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  1. Today
  2. I don't think the problem is with you. I feel exactly the same way. And I'm baffled by responses that seem to be implying that you shouldn't criticize just because "most people don't agree" or "your opinion doesn't matter" or "you can just stop watching". As if that means you can't possibly be right. You're making thoughtful criticisms about a show you care about, and it seems nobody can even be bothered to actually engage with the criticisms, instead they just say you shouldn't be making them, or that they're irrelevant because he's still getting views. Well, I happen to agree with many of your critiques, and even if I didn't I think it's valid and valuable for you to contribute them. Not all criticisms must be heeded, but you have to actually see the criticism in order to decide whether to heed it or not. If we say that all criticism should be withheld just because something is "still successful", then even the most helpful criticisms are lost, and with them any potential for something to improve. Of course it's Ross's decision how to make the series — no one said otherwise — but receiving feedback and considering it is part of that process. The fact that what Ross does is up to him is exactly why we should encourage feedback regardless of whether we like it or agree with it — because it's not up to us whether someone's opinion is valid, it's up to him. He's the only one who can decide what feedback to listen to, and he can't decide if he never sees it in the first place.
  3. Yesterday
  4. I've tried tp play this one after getting it on Steam for free recently. And... I must say it is not a bad game. And at first I was ok with controlling two different entities (girl and camera), but...in the beginning of the second chapter it became too annoying to switch cameras or look how they switch automatically providing you with a portion of disorientation. You can scout ahead with a camera, but it may switch any moment to some inconvenient angle from another camera while girl moves. Also more than once girl were doing not what I wished from her, cause you click one spot, but there may be invisible overlap and she will go to another spot, right into the enemy (Good they are dumb and mostly blind). And from what I've seen from some reviews...this trend will continue in the other chapters and become worse. So...guess I am good. Other things are: Story that I was not particularly interested in, and collectables that are also not interesting and mostly have no good reason to be in the game. But game is still not bad and can provide some interesting experience...that some older games already done before, but in more interesting way (Like Lifeline).
  5. Last week
  6. The face I will make when I inevitably become king of the last post.
  7. welcome back, how did you find your password?
  8. Goodbye to your chance of winning this thre
  9. Green Hell. Greeeeeen Hell....it's pretty good. Most survival games are honestly pretty simplistic when it comes to the survival part of the whole equation, which probably has to do with a three-way conflict between how complicated real life survival actually is, wanting a unique game (like exploring an ocean) on top of the survival mechanics, and the desire to not overwhelm the player. A lot of survival games in general seem to have just three bars of food, water, and sleep along with health. There's a lot of games that have the survival aspect nailed to an existing game...or don't go as far as they could. Green Hell seems to be a game that wants to directly counteract that and I'd say it succeeds. The game really is just trying to survive in a hostile environment. One thing that I really really like is the fact that you don't just have a "food" meter. You gotta eat protein, fats, AND carbs. It means you can't just hog one food source and live off that. Nah son, you gotta find a complete breakfast. And it is always commendable when a game makes it clear just how much we take for granted in our modern day. Playing this game with a machete right away would be like playing resident evil 3 (the original) on easy mode. There's also a bunch of little things you can do to make your life easier, lots of little survival tricks, fire is a genuine advantage, and it doesn't NEED to introduce aliens or a super secret mystery. Just carving a living out of the dense dangerous jungle is enough but the story mode they have is pretty good. Plus the resources you use to make stuff seems to be pretty "realistic" no workbench made out of a collection of random stuff. If you like survival games, give it a shot! If I had to play just one survival game...it would be Subnautica. If I could play TWO this would be the second one.
  10. Earlier
  11. summer update is pretty minor, though at least most of the hats in the new crate aren't lame yeah i've been playing again for around a month and at least in NA bots are largely not a problem any more. the bigger issue at this point imo are human cheaters. people are very reluctant to kick anyone with items even when they're pretty blatantly cheating. i've heard bots are a bigger issue in EU servers, although the few times the system has thrown me into them i didn't see any
  12. Having been playing the game for the past several days, I can say the bot crisis in casual has died down quite a bit. I see two a day at most, and unless the server's full of them, they get votekicked pretty quickly. I hear one of the mid-July updates broke a lot of botting software, so this is a good start. I hope they can keep that momentum going.
  13. Ігрове Підземелля Росса - Daemonica Демони не дають Россу спокою в Daemonica. Ross's_Game_Dungeon_Daemonica_ukr.srt
  14. Игровое Подземелье Росса - Daemonica Демоны не дают Россу покоя в Daemonica. Ross's_Game_Dungeon_Daemonica_rus.srt
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