Jump to content

Venom. Codename: Outbreak

Sign in to follow this  

Recommended Posts

A bit of an interesting game, kind of GSC's first venture into genuine sci-fi. You can definitely see some of the precursors to STALKER laid down here, with large open levels, atmospheric scenery, not to mention the fact that the premise is very similar to Roadside Picnic. I don't remember much of the story, but BY GOD do I remember this game's atmosphere. Sort of like STALKER with aliens.

 

The game is a little odd as it's squad-based, with you being able to switch between your team members on the fly. I remember the controls and gameplay holding up surprisingly well, if a little bit clunky (it was a Ukrainian game from '01, what do you expect?). I remember being able to get this game up an running in widescreen, unfortunately there were quite a few texture bugs that kept it from being immersive. This is definitely a game I'll try to revisit at some point.

Share this post


Link to post

To add to InspMagnum's word it's really do have Stalker vibe, more than that - all this builds of alpha and beta staler all over 00s. More early you go more it looks kind of like that - by engine, by textures, by style elements. It's hard to describe specific things, but later you go in GSC stuff after stalker - like Clear Sky and Call of Prypyat, less it had this specific feel of early-00s late-90s science fiction video game style combined with dry, fade green-ish brown-ish colors together with specific type of jank.

Nice game, tried to play around sound and main gameplay feature and single transormable weapon instead of arsenal. Well, you can expect from it everything you can from eastern european game in early 00s so be prepeared.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in the community.

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...

This website uses cookies, as do most websites since the 90s. By using this site, you consent to cookies. We have to say this or we get in trouble. Learn more.