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Scorpia

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Posts posted by Scorpia

  1. you're able to make a motion capture recording then wrap (i do not know the actual term for it) the model to do what ever you recorded, right? or do you have to draw the model onto yourself?

    Characters in 3D are animated by a set of bones, nulls and other objects that instruct how a character model is supposed to deform. The most efficient and best method to animate a character is to construct the rig and then animate it. Depending on how the animation is input determines how the characters move. Animation in the purest sense refers to an Animator key and sub-framing the movement of that rig over a timeline. Motion capture means that a special rig is attached to an actor, then his motions are tracked and automatically converted into an animation for the rig. (Usually this mo-cap animation is far too detailed and dense to seem very smooth or efficient for video games, so the level of detail is reduced by a movement graph specialist)

     

    noted, thanks for the reply blue.

  2. this falls into the more "i'm-getting-this-game-this-friday-category" whatever..i'm geting Dues Ex this friday for the xbox and i'm pumped, i have no doubts that it's worth the entire 60 bucks.

    It pretty much is. It's one of those games you can really get lost in and I think with all the sidequests, you can spend 20 days on it or something before it's completed.

     

    that's great news, i read some online shit and it has the potential to be my favorite game. we'll see on Friday...

  3. you're able to make a motion capture recording then wrap (i do not know the actual term for it) the model to do what ever you recorded, right? or do you have to draw the model onto yourself?

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