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 Post subject: Re: Battle Grounds 2
PostPosted: Thu Jul 21, 2011 8:16 pm 
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its not easy to find someone interested in the game.. i got alphabetagamma in... he lasted... 1 hour maybe?

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 Post subject: Re: Battle Grounds 2
PostPosted: Fri Jul 22, 2011 9:10 pm 
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koach2 wrote:
its not easy to find someone interested in the game.. i got alphabetagamma in... he lasted... 1 hour maybe?

Should try doing Eternal Silence instead... It'll probly appeal to more people on this forum. Then get them into BG2.

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 Post subject: Re: Battle Grounds 2
PostPosted: Tue Aug 02, 2011 12:05 am 
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Joined: Sun Mar 20, 2011 12:48 am
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I played a bit yesterday. It's a cute mod, but it needs more people and more updates.

The actual Brown Bess musket was effective up to a maximum of one hundred yards. I get very frustrated when I'm standing thirty feet from a guy and my shot misses.


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 Post subject: Re: Battle Grounds 2
PostPosted: Fri Aug 05, 2011 12:53 pm 
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add me on steam. i can give ye a hand leading those shots.

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Shall we at last be united in glory?
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 Post subject: Re: Battle Grounds 2
PostPosted: Tue Oct 11, 2011 1:45 am 
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2.1 Update Released! go to bgmod.com

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Who'll sing the anthem and who'll tell the story?
Will the line hold? will it scatter and run?
Shall we at last be united in glory?
Only remembered for what we have done...


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 Post subject: Re: Battle Grounds 2
PostPosted: Tue Oct 11, 2011 4:14 am 
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Joined: Tue Jul 05, 2011 7:30 pm
Location: Texas
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I'll try this mod tomorrow.

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 Post subject: Re: Battle Grounds 2
PostPosted: Wed Oct 19, 2011 9:54 pm 
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u liked?

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Who'll sing the anthem and who'll tell the story?
Will the line hold? will it scatter and run?
Shall we at last be united in glory?
Only remembered for what we have done...


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 Post subject: Re: Battle Grounds 2
PostPosted: Mon Oct 31, 2011 10:49 am 
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Joined: Mon Apr 25, 2011 1:17 pm
Location: Jämtland, Sweden
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[quote="Koach"][/quote]
Dude, this game is amazingly fun :D


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