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Ross Scott

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Everything posted by Ross Scott

  1. Well that is a good point about the censorship across major sites, I forgot about that. Stuff like that only gives more credence to the collusion accusations also. I still try to get away from the feminism side whenever I can though, since 1. I figure both sides have some good points on that and 2. It just draws attention away from exposing collusion and changes the nature of the debate. Regardless of what's being said or the intent, that debate itself functions as a diversion tactic. Just a reminder, people can still post these. I actually got confused earlier and answered one in the thread, noot realizing it was for the videochat, but I'll try and tally them for the video.
  2. Ha ha, I went too far with that joke huh? Hey, I'm not ruling out Asus or Gigabyte either. I'm certain it's not a gimmick, though it may not get mainstream appeal anytime soon either. The difference is gimmicks die out. I think VR at worst, would be equivalent to steering wheels, or multi-monitor gaming setups. Rare, but still a dedicated market to them. As for needing a new PC, I'm convinced it all depends on the programs. I read VorpX got Need For Speed Most Wanted (2005) working in VR, I'd be surprised if your system couldn't handle that game at high resolution / framerate.
  3. That might be the best analogy I've heard describing Valve. Tyler seems like a good guy from talking to him, but if he's spreading misinformation, feel free to call him out on it. I know he does speculate, but that's not really misinformation, it's speculation. Afterall, while it's in slow motion, that's why I have the followup episodes to Game Dungeon, in case I really screw up on something.
  4. It would probably be be east coast USA to have the average lowest ping. Honestly, part of me expects something like this to happen over a long enough time period. As for cracks, of course I advocate them. I'm actually not strictly anti-DRM. I'm fine with DRM, so long as the company will guarantee playback of the game over a timespan. For example, Warcraft 3 had aggressive CD checks for the time, a couple years after the game was out, they removed it completely in a patch. Companies protecting their initial sales with DRM I think can be a good thing actually. Companies that don't give a damn and allow games to become unplayable without cracks down the line I feel like should face legal actionn and be fined heavily. Unfortunately, the vast majority seem to fall into that category, thus cracks are absolutely crucial to game preservation. So yeah, from a theoretical standpoint, I'm open-minded about DRM, but I'm an absolute extremist about a game being playable or not killed and I think it overrides everything else if it's not being addressed. I have seen that before, but it strikes me as a collection of references and I haven't seen a very good composition boiling down GG's strongest points. For example, sensationalism from a single source doesn't mean a lot by itself, it needs to be used to show a pattern for a larger publication. Even then, a larger publication is just one outlet. That's why I thought the GameJournoPros list was such a big deal, it was showing an actual behind the scenes connection across MANY different outlets, which I think is bad news. Also since you brought it up, I think the Kane & Lynch incident indirectly throws anti-GG a bit of a bone. Meaning I think the Jeff Gerstmann firing was a MUCH bigger deal as far as illustrating corruption than anything with Zoe Quinn. But Quinn got way more of an internet uproar, which lends some credence to the observation that at least a PORTION of GG is focused on things because of the involvement of women. Still, the mistake I think anti-GG makes is just because some information comes from potentially unpleasant people, their demeanor doesn't automatically invalidate it. That's why I'd really like to see a more objective assessment of the stuff GG has turned up regarding journalism corruption, INDEPENDENT of the feminism issues. I literally have not seen this, almost everything seems to drift towards condeming one side or another. I'm not saying both sides are innocent, on the contrary, I'm just trying to look at this the same way a judge in a court would.
  5. Well there's some spillover to this is the problem. When corruption or collusion is ignored, that creates problems elsewhere. Again, the Brandon Boyer incident had evidence where it showed a judge for the IGF had money invested in a game he was voting on. That means other indie games that could really use the exposure weren't necessarily getting a fair representation. So there could be (and probably are) some great indie games out there nobody knows about because of people with a conflict of interest in journalism. Or moreover, what I care about the most, killing games, doesn't get much coverage at all. If most journalists are on the same page and they don't care about it or even report on it, then that influences a lot of other people. Conversely, if a one journalistic outlet DID care about that and would ask questions to devs what their end of life plans were for new games that had online requirements, that's something that could more slowly take hold. So yes, I agree directly it's a lower priority, but the more corruption that is exposed, the better things can potentially be. This mentality hardly ends at gaming journalism either, you'd be amazed how many problems corruption in general causes that wouldn't even exist in a more vigilant environment. I always love to bring up the example of HSBC. A bank laundered billions for criminal organizations like the drug cartel, Al-Qaeda, etc. for over a decade, there were mountains of evidence against them. So naturally, the department of justice only fines them 5 weeks' worth of profit, nobody goes to jail. They were indirectly funding terrorism. For all we know, people could still be alive if we had a government that did its job instead of playing ball with big money interests. There's just no end to amount of problems corruption causes, so I'm glad when people go after it, even if it's something comparatively harmless.
  6. I was invited a couple days ago to appear on the Valve News Network Youtube channel for a podcast the host, Tyler McVicker, set up. We talked mostly about virtual reality, Valve news and Valve games in general, then Tyler had a lot to say about the band Coldplay; I'm not sure if I was the right guest for that part. I think the podcast could have been a little more structured, but it went well enough. Also it has a surprise ending! Anyway, it's above if you want to check it out. In the meantime, I'm mostly just trying to catch up on emails and set up some work for future videos. I hope to have another one this month, and hopefully a few for February.
  7. I'm alright with people talking about it here if they want, it did get brought up in the chat.
  8. They're going to have a die shrink and an architecture change, the CEO was saying it can have 10x the performance of Maxwell, it should be pretty huge. Now, because I'm cynical, my guess is it CAN be that fast, but they'll just make sure it's just 15% faster than whatever AMD's offerings are, and just trickle down upgrades over several years.
  9. Well the basic problem is NO ONE ELSE seems to be doing anything regarding the corruption and it's obviously there to various degrees. I personally wouldn't mind having an organization focused solely on that, that's divorced from the feminism / misogyny issues, but best I know, GG is the only game in town.
  10. Well it's easy to see what the model is doing, although I don't know if I'm quite sold on the shape. While it does give me enough buttons, it seems like the right-most ones are relatively flat, whereas a more natural resting position for my hand has somewhat of a curve to it. Wow, you really can have buttons on both the left and right side and they'll work? Some ambidextrous mice will have buttons on both sides, but the software will force you to pick one side or another. Zowie mice do this a lot. Anyway, I have pics and some measurements for everybody, hopefully this will help. I tried to show my hand in a normal resting position, though it's possible a mouse that's slightly more concave than how my hand is might work better, not much though.
  11. No. Don't know yet, you probably won't need a mic. I don't know yet and you won't need any experience, though it won't hurt you any. The guy asking me was already struggling with money. In USA, between insurance, repair budgeting, and gas, a car can add a couple hundred to your expenses each month. That's just not feasible for a lot of people who have financial difficulty. Well like I said in the video, the side of Gamergate focused on countering feminist claims isn't the part that I'm particularly interested in. I don't have a strong opinion on that either way, I figure both sides probably have some points, but might be wrong about others. I didn't even pay any attention to any of this controversy until the GameJournoPros leak. From the article you linked me: "GameJournoPros was a mailing list set up by Kyle Orland of Ars Technica just to be able to let people at other websites keep in touch, possibly to even bounce ideas off each other and suggest new freelance writers to hire" "Everyone else from the outside looking in saw the list as completely benign in nature." "The only people seeing any issue with GameJournoPros are Gamergaters who were already prejudiced to think there was something resembling collusion and corruption going on" Those last two statements are hyperbolic. What's more is, they use an article written by Kyle Orland as the citation for making them. http://arstechnica.com/gaming/2014/09/addressing-allegations-of-collusion-among-gaming-journalists/ This already doesn't work well for me as good journalism. First off, I DO think it's kind of alarming that there was a secret mailing list among game journalists, which they admit is used to help select which writers to hire. In my eyes, that already makes it an "in" club as to who stands a chance at becoming a more mainstream journalist. Then they're saying "everyone else" finds this completely benign and the only people seeing any issue with this is Gamergate. I think statements like that are intellectually dishonest, because they're speaking in absolutes, not allowing for the possibility of someone seeing this mailing list as problematic. Furthermore, to state that and then cite Kyle Orland, the founder of GJP as the source for these being factual statement is poor journalism. You can't be a character witness for yourself, but that's how the article you linked is structured. Anyway, this doesn't mean all the information there is necessarily wrong, but it does make the the defense of GJP look very poor, and evidence of corruption / collusion is the part I'm most interested in. Also your article doesn't even mention the leak of Phil Fish's records showing that Brandon Boyer invested money in Fez prior to judging it for the IGF. Don't get me wrong, there's a LOT of noise associated with Gamergate, but when valid points like this are glossed over and dismissed, I think that makes the anti-GG side look very bad. Anyway, the bottom line is I don't want gaming media looking like this anymore than it does already and GJP is certainly a step in the wrong direction: TM8L7bdwVaA
  12. Sorry, my brain's wired for a mouse. I associate trackballs more with certain old school arcade games. Yes, but I didn't like it, since I was always giving up functionality for my pinky finger out. The way to look at it is can you type without using one of your fingers? Probably, but it certainly won't help your performance any.
  13. I've gotten a few emails so far, I'll try to respond to people before too long.
  14. I see weaknesses in almost every video I've made. I think I can get a lot of things right, but sometimes aspects can come across a little flat or awkward (not in a good way) than what I was aiming for. For the parts I want filled in, I'm not having obvious insight about what should be written in there, and I'd appreciate having some fresh ideas. Put it like this: if I'm not satisfied with applicants or suggestions I get, I won't use them and I will write everything myself. But I feel like additional help is at least worth exploring. My ego for this is a non-issue. I'd much rather have a better script than to be able to say "I wrote all this myself." Don't worry about cohesion. I'm still directing this, I'll make sure whatever is added fits the movie well and I'm satisfied with it. Afterall, if the cohesion was poor, I wouldn't be satisfied with it. Besides, a Hollywood production is an entirely different animal than an independent one. I won't have producers insisting on dumb changes or heavy politics related to who is writing what. The bottom line is just to make it the best movie I can.
  15. This is a blog post. To read the original post, please click here » Here's the latest videochat with the audience. I was a little late getting this one out since there were sound sync problems in the recording that I wanted to fix before posting this on Youtube. This one was a little more structured than previously as I tried to answer a lot of submitted questions, though it reverted to the old chaos by the end. I cover a lot of topics, including Planetside 2, budgeting advice, more produdction aspects about the movie, Gamergate, the new Star Wars, and career and school advice amongst other things. I ramble a lot, but I think it was slightly more coordinated than the previous times. The next videochat will be on Feb 7, 4pm EST again. I don't know yet if it will be on twitch or another chat service, I have to do more research first. I'll have an announcement on that ahead of time if I do change venues. Also if you have questions / topics you'd like discussed in the next videochat, either email [email protected], or else reply in this thread. - - - AUDITION FOR ASSISTANT WRITERS: This is mentioned in the video also, but I'm cautiously considering any applications for being an assistant writer on the movie script. I have the main plot and many scenes established, but I'm interested in help with smaller scenes and subplots to help tie everything together. This is going to be for an adventure-comedy with a mystery element also. I more or less have the "adventure" part laid out and have lots of good comedy, but I really want to have this script be the best it can be and I think having additional writer could definitely benefit the movie as a whole. If you have background in comedy writing (mysteries are also a bonus) and are interested in having a shot at writing part of the movie script, send me a sample of your comedic writing to my main email address ([email protected]). If I like your style, I can consider you for the movie itself. I do want to emphasize that this will be THE hardest position to get in the movie and I will be absolutely merciless in considering applicants. So odds are, you'll be rejected. Afterall, I'm looking for someone who can write some of the scenes BETTER than I can. I won't be mean to anyone, but I consider the script the single most important aspect of the movie, so it's not an area I'm willing to compromise on. That said, you don't have to worry about typos or minor mistakes, it's your content and style that I'll be most interested in. Finally, something I forgot to mention in the videochat, a lot of the download links to Civil Protection and other videos were down, those have since been fixed, so they should be working again. COMMENTS
  16. Here's the latest videochat with the audience. I was a little late getting this one out since there were sound sync problems in the recording that I wanted to fix before posting this on Youtube. This one was a little more structured than previously as I tried to answer a lot of submitted questions, though it reverted to the old chaos by the end. I cover a lot of topics, including Planetside 2, budgeting advice, more produdction aspects about the movie, Gamergate, the new Star Wars, and career and school advice amongst other things. I ramble a lot, but I think it was slightly more coordinated than the previous times. The next videochat will be on Feb 7, 4pm EST again. I don't know yet if it will be on twitch or another chat service, I have to do more research first. I'll have an announcement on that ahead of time if I do change venues. Also if you have questions / topics you'd like discussed in the next videochat, either email [email protected], or else reply in this thread. - - - AUDITION FOR ASSISTANT WRITERS: This is mentioned in the video also, but I'm cautiously considering any applications for being an assistant writer on the movie script. I have the main plot and many scenes established, but I'm interested in help with smaller scenes and subplots to help tie everything together. This is going to be for an adventure-comedy with a mystery element also. I more or less have the "adventure" part laid out and have lots of good comedy, but I really want to have this script be the best it can be and I think having additional writer could definitely benefit the movie as a whole. If you have background in comedy writing (mysteries are also a bonus) and are interested in having a shot at writing part of the movie script, send me a sample of your comedic writing to my main email address ([email protected]). If I like your style, I can consider you for the movie itself. I do want to emphasize that this will be THE hardest position to get in the movie and I will be absolutely merciless in considering applicants. So odds are, you'll be rejected. Afterall, I'm looking for someone who can write some of the scenes BETTER than I can. I won't be mean to anyone, but I consider the script the single most important aspect of the movie, so it's not an area I'm willing to compromise on. That said, you don't have to worry about typos or minor mistakes, it's your content and style that I'll be most interested in. Finally, something I forgot to mention in the videochat, a lot of the download links to Civil Protection and other videos were down, those have since been fixed, so they should be working again.
  17. I'm fully aware of this, the thing is, I'm thinking down the road. Say you have a 4k monitor where the source image doesn't divide evenly. The off-integers are going to look closer and closer to the original the higher your resolution is. With bilinear filtering more resolution makes it WORSE. Regardless, if I'm just playing the game for myself, I would rather have the slightly less accurate image, but sharper look, then the bilinear blur everywhere. I would still keep it accurate for official videos. And yes, I did have the distortion in the video to show the difference more clearly. For game dungeon I upscale past the display resolution with nearest neighbor, then use bicubic or lanczos to bring it to 1080. So if the source is 320x200, I scale it to 1920x1200, then back to 1728x1080. I'm not expecting miracles, but we have NOTHING right now. Here are some thoughts: -I was actually thinking more of dumb supersampling rather than MSAA. MSAA doesn't do anything for alpha textures anyway. It may not make any difference at all (I don't know), but I would think SSAA would be easier to implement since it wouldn't have to seek for edges, but rather render the whole scene at a higher resolution, then scales it back down. -You mentioned how virtualbox will translate DirectX protocols into OpenGL anyway and that hardware acceleration isn't emulated, but is instead passed on to the host system. Fine! I haven't used Virtualbox in a long time, so maybe this does work, but in VMware, if I force AA through the hardware control panel on the host system, it STILL doesn't do anything. Is this not the case with Virtualbox? If the virtual machine would just accept the overrides from the host system, this wouldn't be an issue for me at all. -While it's my last choice, being able to apply FXAA or SMAA to the virtual machine would also be at least another option than we have now. Again, I've tried forcing this to no avail. If it's just being applied broadly, the content being pre-shaders shouldn't matter, since these methods don't use any geometry to apply the "AA" anyway. It's just looking at colors and brightness.
  18. I plan to upgrade to one of the Pascal cards when they come out, which I'm guessing won't be too far behind the Oculus release, but who knows, it seems like everyone keeps pushing dates back. I'm still on my 660 Ti, I almost got the 970 last year, but reports of coil whine scared me off from it. I would consider AMD, but I've seen better antialiasing compatibility from Nvidia, plus they've announced the "auto stereo" feature which could bring VR support to a ton of older games, which I would love. I can't say I'm fond of some of the business practices Nvidia is doing, but I care too much about some of the features they have over AMD.
  19. A few people asked for that, I'll try and get them when I can. My hands aren't especially freakish, just a little on the large side. I feel like with the right design, my measurements wouldn't matter so much as long as the shell was kind of large. I'm not an expert, but if I were to pick one, I might go for the Steelseries Raw. I haven't used that one specifically, but I've used the Xai and Kana and in both cases the software and sensors worked well for me. There might be better choices in terms of durability out there though. The scroll wheel snapped on the Xai and the left mouse button went "mushy" on the Kana. Alternately, I tried the Madcatz RAT 7, which gave me some sensor issues, but I love the thumb scroll wheel that thing had. Since we're getting a few offers, it sounds like someone should maybe put some designs out there. I can't always tell what's comfortable from looking at them, but I can spot some things that aren't. In general, I like a mouse that basically fits your hand in a relaxed or slightly spread position, mostly low hump, gradual slope in the back, I'll try and get some more details later. No, although I'm not sure that would fit my style super well, it seems like to have a button for every finger, you would have to have the middle finger resting on the scroll wheel with the remaining two spread out. I think that still has the same problem where there are no buttons for the pinky and ring finger are there? I'm open to anything people want to try. It does sound like the next step is to get dimensions of my hand and show an ideal usage position. In the meantime, you probably won't go wrong mimicking The Claw.
  20. I'll try out sizer later. It feels like Mike Matei is advising me on this. And for the record, I absolutely prefer to run stuff in fullscreen.
  21. Also I wanted to add, try to use the forum threads related to the different topics if you can.
  22. I just realized I was born in Louisiana, which is a time zone earlier than east coast. I still made it!
  23. This is a blog post. To read the original post, please click here » Happy birthday! This is a giant birthday video I've been wanting to make for a while now. I had no chance at all time-wise last year, and I almost didn't make it this year! While I definitely have my own ends with this video, I tried to keep it entertaining also. Hope you find something in it you like! Here are the threads related to the birthday topics: Ross tries to get you to join in on his birthday. Related threads here: MMO Stories Soundtracks Art Mouse Printing Custom Software Also believe it or not, the suggested Youtube thumbnail images didn't have one with me in it, so I left it on the default one. COMMENTS
  24. This relates to the video https://youtu.be/oITBRgSQBd8. This thread is for posting all the best MMO stories you have. See the video for what kinds are preferred.
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