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FREEMAN'S MIND: EPISODE 21

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Guest

Hey man, it takes as long as it takes, of course on our end we enjoy speedy updates but we'd be foolish to expect them and stupid if it comes at the expense of good work. You're doing an awesome job.

 

All I've got to say is that your process is working, and working very well.

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Guest

I'd just like to say that this was possibly one of the funniest videos I've ever seen!

 

I love all of your work, your ideas are so original, and genius!

 

Half Life was and is my favorite game ever conceived, considering the time made, the length of the game, moddibility, etc., and watching Freeman's Mind has really reminded me why I love it so much.

 

I hope your career at Machinima continues to go well, your fan-base grows tremendously, and you continue to pump out extremely excellent-quality content as quickly and patiently as you can!

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44.jpg

 

Download 672x384 WMV (66MB)

 

 

 

Surprise, here's yet another episode. This one's more action-oriented and plays like some of the earlier ones, so I think fans of the series will like this one more. I wasted pretty much an entire night trying to solve the WMV encoding problem that plagued the last episode, but was finally able to crack it, so hopefully this means no more video/audio anomalies in the future.

 

This wasn't made during the gap between the last one. I started working on this one on Saturday and it wasn't finished until yesterday. Believe it or not, I can't do much more than about 3 minutes a day on an episode, and that's under good circumstances and not counting additional sound editing. That may sound ludicrous, but it actually does take me that long, I've tried to do it faster before. It's not because I'm lazy, I just don't know how to move faster and still have the show come out as well. While it's loads faster than Civil Protection, it's basically a process of going through a clip, thinking of a line, recording said line many times as I'm not the greatest voice actor (this can range from 2 - 20+ takes, depending on the line and how important it is), editing through all said takes and arranging it in the episode. If I was a better voice actor and good at improvisation I could probably be done with the game by now. In this reality however, the next episode will probably be out sometime late Monday.

 

In other news, I still want to catch up on subtitles, website improvements, extras, emails, and many other things, but for the moment I'm just focusing on getting the videos out.

 

 

EDIT:

 

I'm probably going to have to add this to the FAQ. Several of you were asking why the episode was up on Youtube before it was up on here. The answer is I never know when the video is going to be up on Youtube. I have to check it, same as you. It's someone else's job to upload it and they're usually pretty busy to be able to answer my inquests all the time. In this case I was taking a nap when it went up since I've been working night hours so it's quiet enough for me to me record (my old spot got converted to someone else's office). Since I'm in a different room this is also why there's more of an echo in recent episodes.

 

 

EDIT 2:

 

Well I finished episode 22, but I don't have control over when it gets released. The original schedule was Monday, but things got pretty close to the wire on this one. I guess it's Tuesday now?

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Guest

Wow man 3 days after the last episode! That's pure awesomeness on top of the awesomeness that this series already has! DOUBLE AWESOME!

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Guest

i can say the script is getting better and i look forward to which cheat code your going to use to get past that monstrosity in the train dome.

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Guest

Damn, you're doing this faster. Tried not to over do it man. Plus, both the CPs and FMs are extremly funny.

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Guest

Holy freaking God dude, that was fast.

 

Awesome episode too. Try not to work yourself to death!

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Guest

Holy shit dude, good effort! Try not to burn out though

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Guest

Considering I only watch the downloads I only got around to watching this today, and mere hours later there's another one. Take a break, relax.

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Guest

Try not to make your own head explode from the work Mr. Scott!!!

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Guest

Holy crap that was fast!

 

For the record...I think the echo in your recording is kinda fitting. I can see there being some kind of echo in Black Mesa.

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Guest

I don't know who suggested DivX, but i plea you not to use it.

 

First DivX isn't 100% free anymore (converters a trail and it also adds a watermark), and second because because it's not a lose less video compression format.

 

If you really must go with avi, use Xvid.. it's free and open source.

 

Also anime is best in mkv, everyone knows that.

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Guest

Wow, Your pumping these cartoons out really really fast. 3 minutes a day is fine for someone who works on their own. Quantity over quality is fine by me.

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Guest

Man that was fast.. made my day much better, thanks!

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Guest

Now, I can't wait till the garg chases you!

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Guest

OMG another episode! Are you trying to finish this series for the entire Half Life before the year ends? Now I'm checking this site everyday for new FM episodes!

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Guest

excellent video Ross, it's obvious now that even at a higher rate of episode production it's still funny as hell.

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Guest

Great stuff man, but don't over work yourself!

Slow and steady wins the race...

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Guest

damn dude ! nice job! so many epidodes in a row, i really love your work and as fan of the half life series is really cool to see all the game played but in a comic/weird way

keep it up with everything, i'm looking forward too for the next civil protection episodes too!

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Guest

he doesn't scares when he sees the gargantua because he has seen a three headed giant snake(i mean the episodes 18-19)

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