Jump to content

Could the SNES play .mod files?

Sign in to follow this  

Recommended Posts

This is sort of a bit random, but since I couldn't find a thread about it anywhere else on the internet and Ross Scott is a "Huge Nerd" I thought it might be something interesting to bring about. I think the first issue is mainly the amount of RAM on the S-SMP being 64kb.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in the community.

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Who's Online   0 Members, 0 Anonymous, 61 Guests (See full list)

    • There are no registered users currently online
  • Create New...

This website uses cookies, as do most websites since the 90s. By using this site, you consent to cookies. We have to say this or we get in trouble. Learn more.