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Lord Sinister

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Posts posted by Lord Sinister

  1. Yeah, Minecraft really isn't that fun anymore. I think it is because the updates have been getting smaller and smaller and just less interesting.

     

    What are you talking about, 1.0.0 added loads!

  2. I know. I tried to check it and type it at diffrent ways.

    The problem is, do I have write there my current name Jek Jek Tarr [AF] or my first, original account name?

     

    You use your original account name, not the name you're using for Steam friends etc. Your account name is entirely separate and never changes. :)

  3. I can't log in on my Steam!!!

     

    I tried on my ipod, friend's laptop and PC and still it doesn't want to log in. Everything is correct, my password, ok. But everytime I want to log in it says the login is incorrect. WTF?! How...

    I'm typing my current name. Why it doesn't want to cooperate?

     

    I'm trying Safari, Firefox and Chrome browser. No way.

     

    Triple check everything. Maybe you've mistyped a single letter in your username or something daft like that. We've all done it.

     

    Also it is definitely saying your login details are wrong, yes? Not any other error like not being able to connect to Steam's servers or anything like that?

     

    I realise these are obvious points, but it's always best to get them out of the way just in case. :)

  4. I get a lot of these 'AHA!' moments with programming, often because the problem can (at least seem to be before it's sometimes revealed to be something stupidly obvious) hard to solve that the moment of the solution being revealed, whether I'm kicking myself or thinking 'FINALLY I'VE GOT IT' it's still 'AHA!'.

     

    One moment I was thinking about was where I was using something in the Windows API to get the time, and was passing the time back as a wchar_t pointer I think it was, from my time function (which was kept in its own separate source file with some other functions). Except when I tried to access the value I'd returned, it appeared to be just junk. Random memory. Useless. This confused me repeatedly, so I stepped through the code line by line. According to the VS2010 debugger, the variable had the right data stored RIGHT UP TO when I wanted to access it or do anything with it (including copy it). The moment I did anything with it, it became useless.

     

    Eventually the problem was revealed to be the time function. The variable I was returning was created in the function. When the function concluded, the variable created in the function was presumably junked, overwritten, cast in to the void, whatever, it was useless. Because it was a pointer, anything referring to that variable also became junk because they were all pointing at that same piece of memory. Something like that, it's been a while since this event.

     

    Anyway, the solution was to declare the variable outside of the function as a global variable in my miscFunctions source file. It may seem obvious now, but damn, that thing took me HOURS to work out what the problem was. Very much an 'AHA!' moment! :D

  5. The problem with portraying the 7 hour war is that the audience might be left without much closure. We know that it ends with humanity's surrender, the Combine's dominion over Earth and Breen's ascension to power, but the film would need to be much more than just a prequel to HL2.

     

    A prequel to a Half-Life themed film following the resistance and the uprising following the destruction of City 17 perhaps? :D

  6. 1.0 is now out :D

     

    And I'm happy to report that it is flippin' AWESOME.

     

    It's awesome how many minor things have been changed/fixed. For example when your tool breaks when mining its final block, you now get whatever the block was, rather than it being destroyed along with the tool.

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