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Posted (edited)

@ultrayoba any idea what I can try doing if the M button returns
"MobyGames returned no results for "[search term]" ! "
no matter which search term I input? (And clicking the M button while leaving the text box blank doesn't do anything)

image.png.0b3956186fdb7d384f741126dc1989df.png 

I've configured and entered the data for all my games manually so far.

Edited by kerdios (see edit history)

Burn the World!

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Posted (edited)
9 hours ago, kerdios said:

@ultrayoba any idea what I can try doing if the M button returns
"MobyGames returned no results for "[search term]" ! "
no matter which search term I input? (And clicking the M button while leaving the text box blank doesn't do anything)

image.png.0b3956186fdb7d384f741126dc1989df.png 

I've configured and entered the data for all my games manually so far.

 

Do you type it with or without quotation marks?

Edited by ultrayoba (see edit history)

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I did not talk about OpenMW here before because it is one of the biggest and most known opensource game engine projects at this time, but their last video of project evolution is too awesome to not share.

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An interesting project https://dosboxece.yesterplay.net/

DOSBOX ECE - Enhanced Community Edition is DOSBox with already included patches and enhancements made by the community over the years right in the package. It has many things, including:

  1. Emulation of a 3Dfx Voodoo card via internal (software or OpenGL) or external wrapper
  2. Improved emulation of OPL3 (a FM sound synthesis chip from Yamaha)
  3. Improved balance and authenticity in FM sound playback
  4. Improved PC speaker sound emulation
  5. Emulation of the Roland MT-32 Midi synthesizer
  6. Integration of Fluidsynth (a software midi synthesizer with soundfont support)
  7. Support for up to 10 joystick axes and 2 D-pads (allowing 2 complete Xbox360 compatible controllers to be used)
  8. Mouse buttons can be mapped to keyboard keys or controller buttons
  9. Support for up to 384 MB RAM, required for running Windows 9x in DOSBox ECE
  10. 4MB video memory, reducing sprite flickering in games with the Build engine ("Duke Nukem 3D", "Blood", etc.)
  11. Support for MSF timestamps in CUE files, MP3, FLAC, WAV and OPUS files are supported as cd audio replacement

Having an easy to configure glide wrapper included together with integrated Fluidsynth is very nice. For general MIDI with regular dosbox I usually using VirtualMIDISynth player, however  I heard that Fluidsynth is better and also since it integrated it'll not count as a "separate sound source" which for example discord streaming doesn't pick up. Same goes with MT-32. So for now it'll be my default Dosbox I'll use.

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Also, it might be interesting for the Might and Magic fans:

Web-based open source HD clone of 3DO and NWC's 2000 card game Arcomage (yes that card game from Might and Magic 7-8 games)

https://arcomage.github.io/ - you can now play it in your browser.

 

And I found out that there in development open-source re-implementation of the MM6-8 engine.

https://github.com/gp-alex/world-of-might-and-magic - currently it supports only MM7 only and you need to compile it yourself.

 

And for people who want to open Might and Magic 6-8 games right now, don't forget about GrayFace patches and tools - this is must-have bug fixes, improvements and controls enhancements for these games

https://grayface.github.io/mm/

For 7 and 8 games, which are supporting hardware acceleration, it even allows to play them with any modern resolution you want.

Desktop Screenshot 2021.04.07 - 14.04.35.12.png

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On 4/7/2021 at 4:23 AM, ultrayoba said:

An interesting project https://dosboxece.yesterplay.net/

DOSBOX ECE - Enhanced Community Edition is DOSBox with already included patches and enhancements made by the community over the years right in the package. It has many things, including:

  1. Emulation of a 3Dfx Voodoo card via internal (software or OpenGL) or external wrapper
  2. Improved emulation of OPL3 (a FM sound synthesis chip from Yamaha)
  3. Improved balance and authenticity in FM sound playback
  4. Improved PC speaker sound emulation
  5. Emulation of the Roland MT-32 Midi synthesizer
  6. Integration of Fluidsynth (a software midi synthesizer with soundfont support)
  7. Support for up to 10 joystick axes and 2 D-pads (allowing 2 complete Xbox360 compatible controllers to be used)
  8. Mouse buttons can be mapped to keyboard keys or controller buttons
  9. Support for up to 384 MB RAM, required for running Windows 9x in DOSBox ECE
  10. 4MB video memory, reducing sprite flickering in games with the Build engine ("Duke Nukem 3D", "Blood", etc.)
  11. Support for MSF timestamps in CUE files, MP3, FLAC, WAV and OPUS files are supported as cd audio replacement

Having an easy to configure glide wrapper included together with integrated Fluidsynth is very nice. For general MIDI with regular dosbox I usually using VirtualMIDISynth player, however  I heard that Fluidsynth is better and also since it integrated it'll not count as a "separate sound source" which for example discord streaming doesn't pick up. Same goes with MT-32. So for now it'll be my default Dosbox I'll use.

Nice. I hadn't heard about this, and the MT-32 is amazing in Silpheed, so I'm going to start using this for my DOS emulation too.

Don't insult me. I have trained professionals to do that.

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Posted (edited)
On 4/9/2021 at 10:49 AM, BTGBullseye said:

Nice. I hadn't heard about this, and the MT-32 is amazing in Silpheed, so I'm going to start using this for my DOS emulation too.

I not tried it yet myself, but you still might need MT-32 ROMs for this

Edited by ultrayoba (see edit history)

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On 4/10/2021 at 1:18 PM, ultrayoba said:

I not tried it yet myself, but you still might need MT-32 ROMs for this

That would be a bit disappointing, but not too bad.

Don't insult me. I have trained professionals to do that.

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23 minutes ago, BTGBullseye said:

That would be a bit disappointing, but not too bad.

There is no current emulator for Roland devices that don't need ROMs. Dosbox ECE just uses integrated MUNT, as listed on the website. But integrated fluidsynth and munt in-DOSBox is a very handy thing. All options for both of them are documented in the config file.

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