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Well the point of making stuff like this is to learn how to get better.

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I'm making a map right now.

 

*gets excited*

 

I just gave up, Now I'm working on CS:S textures.

 

T_T

 

anti-climactic for sure.

 

And blue, that is pretty damn nice looking.

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I'm making a map right now.

 

*gets excited*

 

I just gave up, Now I'm working on CS:S textures.

 

T_T

 

anti-climactic for sure.

 

And blue, that is pretty damn nice looking.

CS:S hand skins? :D

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I've been working on a metallic paint effect using the $phongtint .vmt command I'm currently trying it in a range of different colours.

 

2011080600027.jpg

 

2011080600030.th.jpg2011080600028.th.jpg2011080600026.th.jpg2011080600003.th.jpg2011080600004.th.jpg

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2011080600020.th.jpg2011080600019.th.jpg2011080600018.th.jpg2011080600017.th.jpg2011080600024.th.jpg

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I suggest, assuming you're new with mapping, that you make your interior spaces much smaller, and choose better textures in the future.

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