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Forum search turned up nothing on threads for it in this subforum.

 

I've had a Steam Controller for about a year or two, maybe even a little longer though my memory sucks so I'm not exact. I've used it every now and then, but recently decided I'm going to make myself get used to using it.

 

For anyone else who uses a Steam Controller, do you have any tips or configuration ideas? I'm mainly looking to play shooters, and my configs generally have left pad bound to movement, right pad to mouse, soft pull of left trigger to enable Gyro aim, full pull for alternate fire and right trigger for regular shooting. The rest of the configuration largely depends on what the game is.

 

Also, consider this thread a general Steam Controller thread. If you have opinions, thoughts and whatever else, you can toss 'em in even if you haven't used the controller.

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I think my fingers are just too fat for the track pads to properly register... (they always move just slightly wrong for me) I mainly use the joystick and physical buttons because of it.

 

I only use a controller for racing and platformer games, because in any other game the mouse and keyboard are inherently superior.

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1 minute ago, BTGBullseye said:

I think my fingers are just too fat for the track pads to properly register... (they always move just slightly wrong for me) I mainly use the joystick and physical buttons because of it.

 

I only use a controller for racing and platformer games, because in any other game the mouse and keyboard are inherently superior.

Yeah, you try playing Dark Souls and try telling me it's better with mouse + keyboard.

Speaking of, the Steam controller was kinda fun when I had a spin with it, but it felt like it was built for shooters. It was honestly quite terrible with Dark Souls.

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17 hours ago, BTGBullseye said:

I think my fingers are just too fat for the track pads to properly register... (they always move just slightly wrong for me) I mainly use the joystick and physical buttons because of it.

 

I only use a controller for racing and platformer games, because in any other game the mouse and keyboard are inherently superior.

I can understand keeping it for those genres. I'm primarily adjusting to the trackpads because I'm worried that by the time the stick starts drifting, which has happened with every single controller I've ever owned, I'll be totally unprepared to use the left pad for movement. The right pad for aiming can be pretty good for me when I set the sensitivity high - like I said in the OP, I have the Gyro set to soft-pull of LT. I've set Gyro aiming to have a much lower sens than the right pad and it can really help line up shots in games.

 

I haven't tried using the SC with much beyond shooters, honestly. The thing is though, shooters are the main games I play.

17 hours ago, Annie said:

Yeah, you try playing Dark Souls and try telling me it's better with mouse + keyboard.

Speaking of, the Steam controller was kinda fun when I had a spin with it, but it felt like it was built for shooters. It was honestly quite terrible with Dark Souls.

Funny you mention Dark Souls, I recently spotted a video of someone clearing Dark Souls 3 deathless using the SC. I didn't watch it since Dark Souls isn't really my thing, though.

 

The beauty of the SC is that you can configure it for just about anything (the effectiveness may vary) but yeah, I can see where you're coming from. The combination of pad to make large high sensitivity movements and the Gyro to adjust/line up really helps the controller with shooters. There are YouTube channels dedicated to configurations for the SC and figuring out how to make it work in games where it might/probably will have trouble (StarCraft 2 was one such game on the channel That Bengineer).

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Actually, I can see it being quite good for RTS titles... It has full touch that can be used for the cursor and zoom, and the left and right click can be mapped to the triggers. It wouldn't be as good as an actual mouse, but it's got far more potential than a laptop trackpad.

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19 hours ago, Mode 7 said:

The beauty of the SC is that you can configure it for just about anything (the effectiveness may vary) but yeah, I can see where you're coming from. The combination of pad to make large high sensitivity movements and the Gyro to adjust/line up really helps the controller with shooters. There are YouTube channels dedicated to configurations for the SC and figuring out how to make it work in games where it might/probably will have trouble (StarCraft 2 was one such game on the channel That Bengineer).

I'm certain I could clear DS3 deathless with a SC as well, problem is would I WANT to? It's not very comfortable to use for certain games, Nier and Dark Souls included. I imagine it's best used with games that feel like they would benefit from controller movement and mouse aiming, something like RE4.

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1 hour ago, BTGBullseye said:

Actually, I can see it being quite good for RTS titles... It has full touch that can be used for the cursor and zoom, and the left and right click can be mapped to the triggers. It wouldn't be as good as an actual mouse, but it's got far more potential than a laptop trackpad.

You can also set up "mouse regions". I haven't played around with that setting, though I've seen it in action - press a button, and your cursor will be stuck on a specific part of the screen. You can map it so that you press a button of your choice and the cursor gets stuck in the mini-map area so you can easily use the mini-map. I'm going to grab Company of Heroes eventually and I'll be thinking up a configuration for it, so I'll let you know how I get on with that game once I've tried it out.

1 hour ago, Annie said:

I'm certain I could clear DS3 deathless with a SC as well, problem is would I WANT to? It's not very comfortable to use for certain games, Nier and Dark Souls included. I imagine it's best used with games that feel like they would benefit from controller movement and mouse aiming, something like RE4.

Yeah, like you mentioned above, it feels like the SC's design had shooters in mind. The configurator can help make a lot of games playable, though the controller lends itself to certain genres better. It eventually comes to a point where you really have to be an enthusiast to use it over a M/KB or a more standard controller.

 

Regarding controller movement and mouse aiming, lately I've been playing Sleeping Dogs. Although I haven't found any firearms yet, I'm sure at some point there's going to be some for the protagonist to use. I imagine using a simulated joystick output (again, I use the left pad for movement) when driving a vehicle along with mapping the right pad to mouse aim (I am going to assume you'll be able to shoot while driving) will be extremely helpful.

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