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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Fri Mar 02, 2012 7:18 pm |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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BTGbullseye wrote: You mean 'uesrenames' right? You forgot that trailing 's'... What the hell are you talking about.
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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Mon Apr 02, 2012 3:19 am |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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Anyone notice how they've changed all instances of the word "audio" into "VGS" for April fools. I laughed so hard when I saw it.
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Srake
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Post subject: Re: Tribes: Ascend Posted: Mon Apr 02, 2012 3:04 pm |
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Joined: Sun Aug 22, 2010 9:28 pm Location: Hub City, Wisconsin
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I actually didn't play at all yesterday. It would have been great if they had actually removed skiing from the game, yesterday.
__________________ Does anyone actually look at these anymore?
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BTGBullseye
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Post subject: Re: Tribes: Ascend Posted: Tue Apr 03, 2012 9:27 am |
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Joined: Sat Jan 15, 2011 7:04 am Location: 38°16'48.96"N, 104°34'9.42"W - Don't forget to -rep me.
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NEVER EVEN SUGGEST REMOVING SKIING FROM A TRIBES GAME!!!
__________________ I'm not prejudiced, I hate everybody equally.
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Alyxx Thorne
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Post subject: Re: Tribes: Ascend Posted: Tue Apr 03, 2012 10:44 am |
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Joined: Fri Mar 04, 2011 11:17 pm Location: Farms, Accursed
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Yup, it would be like removing rocket jumping from Quake.
__________________ "I am Captain Gordon Freeman of the Intergalactic House of Pancakes, ordering you to open!" "Ohey, it worked!"
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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Tue Apr 03, 2012 7:16 pm |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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RoXxy wrote: Yup, it would be like removing rocket jumping from Quake. Is it supposed to not hurt you? I've been playing some Quake Live and playing hours of the TF2 soldier has trained me to use it sparingly or else lose too much health. Or was that just a server mod?
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Alyxx Thorne
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Post subject: Re: Tribes: Ascend Posted: Tue Apr 03, 2012 10:47 pm |
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Joined: Fri Mar 04, 2011 11:17 pm Location: Farms, Accursed
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Yep, supposed to hurt. It's like those special attacks in old beat'em-ups.
__________________ "I am Captain Gordon Freeman of the Intergalactic House of Pancakes, ordering you to open!" "Ohey, it worked!"
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Bravetriforcer
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Post subject: Re: Tribes: Ascend Posted: Sat Apr 14, 2012 9:52 pm |
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Joined: Mon Mar 21, 2011 7:52 pm Location: Memphis, Tennessee
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So hey, game's "Released." Go play it, you'll have fun.
__________________ I love you, yet can't stand to know you exist.
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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Tue Apr 17, 2012 7:53 am |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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Kirkreng
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Post subject: Re: Tribes: Ascend Posted: Tue Apr 17, 2012 10:14 am |
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Joined: Sat Mar 05, 2011 2:24 pm Location: On the farms, being accursed
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Except for small nitpicking my only big problem with Tribes is that everything is just stupidly expensive to get unless you lay down some money.
__________________ ¯\_(ツ)_/¯
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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Tue Apr 17, 2012 11:19 pm |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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Kirkreng wrote: Except for small nitpicking my only big problem with Tribes is that everything is just stupidly expensive to get unless you lay down some money. It's only expensive if you aren't good at the game, I usually have enough for a new weapon after 30 matches of CTF and classes are cheaper than that.
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Bravetriforcer
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Post subject: Re: Tribes: Ascend Posted: Wed Apr 18, 2012 12:24 am |
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Joined: Mon Mar 21, 2011 7:52 pm Location: Memphis, Tennessee
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Axeldeath wrote: Kirkreng wrote: Except for small nitpicking my only big problem with Tribes is that everything is just stupidly expensive to get unless you lay down some money. It's only expensive if you aren't good at the game, I usually have enough for a new weapon after 30 matches of CTF and classes are cheaper than that. I'm sure you don't mean things such as the Stealth Spinfusor or Tech's Thumper (Piece of bullshit), which cost 100,000 XP.
__________________ I love you, yet can't stand to know you exist.
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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Wed Apr 18, 2012 12:30 am |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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Bravetriforcer wrote: Axeldeath wrote: Kirkreng wrote: Except for small nitpicking my only big problem with Tribes is that everything is just stupidly expensive to get unless you lay down some money. It's only expensive if you aren't good at the game, I usually have enough for a new weapon after 30 matches of CTF and classes are cheaper than that. I'm sure you don't mean things such as the Stealth Spinfusor or Tech's Thumper (Piece of bullshit), which cost 100,000 XP. Well I was talking about the 42K items like the throwing knives etc. but even then, it's going to take you more than 30 matches just to learn how to correctly use your current arsenal, never mind buying more. I play about 6 matches a day 5 days a week and I own everything apart from the Stealth Spinny and the LAR (it's not all fully upgraded though).
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Kirkreng
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Post subject: Re: Tribes: Ascend Posted: Wed Apr 18, 2012 2:53 am |
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Joined: Sat Mar 05, 2011 2:24 pm Location: On the farms, being accursed
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But some weapons are just utterly useless. The uzi for the infiltrator is just crap, I get more out of using the pistol than I get out of using that thing. Also the shotty for Pathfinder is pretty bad as well.
__________________ ¯\_(ツ)_/¯
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Lord Sinister
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Post subject: Re: Tribes: Ascend Posted: Wed Apr 18, 2012 2:56 am |
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Joined: Fri Aug 20, 2010 6:01 pm Location: UK
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I recently installed this on the advice of some friends, but I haven't actually played it yet.
__________________ Feel free to PM me about almost anything and I'll do my best to answer. 
"Beware of what you ask for, for it may come to pass..."
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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Wed Apr 18, 2012 4:38 am |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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Kirkreng wrote: But some weapons are just utterly useless. The uzi for the infiltrator is just crap, I get more out of using the pistol than I get out of using that thing. Also the shotty for Pathfinder is pretty bad as well. The Uzi does far higher DPS than the Pistol, and the shotty is brilliant if you know how to use it. Use the spinfusor for people on the ground then take off loads of their health with the shotty in midair, if you've ever play PF on Arena you'd know how useful the shotgun is.
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Srake
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Post subject: Re: Tribes: Ascend Posted: Thu Apr 26, 2012 10:08 pm |
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Joined: Sun Aug 22, 2010 9:28 pm Location: Hub City, Wisconsin
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Kirkreng wrote: But some weapons are just utterly useless. The uzi for the infiltrator is just crap, I get more out of using the pistol than I get out of using that thing. Also the shotty for Pathfinder is pretty bad as well. How dare you. The shotgun is the bossest gun.
__________________ Does anyone actually look at these anymore?
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Alyxx Thorne
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Post subject: Re: Tribes: Ascend Posted: Sun Apr 29, 2012 6:04 am |
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Joined: Fri Mar 04, 2011 11:17 pm Location: Farms, Accursed
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Love this game. So far the Soldier is my fav class. Might spend some money on some Gold to upgrade quicker.
__________________ "I am Captain Gordon Freeman of the Intergalactic House of Pancakes, ordering you to open!" "Ohey, it worked!"
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Axeldeath
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Post subject: Re: Tribes: Ascend Posted: Sun May 27, 2012 12:24 am |
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Joined: Wed Feb 16, 2011 11:33 am Location: New Zealand
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Kirkreng
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Post subject: Re: Tribes: Ascend Posted: Sun May 27, 2012 7:42 am |
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Joined: Sat Mar 05, 2011 2:24 pm Location: On the farms, being accursed
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[VGCA]
__________________ ¯\_(ツ)_/¯
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