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This is the kind of game that I like the idea of it more than the actual implementation I like the mechanics in theory but they somehow fall flat when they're all together. In general the game is still worth playing if you like exploration but it sorely needs something to do in the late game. I wish the map changed as time goes by that would make it interesting to explore in the late game

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I like the game and graphics are appealing to me. One of the problems is with gameplay. Some tasks are just tedious even for a such monotonous game and you will often find yourself in a position of just real time waiting. Still love it.

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Even though I am not a survival fan, I stuck around for the story and atmosphere. The gameplay felt a little clunky but overall it is one of my Favourite Indie games.

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Hey Ross, I saw this and I knew I had to come in and talk about the game! Needless to say, it's great, dare I say amazing, especially if you've lived somewhere it snows a lot. Coming from an area where it once got -50 windchills with a foot of snow, this game spoke to me. As it says on the tin, you're basically dropped off on an Alaskan/Canadian (I could less at the distinction lol), island after an apocalyptic event (solar flare destroying all the power) and are forced to survive. There are light RPG elements, but those run mostly in the background, and will improve the more you do certain tasks. Is it a bit repetitive? Yes, you know what else is repetitive: Chopping snow daily to survive. The game's mechanics, while obtuse at times, serve only to further its desolate and bleak atmosphere. But you can FEEL the game reaching out to you. When you're cold and starving in the game, you almost feel it. When you're warm with plenty of food stocked up, you feel that as well. It's also nice inasmuch as you really don't need a a guide to play it, moreso common sense. Like a caveman smash two rocks together, you'll pick it up in time as mess around with things. Also, as opposed to the other posters here, I'd argue the game is best played freeplay style. The main story is too railroaded in my opinion, and just detracts from the overall atmosphere it's trying to construct. 

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