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Everything posted by Ross Scott
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In the topic about Wolfenstein I've written a bad taste and brutal joke about Ross's absence. I've been an idiot. I apologize to Ross and Magda. It won't happen again. As someone who has literally almost died before, it doesn't bother me, but Magda can be pretty sensitive about things. Thanks, I'll look it over a little later. Nope. I've gotten it, I'm neglecting most email again until I finish the next video, which keeps dragging on.
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Well this might be useful for other stuff, but I'm specifically looking for "hotseat" gaming, where two people could take turns doing a single player game that doesn't natively have multiplayer support. It would essentially function like a remote desktop, except preferably for gaming.
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This is a blog post. To read the original post, please click here » Hey everyone, just a quick update with what's going on. I'm working on multiple different projects, I hope to have a couple come out this month. The first will definitely be the next Game Dungeon. I hope to have it done in the next few days, it's become more involved and I can say that it's going to be a very special episode in terms of the content. In other news, I wouldn't mind some advice from people in the following areas: CAMERA MICROPHONES: I've come to the conclusion that I could likely use a separate microphone when recording on camera than the one I use when I'm recording normal audio. I really am not an expert on microphones, so advice here would be appreciated. I'm thinking I'll want a lavalier mic, but I have no idea what are the good models or where the best cutoff point is in terms of price v. quality, so if you're familiar with this, go ahead and contact me. REMOTE RETRO GAMING: For some future videos, I'm trying to set up game sessions on older games (particularly DOS ones) where I can take turns with another person in playing a single player game, except over the internet. My distance from the USA means that no solution will be flawless, so there will of course be some lag, but I'm hoping it could be low enough for less-demanding action games. Many remote desktop solutions are in appropriate for this sort of thing, since they're not focused on gaming, so the wrong data gets priority. And the ones that are focused on gaming are mostly focused on modern games, where the overhead might be much larger than what I'm looking for (a 320x200 screen). Seeing as how GPUs can do video encoding on the fly, this SHOULD be possible, but I'm unaware of any software that does it. So far I've tried the trial version of Kainy (which was borderline playable), and I've heard of Splashtop, although that doesn't have a functional demo for internet use. If anyone has advice for software or wants to try and hack DOSbox or something to make this possible, please contact me at [email protected]. That's about it, more videos coming this month! LINK TO COMMENTS
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Hey everyone, just a quick update with what's going on. I'm working on multiple different projects, I hope to have a couple come out this month. The first will definitely be the next Game Dungeon. I hope to have it done in the next few days, it's become more involved and I can say that it's going to be a very special episode in terms of the content. In other news, I wouldn't mind some advice from people in the following areas: CAMERA MICROPHONES: I've come to the conclusion that I could likely use a separate microphone when recording on camera than the one I use when I'm recording normal audio. I really am not an expert on microphones, so advice here would be appreciated. I'm thinking I'll want a lavalier mic, but I have no idea what are the good models or where the best cutoff point is in terms of price v. quality, so if you're familiar with this, go ahead and contact me. REMOTE RETRO GAMING: For some future videos, I'm trying to set up game sessions on older games (particularly DOS ones) where I can take turns with another person in playing a single player game, except over the internet. My distance from the USA means that no solution will be flawless, so there will of course be some lag, but I'm hoping it could be low enough for less-demanding action games. Many remote desktop solutions are in appropriate for this sort of thing, since they're not focused on gaming, so the wrong data gets priority. And the ones that are focused on gaming are mostly focused on modern games, where the overhead might be much larger than what I'm looking for (a 320x200 screen). Seeing as how GPUs can do video encoding on the fly, this SHOULD be possible, but I'm unaware of any software that does it. So far I've tried the trial version of Kainy (which was borderline playable), and I've heard of Splashtop, although that doesn't have a functional demo for internet use. If anyone has advice for software or wants to try and hack DOSbox or something to make this possible, please contact me at [email protected]. That's about it, more videos coming this month!
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I unfortunately have no idea how to fix this myself, but I'll contact others about trying to get it resolved ASAP. Sorry about that.
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ROSS'S GAME DUNGEON: SUPER CULT TYCOON
Ross Scott replied to Ross Scott's topic in Ross's Game Dungeon
Well come on, I try to get into the spirit of the game I'm playing. I think I'm basically immune to cults, same for hypnosis. Now that's not to say I couldn't join an extremist group based on rational arguments, but cults largely depend on emotional appeals, which tends to have holes. -
I like your title better.
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It was more rushed than I wanted it to be, I'm really lucky I got it out when I did. I was noticing that I was being a little too repetitive and maybe should have edited things down a little more. In the future Game Dungeons may slow down some for exactly this reason; giving myself more time to think about what to say. Anyway I think what I have in mind for the next one will be more up your alley. I can see where some people would like it a lot; at face value I thought I WOULD like it, but it was baffling for me trying to figure out why I didn't. I probably should have increased the difficulty, but oh well. One game's "hard" varies a lot from game to game. I remember I restarted Dead Space on the hardest difficulty after about 30-45 minutes of playing just because their normal was too much a walk in the park. I think it will be either this month or the next. I'm trying to catch up on a bunch of things and now I feel like I've put out enough videos for the moment that people don't think I've disappeared. This is Wolfenstein, not Keen Dreams. I know some people think editing a config file is the equivalent of magic, but it's not. I will for Freeman's Mind, I plan to this month. For Game Dungeon the filesizes I upload to Youtube get absolutely massive, I'm not sure how practical it would be without burning a lot of the quality.
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Killing me too, I was up for close to 30 hours getting this made, going to sleep soon. I definitely hope to transition to a more sane pace. That's such a perfect way to describe it, it's painfully not bad. It was really difficult trying to figure out why I couldn't get into it.
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This is a blog post. To read the original post, please click here » New episode! This is of a more common game, but I promise it has some surprises in the video, even for me. I burned myself out somewhat making this one, but I was planning to try and change gears for April anyway. Believe it or not, I never got a true break after completing Freeman's Mind, it was pretty much just catching up on everything else I neglected. I wanted to give the Game Dungeon kind of a kick start coming into this year, but future episodes likely won't be as rapid fire as they've been lately. In any event, once I catch up on the most time critical stuff, I plan on taking a break for a few days. I don't normally have the equivalent of a weekend, I generally just feel guilty for days I'm not working on something. I eventually would like to have more of a work / not-work balance, but we'll see how realistic that is until the movie gets made. I don't want to give any definite plans for this month, but I do intend to work on more videos and hopefully have some more experimental ones come out either this month or the next. I still have plenty of ideas brewing, it's just a matter of juggling everything. Also at the time of this post, this JUST went up, so it may be low resolution for a while. COMMENTS
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New episode! This is of a more common game, but I promise it has some surprises in the video, even for me. I burned myself out somewhat making this one, but I was planning to try and change gears for April anyway. Believe it or not, I never got a true break after completing Freeman's Mind, it was pretty much just catching up on everything else I neglected. I wanted to give the Game Dungeon kind of a kick start coming into this year, but future episodes likely won't be as rapid fire as they've been lately. In any event, once I catch up on the most time critical stuff, I plan on taking a break for a few days. I don't normally have the equivalent of a weekend, I generally just feel guilty for days I'm not working on something. I eventually would like to have more of a work / not-work balance, but we'll see how realistic that is until the movie gets made. I don't want to give any definite plans for this month, but I do intend to work on more videos and hopefully have some more experimental ones come out either this month or the next. I still have plenty of ideas brewing, it's just a matter of juggling everything. Also at the time of this post, this JUST went up, so it may be low resolution for a while.
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This is a blog post. To read the original post, please click here » More Game Dungeon! Here's a game I knew I would have to cover at some point. It's a shorter episode, but it's for a shorter game, I'm still pleased with how it came out. I want to say this episode is almost half-educational; my mind kept sparking while playing for changes or additions this game needed for better accuracy. If after watching this video, you find that it changes your life, please let me know a few years down the line. COMMENTS
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More Game Dungeon! Here's a game I knew I would have to cover at some point. It's a shorter episode, but it's for a shorter game, I'm still pleased with how it came out. I want to say this episode is almost half-educational; my mind kept sparking while playing for changes or additions this game needed for better accuracy. If after watching this video, you find that it changes your life, please let me know a few years down the line.
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This is a blog post. To read the original post, please click here » This is just a quick update as I found out a side project I was involved with is being released tomorrow. Several months back I was asked to voice part of a commentary track for a community-made patch to Half-Life 2 giving it a graphics and bug fix overhaul. I haven't tried any of it myself, but from what I can tell, it just seems to make everything more polished: Link to the update Anyway, I had no involvement with writing the commentary track, I only voiced the parts I was asked to. So even though this is Half-Life, don't expect Freeman's Mind-style commentary, it's very much documentary-style. For one line, I actually remember informing the creator that Strife did some of the things he wrote about in Half-Life a few years prior. Anyway, it sounds like this will be the definitive version of the game if you want to check it out. On another note, check back soon for more videos! COMMENTS
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This is just a quick update as I found out a side project I was involved with is being released tomorrow. Several months back I was asked to voice part of a commentary track for a community-made patch to Half-Life 2 giving it a graphics and bug fix overhaul. I haven't tried any of it myself, but from what I can tell, it just seems to make everything more polished: Link to the update Anyway, I had no involvement with writing the commentary track, I only voiced the parts I was asked to. So even though this is Half-Life, don't expect Freeman's Mind-style commentary, it's very much documentary-style. For one line, I actually remember informing the creator that Strife did some of the things he wrote about in Half-Life a few years prior. Anyway, it sounds like this will be the definitive version of the game if you want to check it out. On another note, check back soon for more videos!
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Not so... http://forums.steampowered.com/forums/showthread.php?t=2613528 There are a few different anti-yellow filter mods and hacks out there, and they completely remove the yellow filter. (I don't use them though) On a completely unrelated sidenote, are you planning on going to World Youth Day next year when it's in Poland? (I am, if I can get enough money saved for the trip) I saw the screenshots of the de-yellow mod. They definitely reduced it, but it still pervaded everything to some extent. I imagine No Man's Sky color tweaking could be much more difficult. I don't really know about World Youth Day, I've been very busy for a while now, haven't really had any time to go do excursions.
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I guess I should have mentioned it in the video (I did in another one), but I hate turn-based combat. It's a huge obstacle for me, to the point where as soon as I read that a game has it, I keep on looking. I'm sure it's a good game, just not for me. Does season 1 end on a cliffhanger?
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If that happens I'll becoming interested in it again. I know that they were never able to fully de-yellow Deus Ex Human Revolution. Yeah well, what can I say, some of these games are less fictional than others. I'm generally not big on movie games (I'll talk about that more on Game Dungeon) since I kind of know what's going to happen already. Maybe I'll play Alien Isolation eventually, but seeing as how there's maybe a dozen first person horror games coming out with original themes, it's really nowhere near the top of the list. As for GTA, I've played 3 - San Andreas and just got sort of GTA'd out, not sure why. With driving games, the environments are almost everything with me, so I'd be very tolerant of its other flaws, though knowing they've designed a game to die is really a slap in the face. I really hate this trend, we're going to have a generation where a big chunk of major titles are literally unplayable due to short sighted decisions of management.
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This is a blog post. To read the original post, please click here » Here's another video that I thought would be something quick to get out, but ended up ballooning into a project that took as much time as a full length Game Dungeon. In any event, I'm pretty happy with how this came out. This easily has some of the most variety of my videos; you can almost think of it as 25 tiny bite-sized Game Dungeon episodes. This is a "top video" list, but I tried to keep it interesting throughout. I would say more, but I kind of covered all the biggest points I wanted to in the video itself. While I normally like to avoid dated videos, I felt this one was a little different since I cover so many games even if someone looks at it years from now, there's plenty of good games listed here some might not know about, so it should still have good information for anyone who stumbles upon it. I also feel like this video kind of "exonerates" me from having to talk about new games in the future, since you couldn't ask for more new game coverage from me than this. If you watch this, you'll know about as much as I do. Also this was my first attempt at using a green screen. It's about as good as I can hope for given my equipment and setup. I actually ended up lowering the resolution of the background a little bit to closer match the picture quality of my camera. I'm still experimenting, but if I have to make another video where I'm standing in front of the camera talking about something, I'll definitely want to do more game backgrounds like this to make it a little more interesting visually. Anyway, I'm keeping busy, you can expect another video out this month! - - - ADHD version: See the new games Ross wants to play the most! COMMENTS
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Here's another video that I thought would be something quick to get out, but ended up ballooning into a project that took as much time as a full length Game Dungeon. In any event, I'm pretty happy with how this came out. This easily has some of the most variety of my videos; you can almost think of it as 25 tiny bite-sized Game Dungeon episodes. This is a "top video" list, but I tried to keep it interesting throughout. I would say more, but I kind of covered all the biggest points I wanted to in the video itself. While I normally like to avoid dated videos, I felt this one was a little different since I cover so many games even if someone looks at it years from now, there's plenty of good games listed here some might not know about, so it should still have good information for anyone who stumbles upon it. I also feel like this video kind of "exonerates" me from having to talk about new games in the future, since you couldn't ask for more new game coverage from me than this. If you watch this, you'll know about as much as I do. Also this was my first attempt at using a green screen. It's about as good as I can hope for given my equipment and setup. I actually ended up lowering the resolution of the background a little bit to closer match the picture quality of my camera. I'm still experimenting, but if I have to make another video where I'm standing in front of the camera talking about something, I'll definitely want to do more game backgrounds like this to make it a little more interesting visually. Anyway, I'm keeping busy, you can expect another video out this month! - - - ADHD version: See the new games Ross wants to play the most!
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Believe it or not that WAS the next game I was going to cover, but I decided we're entering spring now, I want to save that for winter, so I'm doing something else.
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This is a blog post. To read the original post, please click here » More Game Dungeon! This is another video that took WAY longer to make than I wanted it to. Believe it or not, I was originally hoping to have this video done by late January, so that should give you an idea of how far behind I am on things. The little details in this one had a way of just taking forever to complete, day after day. This is another game I knew I absolutely wanted to cover for the Game Dungeon. I was hoping to have more a "crowd pleaser" following the Freeman's Mind traffic and rather than picking a super obscure game, this is one I'm sure plenty of people are familiar with. I'm hoping to have two more videos out this month, but I doubt they'll be as involved as this one, though I'll try and keep everything entertaining to watch. In the meantime, there are still openings for more pixel art help if anyone is interested. EDIT: I meant to add that in addition to pixel artists, I'd also be interested in normal artists (or vector art) for more "awards" art for future episodes. I may be pickier about the art style for that however. COMMENTS
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More Game Dungeon! This is another video that took WAY longer to make than I wanted it to. Believe it or not, I was originally hoping to have this video done by late January, so that should give you an idea of how far behind I am on things. The little details in this one had a way of just taking forever to complete, day after day. This is another game I knew I absolutely wanted to cover for the Game Dungeon. I was hoping to have more a "crowd pleaser" following the Freeman's Mind traffic and rather than picking a super obscure game, this is one I'm sure plenty of people are familiar with. I'm hoping to have two more videos out this month, but I doubt they'll be as involved as this one, though I'll try and keep everything entertaining to watch. In the meantime, there are still openings for more pixel art help if anyone is interested. EDIT: I meant to add that in addition to pixel artists, I'd also be interested in normal artists (or vector art) for more "awards" art for future episodes. I may be pickier about the art style for that however.
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I think it's going to be Friday, this episode just keeps dragging on in terms of editing. EDIT: Hell, could even be Saturday, but it's getting quite close, depends on how much sleep I want to lose. EDIT 2: It'll definitely be Saturday, have to finish a lot of 2D graphics, the credits, and volume balancing, which always takes forever.
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I plan to have followups to all the game dungeon videos so far. I don't have any hard plans, but I'm thinking maybe April for the first round. Ha ha, yeah wow, to quote Freeman: "I'm not at that stage in my life yet" Later, I'd rather get a few more videos out first. Not a bad guess at all, though it feels closer to this