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BTGBullseye

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Posts posted by BTGBullseye

  1. BTG, mate. i really get hate against EA, but at least be objective about it. EA itself has made (and also published) some great games that are still great today. Some great games were made even 14 years ago.

    History... Recent history shows they are nothing at all like what they used to be.

  2. Though I have the ability to purchase Legacy of the Void, I refuse to pay money to a company that bans people from being able to play the singleplayer game because they used a trainer on their singleplayer game. Naturally I have just recently pirated LotV.

     

    Blizzard will not get another purchase from me until they correct this path of assholishness they have embarked upon.

  3. I don't really want to give conflicting information, but I can't stand the urge to give my opinion.

    There is nothing wrong with an opinion, so long as you don't try to force others to share it.

     

    As much as C4 is useful, using starting certs on it will not bring great results, especially, if the person doesn't know what class he wants to take. C4 is also huge cert investment on any class and even if this brings best out of LA, there are better investments at the start to make. Just equiping MEDKIT would be better, since it's a universal utility item and only costs 50 certs for first tier.

    I do agree that the medkit is a good investment, but for most people, they aren't going to want to spend 2 seconds unable to do anything but move, just to heal themselves once per life. (and use up Nanites that are used to make vehicles/MAXes, despite their relatively fast recharge rate) The Restoration Kit is a good alternative to the medkit. (and at half the Nanite cost of the medkit)

     

    http://planetside.wikia.com/wiki/C-4

    http://planetside.wikia.com/wiki/Medical_Kit

    http://planetside.wikia.com/wiki/Restoration_Kit

     

    As for C4, it's a suggestion for if you like the class, not for an immediate purchase. Never buy anything for any class until you find something you like for the class you want to play.

     

    Also suggesting to put on scope without trying is a bad suggestion, new player should try out scopes in VR, to see, which is most comfortable for him.

    If you look at the last sentence of my post, you'll find I did say to go to VR and test everything first... Saying that I shouldn't suggest anything until after they go to VR makes no sense.

     

    Furthermore just saying that LA is not a "run-n-gun" class is kinda oversimplification, when it's best at usint's mobility. And anyways, there is not a class that can just "run-n-gun" in planetside, as much as you'd get close that style, it's gonna be shut down by any type of player, who takes time.

    I was relating it to the standard FPS games that people are currently used to playing... You know, the popular ones. (the ones that aren't Planetside 2)

     

    CoD caters to run-and-gun. Battlefield less so, but still has quite a bit of it. Come to think of it, I have yet to hear of ANY popular game that didn't have at least a 50% focus on run-and-gun and make that form of combat the most powerful in the game.

     

    First of all, DO NOT suggest Hight Velocity ammunition to new players, it's extra recoil for little benefit.

    First of all, don't tell me what I can and can't suggest. I have many reasons for this suggestion, and not everyone is going to notice a 7.5-10% increase in their recoil. (and if you start with it, you'll adapt a LOT quicker than those that don't) I also suggested foregrips and compensators for them, this mitigates the increased recoil for those that have trouble with recoil. (not everyone does; I don't)

     

    http://planetside.wikia.com/wiki/High_Velocity_Ammunition

    http://planetside.wikia.com/wiki/Forward_Grip

    http://planetside.wikia.com/wiki/Compensator

     

    Second of all, as someone who payed 700 Station cash for Warden, it's bad, real bad and does not bring anything good compared to NC6 Gauss Saw. The 200 damage weapons are way better for countersniping due to innate 0 degree cone of fire (CoF) for first shot, while not moving.

    So you feel you wasted real money on it a long time ago, and are bitter... (it hasn't been that expensive in 3 years, and went UP to to its current price last year) It only costs 325 Certs now, so it's not going to break the bank for people to get one.

     

    Also, I'd like to see someone miss a bodyshot with a 0.1-0.25 spread. The Warden takes 3-4 body shots to kill, and being semi-auto means you can get those in less time than a sniper can get the 2 headshots he needs to take down a shielded heavy. (most of the time) You also get a much larger pool of ammo than the sniper, so combining everything (not just the weapon, as effective counter-sniping requires more than just a weapon) it becomes a very effective counter to ANY sniper. (and despite it not being the best for it, it is even useful for hipfire at very close range, I've lost count of how many BR 200+ players I've killed in CQB with it)

     

    You mentioned the "200 damage weapons"... Plural. Which ones specifically? I can only find 1 for the NC Heavy, and that is the NC-6 Gauss SAW. The SAW is good, but isn't good for counter-sniping beyond medium range. (bullet drop, recoil, and spread ruin the multi-round hit chances that are needed with this weapon) It may start at 0 spread when aiming, but it moves to a much worse spread faster, and stays there longer than the Warden.

     

    http://planetside.wikia.com/wiki/Warden

    http://planetside.wikia.com/wiki/NC6_Gauss_SAW

     

    Third thing. New players won't have a selection of weapons to pick from and it's best for them to have multitude of scopes, so narrowing down their selection through recommendations will only harm them. Also, you wouldn't want person with limited amount of weapon variety to limit it even further through misconception. True, NC6 is worse in CQC than most other factions, but it's not fully outclassed, it's still competitive in Time To Kill (TTK) deparment, as are most weapons. And if you are having bad time in Close Quarters Combat, there is always Shotgun available, that you can equip in 4 out of 6 classes, which also is a good to invest 100 certs into extended magazine.

    1. Narrowing down is exactly what a new person needs. They need to know what is most effective to start with for each class, then they can move on to more expensive/optimized loadouts later.

     

    2. Actually, new players have the luxury of not having wasted all their certs buying things they thought would be the best because all other FPS games have it as 'the best'. This means they can start saving for their final build immediately. (I know I would get the Warden first if I started a new NC character) They also get all their certs refunded at BR15, and they can repurchase only those things they actually want at that time.

     

    3. I never said it was bad for CQB, I said not to hipfire with it unless the enemy is within 10 feet. (I should've said 10m, but who cares) Essentially I said you should always use the weapon scoped-in unless it's too close for you to see the enemy with the scope. It is designed for longer engagements though, and that is where it shines.

     

    4. I have never seen anyone getting kills with a shotgun in this game that wasn't killstealing, or going after someone 1000 BR lower than themselves. (anecdotal evidence, but it's there nevertheless) Extended mag is a must with shotguns.

     

    http://planetside.wikia.com/wiki/Shotguns

     

    All bolt action sniper rifles can one shot into the head, just their One Hit range varies between rifles. Even SAS-R can one shot, but it has lower range than any other sniper rifle and longest range of them all is Railjack, though, it's not that great due to it's range being beyon rendering range. Furthermore unlike all other sniper rifles, SAS-R has it's benefits, it has no sway while aiming down sights (ADSing).

    No NC weapon can 1-hit a shielded heavy at medium range except the Longshot and Railjack, and the extra 50 damage from the Railjack won't help anything. (it just means someone else doesn't have to put an extra bullet into them with an SMG to kill them if you get a bodyshot instead of a headshot)

     

    The SAS-R loses a LOT of damage quickly, not to mention having an extremely slow projectile. (slow enough that I have effectively dodged long-range attacks from it many times) The fire rate may be 0.4 seconds per shot faster, but it's just too slow and low damage at range for it to be a long-range sniping weapon. Go semi-auto for mid range, bolt for long range. (any other any you may be making kills, but you're going to have a much lower KDR in the long-run)

     

    http://planetside.wikia.com/wiki/Sniper_Rifles

     

    Or not waste certs and equip a shotgun for CQB and use AI turret for longer engagements.

    Or don't waste certs, and test everything in VR first... Very few people do well with shotguns in CQB, and even worse when it takes more than 1 hit to kill someone. Most people will get a LOT more kills with the default weapon, or a subgun. (and can still use it for engagements beyond 12m)

     

    http://planetside.wikia.com/wiki/Submachine_Guns

    http://planetside.wikia.com/wiki/NC1_Gauss_Rifle

    http://planetside.wikia.com/wiki/AF-19_Mercenary

  4. 5. Jackie Chan, in drag.

    I don't want to lay down suppressing fire on your parade, but I technically think this is still Jackie Chan.

     

    :3

    IS NOT!!!

     

    1. Any form of Jackie Chan that is clothed in any non-standard Jackie Chan clothing.

    2. Everything else that isn't jackie Chan, including soup.

    3. Everything else that isn't jackie Chan, including soda.

    4. Everything else that isn't jackie Chan, including sand.

    5. Everything else that isn't jackie Chan, including soap.

  5. Screw videos that auto-play. >:I So much of my phone data is used up cause something started playing without my permission. I've used up like... Already 60MB's. I only got 340 left to last me till next month! XD Ugh. Australia + internet = pain.

    You need to move to America, and get T-Mobile. (unlimited 3G without throttling)

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