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Ross Scott

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Everything posted by Ross Scott

  1. I love the model renders, if someone ever gets this into a playable state, I'll definitely mention it in a future follow-up.
  2. This is a blog post. To read the original post, please click here » Believe it or not, I was hoping to have this out a little bit before Thanksgiving, but this is what happens when a video turns out more complex than I planned for AND I get sleep. A lot of the time involved with this episode was getting to the points I needed to in order to show different parts of it. I had a lot of previous saved games for Dungeon Siege, but some were missing and some I was simply unable to get working again due to some mod dependency weirdness I guess. In any event, while this is hardly an obscure game, I consider it a real cornerstone in terms of influential games for me. It's all laid out in the video. Right now my plan is to have two more Game Dungeons this month, along with an extra video. I'll also be having the monthly video chat on the 6th and post it up here afterwards (though it will be unlisted on Youtube). COMMENTS
  3. Subtitles: English Believe it or not, I was hoping to have this out a little bit before Thanksgiving, but this is what happens when a video turns out more complex than I planned for AND I get sleep. A lot of the time involved with this episode was getting to the points I needed to in order to show different parts of it. I had a lot of previous saved games for Dungeon Siege, but some were missing and some I was simply unable to get working again due to some mod dependency weirdness I guess. In any event, while this is hardly an obscure game, I consider it a real cornerstone in terms of influential games for me. It's all laid out in the video. Right now my plan is to have two more Game Dungeons this month, along with an extra video. I'll also be having the monthly video chat on the 6th and post it up here afterwards (though it will be unlisted on Youtube).
  4. This is a blog post. To read the original post, please click here » This is just a quick update to announce that the next videochat will be at 10AM EST on Dec. 6th. I wanted to switch the time and day of the week to give other people a chance to join in the chat who weren't able to join the last one. It will be on twitch again here: http://www.twitch.tv/rossbroadcast Several people gave me other suggestions for a better chat format, but I haven't had time to look it over very thoroughly. We'll probably come up with a better system in the following months, but in the meantime, I figure any communication is better than no communication. On another note, I was hoping to have it done already, but it will be another couple days before the next Game Dungeon is done. I'll put it up as soon as I'm finished with it, but unlike October, the episodes definitely take longer when I also sleep. For December, I hope to have two more Game Dungeon episodes and an additional bonus video. COMMENTS
  5. This is just a quick update to announce that the next videochat will be at 10AM EST on Dec. 6th. I wanted to switch the time and day of the week to give other people a chance to join in the chat who weren't able to join the last one. It will be on twitch again here: http://www.twitch.tv/rossbroadcast Several people gave me other suggestions for a better chat format, but I haven't had time to look it over very thoroughly. We'll probably come up with a better system in the following months, but in the meantime, I figure any communication is better than no communication. On another note, I was hoping to have it done already, but it will be another couple days before the next Game Dungeon is done. I'll put it up as soon as I'm finished with it, but unlike October, the episodes definitely take longer when I also sleep. For December, I hope to have two more Game Dungeon episodes and an additional bonus video.
  6. Well I can test that out, but if I remember, that prevented the Skype video from working. Also I would need to figure out something to record Tom on the other end. I'll hopefully have a solution before Saturday.
  7. If anyone has advice for recording it, let me know. I'll be on Skype with Tom, I remember OBS not cooperating when I did a test with that before since Skype would seize control away from it.
  8. This is a blog post. To read the original post, please click here » Hey everyone, a friend of mine, Tom White (of Weird Videogames), is doing a marathon gaming session for a charity fundraiser he's involved with and asked me to show up for a few hours. The gaming marathon will be on twitch here and will start at 8PM EST on Nov. 20th, however I won't be showing up until 2AM EST on the 21st and will stay there a few hours. He has some other guests also, one of the most impressive being Jon St. John (the voice of Duke Nukem), here is his full schedule. I could try and record my portion of this and post the results unlisted on Youtube afterwards if people were interested. Anyway, if you were one of the people who DID like Moon Gaming, here's your chance for more, otherwise, I'll be working on the movie and the next Game Dungeon in the meantime. EDIT: Here's a copy of the stream below. I was unable to record the game audio. As a warning, this is mostly just us commenting on various games and isn't as substantial as the usual videos. COMMENTS
  9. Hey everyone, a friend of mine, Tom White (of Weird Videogames), is doing a marathon gaming session for a charity fundraiser he's involved with and asked me to show up for a few hours. The gaming marathon will be on twitch here and will start at 8PM EST on Nov. 20th, however I won't be showing up until 2AM EST on the 21st and will stay there a few hours. He has some other guests also, one of the most impressive being Jon St. John (the voice of Duke Nukem), here is his full schedule. I could try and record my portion of this and post the results unlisted on Youtube afterwards if people were interested. Anyway, if you were one of the people who DID like Moon Gaming, here's your chance for more, otherwise, I'll be working on the movie and the next Game Dungeon in the meantime. EDIT: I was able to record my portion (I think), but I'll have to wait a little while to get Tom's footage, so hopefully I'll have the stream up in a couple days.
  10. I think we could have around 20 really (depending on the Youtube limit), I guess go with questions that I spend more time on answering rather than quick simple ones. Also I don't plan on editing these things, sorry guys. For the amount of time it would take (probably just a couple hours, but still), I'd rather just spend that on one of the regular videos.
  11. Jeb_CC: If you wanted to give me timestamps of the more important topics, I could add that to the Youtube description, I was considering having that anyway, but thought there would be too many entries.
  12. This is a blog post. To read the original post, please click here » Hey everyone, here are the results of the videochat for anyone who wanted to take a look at it: There was lots of rambling, but I went over a lot of things and answered a bunch of different questions. For those that don't want to watch all this, I don't blame you, probably the biggest news in this was that due to such fantastic support from the fundraiser, I plan on continuing Freeman's Mind out of respect for the viewers. Having my back the way people have this past month has made such a difference in my life that I feel like I owe it to the audience. The downside however, is I don't want to let this push aside the movie, so I won't even begin on it until after I've made significant progress on the technical end of things for the movie, specifically establishing my animation systems and having rigged character models. Even after that, progress will be slow, but hey, more Freeman's Mind in the future! This video is completely unedited and while I'm making this first one totally visible on the Youtube channel, for future ones, I thought I might post them unlisted, so that regular viewers aren't spammed by them each month. They'll still be easily accessible from the site here however. Let me know if people have suggestions for when the next monthly chat should be, I'm leaning towards December 6th, but I don't know what time yet. COMMENTS
  13. Hey everyone, here are the results of the videochat for anyone who wanted to take a look at it: There was lots of rambling, but I went over a lot of things and answered a bunch of different questions. For those that don't want to watch all this, I don't blame you, probably the biggest news in this was that due to such fantastic support from the fundraiser, I plan on continuing Freeman's Mind out of respect for the viewers. Having my back the way people have this past month has made such a difference in my life that I feel like I owe it to the audience. The downside however, is I don't want to let this push aside the movie, so I won't even begin on it until after I've made significant progress on the technical end of things for the movie, specifically establishing my animation systems and having rigged character models. Even after that, progress will be slow, but hey, more Freeman's Mind in the future! This video is completely unedited and while I'm making this first one totally visible on the Youtube channel, for future ones, I thought I might post them unlisted, so that regular viewers aren't spammed by them each month. They'll still be easily accessible from the site here however. Let me know if people have suggestions for when the next monthly chat should be, I'm leaning towards December 6th, but I don't know what time yet.
  14. Yeah I had heard of Majestic and Motor City online. A friend of mine followed the Year Zero stuff and showed me some of it, I came up with the theory that the camera distorted looking at the giant hands because maybe it was a paradox from us seeing them, thus causing it in the future. Good news about EA though, from what I was told they only handled the physical distribution of the game, so buying the game digitally, no money went to them. Yeah, a lot of people mentioned that. That's great if they do it, though for now it's only proof of concept videos.
  15. Well I can ask for other recommendations in the stream, for the first one I'm trying twitch. The main thing I wanted was the following: -Support for a LARGE audience -support for moderators -no limitation on size of the chat Twitch seemed to meet all the requirements, though if enough people want me to switch to something else later, I can.
  16. Because I'm new at this and I wanted something I was sure could handle a ton of people and I know twitch.tv has a really seasoned architecture for this sort of thing. If people decide they want Livestream later, we can switch to that.
  17. This is a blog post. To read the original post, please click here » I have some information on the soon-to-be monthly video chats with everyone. For the time being, I'll be starting the first chat on twitch.tv here: twitch.tv/rossbroadcast I plan to have the first broadcast at 4pm EST on Saturday, November 14th. My plan is to give some basic updates as to what's going on, then I'll answer questions or discuss topics people are interested in. I'm expecting this to be a bit chaotic (I'll have moderators, but probably not enough), but I'll just respond to good questions / comments as I read them and address what I can. Since this is on twitch, I'll also have a game running in a window, but it will probably just be one of my old game demos running so that I don't have to be distracted while I'm talking. Since it's inevitable not everyone will be able to show up, no worries. I'll put the stream on Youtube afterwards, plus I'll try and cycle the time or day for the next time so that more people can show up. Anyway, I hope to start doing this once a month as a way to stay in touch with everyone. In the meantime, I hope to be working some more on the movie this week and catching up on the massive number of emails. COMMENTS
  18. I have some information on the soon-to-be monthly video chats with everyone. For the time being, I'll be starting the first chat on twitch.tv here: twitch.tv/rossbroadcast I plan to have the first broadcast at 4pm EST on Saturday, November 14th. My plan is to give some basic updates as to what's going on, then I'll answer questions or discuss topics people are interested in. I'm expecting this to be a bit chaotic (I'll have moderators, but probably not enough), but I'll just respond to good questions / comments as I read them and address what I can. Since this is on twitch, I'll also have a game running in a window, but it will probably just be one of my old game demos running so that I don't have to be distracted while I'm talking. Since it's inevitable not everyone will be able to show up, no worries. I'll put the stream on Youtube afterwards, plus I'll try and cycle the time or day for the next time so that more people can show up. Anyway, I hope to start doing this once a month as a way to stay in touch with everyone. In the meantime, I hope to be working some more on the movie this week and catching up on the massive number of emails.
  19. Yeah that's fine.
  20. Maybe i've played too many ragdoll games, but i wasn't all that impressed by it... http://images.akamai.steamusercontent.com/ugc/901007559696697210/90C271B1ED8B732EDAC987B1902C3D83AD334D85/ http://images.akamai.steamusercontent.com/ugc/34097131330886031/9A4A0CC26A840411D22CA4FBDBBDC14B08FA516E/ http://images.akamai.steamusercontent.com/ugc/50986086031780326/0BBAEEE604C42EDB699B92A5EE07CC4A808B5BD1/ http://images.akamai.steamusercontent.com/ugc/902101705462243470/E6311181E54CCB22FA39627E3A3AB2E75566E2D6/ ...then again, maybe it's because i've played Medal of Honour: Airborne. Those are pretty damn good. Reminds of the awesome Battlefield 3 in real life videos:
  21. I wouldn't even propose anything especially problematic for companies, I would leave it as nebulous as a "best effort" by the parent company to allow others to get the server running. So they could release as much source code as possible (and as someone else mentioned, they would NOT be releasing commercial rights to it), or a patched client. Whatever worked best for them and gave people that bought the game a respectable chance at getting the game running. That would so infinitely better than the "do absolutely nothing, you're screwed" approach we have now.
  22. This is a blog post. To read the original post, please click here » Welcome to the 11th hour grand Halloween episode! I have to say, doing this episode in the timeframe I had really tore a chunk out of me. This came really close to not getting made in time and I've been working just about nonstop since the last episode. This is definitely a very Halloween episode, I doubt I'll have anything this much in the spirit of it next year. My brain is a bit fried at the moment as I've been awake for a significant amount of time. It may be a while before the next Game Dungeon, I haven't had anything close to a free day in at least 2 months. While I think the push I did these past couple months has really changed my life forever due to how much you've helped. Thanks again to everyone who has helped with that, I feel like you guys have my back more than Youtube ever did. Unfortunately, this pace I pushed on myself really isn't sustainable and I'm going to need some real time to recover. I still need to figure out what I'm doing next, but I plan to make the video chats the next priority (and reply to people) once I've recovered some. Have a Happy Halloween! COMMENTS
  23. Welcome to the 11th hour grand Halloween episode! I have to say, doing this episode in the timeframe I had really tore a chunk out of me. This came really close to not getting made in time and I've been working just about nonstop since the last episode. This is definitely a very Halloween episode, I doubt I'll have anything this much in the spirit of it next year. My brain is a bit fried at the moment as I've been awake for a significant amount of time. It may be a while before the next Game Dungeon, I haven't had anything close to a free day in at least 2 months. While I think the push I did these past couple months has really changed my life forever due to how much you've helped. Thanks again to everyone who has helped with that, I feel like you guys have my back more than Youtube ever did. Unfortunately, this pace I pushed on myself really isn't sustainable and I'm going to need some real time to recover. I still need to figure out what I'm doing next, but I plan to make the video chats the next priority (and reply to people) once I've recovered some. Have a Happy Halloween!
  24. This is a blog post. To read the original post, please click here » Here are my winning picks from the screenshot contest, followed by my favorite runner-ups. Congrats to Zac Moore, Bob Builder, and Jax Kenobi, who will receive a copy of Uncanny Valley. I picked ones that I felt stood out well enough by themselves without needing a lot of context and I leaned towards ones that suggested there was some deeper story going on. WINNNERS: Zac Moore: This has exactly the sort of subtlety to it that I like and that maybe something more sinister is going on in this neighborhood Bob Builder: I was somehow envisoning some sort of psychopath whose business with the cow still wasn't done. People sent me a lot of ragdoll glitches, but I'm not sure any came close to the body horror that this one is. Jax Kenobi: Great pic that raises lots of questions. You can tell he's deep in thought. RUNNNER-UPS: Shark Tooth Bubs: I'm really envisioning a crazy homeless person who has no qualms about stabbing you for trying to steal his brain. Ville "jipostus" Lahtinen: There's some dark stuff going on in this town. Calvin Rieta: Veni, vidi, vici. LambdaPyro: I may be biased on this one, but the timing seems to perfect, like the scientist never saw it coming, nor should he have expected that to begin with. z z: It's a little corny, but I enjoyed it. Presence: I actually didn't realize the significance when I first saw the screenshot and thought it looked interesting on its own. Finding out later that this is default gameplay gives a little more boost. COMMENTS
  25. Here are my winning picks from the screenshot contest, followed by my favorite runner-ups. Congrats to Zac Moore, Bob Builder, and Jax Kenobi, who will receive a copy of Uncanny Valley. I picked ones that I felt stood out well enough by themselves without needing a lot of context and I leaned towards ones that suggested there was some deeper story going on. WINNNERS: Zac Moore: This has exactly the sort of subtlety to it that I like and that maybe something more sinister is going on in this neighborhood Bob Builder: I was somehow envisoning some sort of psychopath whose business with the cow still wasn't done. People sent me a lot of ragdoll glitches, but I'm not sure any came close to the body horror that this one is. Jax Kenobi: Great pic that raises lots of questions. RUNNNER-UPS: Shark Tooth Bubs: I'm really envisioning a crazy homeless person who has no qualms about stabbing you for trying to steal his brain. Ville "jipostus" Lahtinen: There's some dark stuff going on in this town. Calvin Rieta: Veni, vidi, vici. LambdaPyro: I may be biased on this one, but the timing seems to perfect, like the scientist never saw it coming, nor should he have expected that to begin with. z z: It's a little corny, but I enjoyed it. Presence: I actually didn't realize the significance when I first saw the screenshot and thought it looked interesting on its own. Finding out later that this is default gameplay gives a little more boost.
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