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Half-Life 2 Console Fun

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I like messing around in the Half-Life 2 console and screwing up things just for fun. Here's a few fun commands.

Some of them require sv_cheats 1, others don't.

 

Ragdoll physics effects.

This shoves ragdolls around when you shoot them.

phys_pushscale 999999999999999

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Set yourself on fire:

ent_fire !self ignite

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Set thing in crosshair on fire:

ent_fire !picker ignite

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Make NPCs fall over:

Oddly, this doesn't actually kill them - if you do it on an important NPC it doesn't force-reload the game.

ent_fire !picker becomeragdoll

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NPC speech

ent_fire !picker setexpressionoverride scenes/npc/male01/question06.vcd

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Change colour of thing in crosshair (RGB):

ent_fire !picker color 172+254+1

 

I'll post more later.

I forget things a lot and I like chumtoads.

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Freeman lifts

sk_plr_dmg_crowbar 2147483648

player_throwforce 2147483648

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Barrelspam

bind "b" "prop_physics_create /props_c17/oildrum001_explosive.mdl"

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Gravity gun fun

You can find more stuff with "find physcannon"

give weapon_physcannon

physcannon_mega_enabled 1 for the supergravgun

physcannon_minforce = 1

physcannon_maxforce = 999999

physcannon_maxmass = 999999

physcannon_pullforce = 999999

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Gunship belly cannon

This works best when target is directly under gunship

On gunship: ent_setname gunship

On target: ent_fire gunship dogroundattack !picker

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Strider warp cannon

This can be finicky sometimes

On strider: ent_setname strider

On target: ent_fire strider setcannontarget !picker

I forget things a lot and I like chumtoads.

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Gravity gun fun

You can find more stuff with "find physcannon"

give weapon_physcannon

physcannon_mega_enabled 1 for the supergravgun

physcannon_minforce = 1

physcannon_maxforce = 999999

physcannon_maxmass = 999999

physcannon_pullforce = 999999

Don't forget tracelength... Set to 999999 for infinite distance awesomeness.

Don't insult me. I have trained professionals to do that.

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Parent stuff to yourself

ent_fire !picker setparent !player

or

ent_setname whatever

ent_fire whatever setparent !player

 

You can do this with NPCs for some reason. I accidentally parented a metrocop to me and ended up walking around with him continually hitting me with the stunstuck

I forget things a lot and I like chumtoads.

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