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Do you want to make your own machinima videos like Civil Protection?
Almost all the videos on this site are created using the Source game
engine by Valve software. In addition to making games, it's a powerful
tool for creating your own 3D movies like I do here. Unfortunately, it can
be very complicated and confusing to use. If you're serious about wanting
to make your own movies and want someone to shed light into the maddening
depths of the Source engine, I recommend checking out one or both of these guides:
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The Source Machinima Choreography Guide
The Source Machinima Choreography guide is all about animating within the game.
If you want to know how to get characters to walk, talk, move about, and interact
with their environment, this guide will teach you how.
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DVD topics covered include:
- In depth explanation of how level design pertains to machinima
- Adding prop and character entities
- Detailed overview of FacePoser
- Creating generic actors and using animations
- Optimization techniques
- Setting up triggers between Hammer and FacePoser
- Using gestures and postures
- Layering and mixing animations
- Linking complex scripted sequences
- Using facial expressions
- Lip-synching custom audio
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The Source Machinima Cinematography Guide
The Source Machinima Cinematography guide covers just about everything else involved
with making a machinima movie. It covers topics like camerawork, basic audio and video
editing, adding some special effects like slow motion and motion blur, and even some
on getting ideas and writing.
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DVD topics covered include:
- Tips for organizing ideas and scripting
- Detailed overview of voice recording process and specs
- Practical sound editing examples
- In depth explaination of Source Recorder
- In depth explaination of Demo Smoother
- Breakdown of in-game and demo camera tools
- Variable frame rates
- Motion blur and VisualFX
- Basic video editing in Adobe Premiere & Windows Movie Maker
- Video output and web publishing
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Both of these guides were written and narrated by myself and contain everything
I knew when I made the first episode of Civil Protection and more. I consider them
both quite thorough and should definitely be enough to get you started in making your
own movie. Also as a risk to my own sanity, I'll try and answer any additional
questions about how to accomplish something in the source engine if you go through the
related guide (though for general tech support please contact Noesis instead). Please
note that while almost all material in both guides is relevant to all versions of the
Source engine, it's designed to be used with the game Half-Life 2: Episode 1.
Finally, feel free to check out the video Galaxy Gulp, a short machinima created
specifically for the guides in order to illustrate some of the different features of the
engine.
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