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Videochat November 2016

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This is a blog post. To read the original post, please click here »

 

 

 

Here's the November chat with fans. A few highlights of this one are that I hope to have a Zombie Panic playsession with fans in the future, although the sheer player limit will unfortunately limit how many can join up. I also discuss an update on the situation with EA killing games. Unfortunately it seems letters will have absolutely no impact as there a sophisticated system in place to ensure that executives never see these letters. I'm still working on other approaches to get this practice to end, but it's going to take some time to implement. Work continues on more videos in the meantime!

 

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Did they create the system for the purpose of making sure letters don't reach the executives, or is that just an inadvertent but convenient side-effect? How did you learn of this?

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Questions for next time: Have you looked at HEVC for reducing the file size of your backup copies of your videos? Would you consider using it to provide the non-YouTube downloadable videos here on the site?

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Questions for next time: Have you looked at HEVC for reducing the file size of your backup copies of your videos? Would you consider using it to provide the non-YouTube downloadable videos here on the site?

 

I asked a very similar question in the May videochat. Can't find the timestamp for it, but I definitely recall him answering it.

 

viewtopic.php?f=22&t=8245

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Did they create the system for the purpose of making sure letters don't reach the executives, or is that just an inadvertent but convenient side-effect? How did you learn of this?
It's in the video, I have a industry insider whom I have to keep anonymous, but the system is in place primarily to ensure that they have plausible deniability of taking concept ideas from anyone else. It's a legal protection thing for the most part.

 

Questions for next time: Have you looked at HEVC for reducing the file size of your backup copies of your videos? Would you consider using it to provide the non-YouTube downloadable videos here on the site?
My understanding is HEVC makes a bigger difference at low bitrates and high resolutions compared to h.264, with it not being as substantial for the bitrate range I'm working at. I might switch to it eventually, but I'd rather let it become a highly standardized thing first.

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Nice little off-screen cameo there! :D

Hah! It wasn't even planned! :) I hoped it won't disturb too much of the chat... I really forgot my keys ;p

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Time index

 

Announcements

00:19 – the next videochat date & time should always be sought in the YouTube description of the previous one

01:20 – what happened in October (mildew problem)

04:10 – plans for November (Game Dungeon fork + Zombie Panic Source)

06:37 – invitation to share your knowledge about consumer laws in Europe/Australia/…

 

Pre-submitted questions

08:40 – is Ross going to move because of mold

09:42 – reasons why Ross can sometimes skip your question

10:46 – does Ross find griefing entertaining

12:57 – did Ross see or read stories that were hindered by wrong form of media

14:17 – request to announce upcoming Planetside sessions more clearly

15:20 – Adam Jensen's implanted sunglasses

16:32 – favorite film by Akira Kurosawa

17:16 – why Ross doesn't like Eraserhead

18:25 – why American system only has two parties

19:42 – what would Ross do if he became a supreme dictator of United States

21:25 – opinion on Linux

24:47 – when would Ross renounce his American citizenship

26:45 – ghosts vs zombies: what concept is scarier

28:40 – how Ross keeps himself from getting depressed by global problems like peak oil

30:28 – for the N+2-th time: Freeman's Mind will resume

31:00 – what the Universe would look like if Freeman became a god at the end of Half-Life

32:05 – thoughts on the ending of The Thing

33:12 – had Ross ever been hospitalized

35:50 – does Ross want some books donated to him

37:03 – which game Ross first considered a piece of art

38:11 – opinion on big publishers killing developer studios

40:33 – opinion on bullet sponges in games

42:11 – opinion on the ending of Mass Effect 3 and the power of game media

45:02 – voting question

45:33 – telekinesis, telepathy, teleportation: magic or science fiction?

48:07 – is there life elsewhere in the Solar system

49:18 – recommendations for driving games

51:08 – why Nintendo doesn't make its arcade and console games available for online purchase

52:22 – thoughts on disappearance of (useful) physical copies of games

53:23 – are there any games that Ross would want to play but missed because they were console exclusives

55:30 – Dead Rising 1 was released on PC, will other series like Red Dead Redemption and Halo be also released on PC?

58:38 – does Ross write the script and then cut the video to match or the other way

59:05 – GOG is in trouble

01:03:27 – how to get involved with the Game Dungeon spinoff

01:03:51 – is there any progress with Ross's EA campaign

01:08:40 – thoughts on an exoskeleton for virtual reality

01:10:40 – thoughts on The Witcher 3

01:11:29 – will it be more difficult for small youtubers to find their place in the evolving YouTube

01:13:40 – reviewing machinima on some kind of a Game Dungeon spinoff

 

Live chat questions

01:15:41 – what can ruin an otherwise great game

01:16:49 – what Valve multiplayer games Ross played

01:19:02 – opinion on games and movies that take a lot of time to come out

01:20:42 – video recording and editing software

01:22:01 – opinion on YouTube ContentId system

01:23:04 – does Ross watch Stranger Things

01:24:02 – what game genre does Ross want to play in VR most

01:26:24 – had Ross watched Killer Klowns from Outer Space

01:27:11 – what Ross thinks about Bethesda keeping game copies away from reviewers

01:29:50 – what Ross thinks about the surge of retro games and them copying the Nintendo style

01:32:26 – game with most wasted potential

01:33:07 – is Ross a fan of MOD tracker music

01:33:26 – skill ceiling of Counter-Strike

01:35:16 – thoughts on Jim Sterling

01:36:07 – thoughts on Doom 4

01:36:39 – recommendations on security programs to keep PC safe

01:38:07 – had Ross made maps for Source or GoldSrc games

01:39:03 – how much of Lost did Ross watch before stopping

01:40:28 – turn-based combat game that Ross enjoyed

01:41:08 – did Ross see Spaghetti Westerns

01:42:01 – playing The Last Stand: Union City in fullscreen mode

01:43:53 – actors who did a good job playing in videogame cutscenes

01:44:46 – did some youtubers that Ross liked quit or pass away

01:45:00 – will Ross make his videos available for downloading

01:46:11 – did Ross look into the bizarre lore of The Elder Scrolls

01:47:30 – sex robots

01:47:45 – should FMV games return

01:48:41 – does Ross use DPI scaling in Windows

01:50:42 – are there aspects of videogame design that Ross can definitely classify as being done wrong

01:52:22 – did Ross find the mouse of his dreams

01:53:31 – would Ross create a game if he was a programmer and an artist

01:54:34 – way to stop automatic updates of Windows 10

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Questions for next time: Have you looked at HEVC for reducing the file size of your backup copies of your videos? Would you consider using it to provide the non-YouTube downloadable videos here on the site?
My understanding is HEVC makes a bigger difference at low bitrates and high resolutions compared to h.264, with it not being as substantial for the bitrate range I'm working at. I might switch to it eventually, but I'd rather let it become a highly standardized thing first.

Actually, I just did a full comparison between x264 and x265 at the same settings for a blu-ray video, (at 1080p, 720p and 480p resolutions) and x265 was less than half the size. Also did a short lossless RGB with Fraps of just some random stuff I did on my desktop, and the same results occurred with the compression. You might be using old information from when x265 was still in alpha/beta.

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I hope so, I kinda had a lot invested in x265.

 

By the way, I wanted to share a comment somebody made as a quote from Freeman's Mind on a recent reddit post:

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