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Blightmare

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Posts posted by Blightmare

  1. Nah, JK. This entire forum is accepting of everypony (except Flyingamerboy. He's a jackass.)

    He's getting better about it, but still, LMAO.

     

    Anywho, I hope EQD does another Wallpaper posting. I want to know if my desktop will get posted this time. XD Kind of an exciting and scary thought to think that one of my pieces may actually get a modest amount of attention, even if it is very simple.

  2. I always like a little hypnosis on YouTube. It helps me relax and improves my foresight. After a session I feel more confident in myself and overall, much happier. It cools off your brain. Also, do you have ADHD and do you take meds. If so, try to switch to Straterra. It's a nonstimulant, so it doesn't screw with your heart. And whenever I take it, it REALLY improves my work ethic and compatibility with everyday life.

    I do have ADHD and am medicated for it. The one I currently take is Vyvance. Probably the best I've used yet. I have used Straterra at one point but it didn't seem to work as well. The meds do help in that they calm me down enough to focus some, but it doesn't fully help the outlying problem, which is why I posted this. It allows me to focus in class, but you can't medicate a lack of inspiration. :P

     

    Have to be careful though. Meds tend to give me the ability to super-focus on things, so if I don't start working as they take effect, I begin to focus on the wrong things and find it incredibly hard to break off of it and back onto something else.

     

    As far as ideas for levels are concerned, use other levels from games you've played as inspiration. Get an idea of what you want to create and then just make it on the fly. When I draw TF2 maps, I get an idea of what I want and star drawing. As I go, I keep in mind how to keep the map Unique, Balanced, Challenging, and Fun.

    Yeah I've found myself doing this as well. I tend to mentally absorb level design into my head in all the games I play because I know that knowledge of a wide range of environments is key to being a level designer. I can guarantee that I won't ever be working on only 1 type of environment in the industry.

     

     

    @Prohypster: I do love creating art. I just tend to let petty things interfere: lack of knowledge, Fear of harsh criticism, and sometimes, oddly, worry of how long it'll take to complete. They're such silly things to worry over too, especially the last one considering the best things are never rushed.

     

    Thank you for the words of wisdom, though. :)

  3. yea, ain't life a bitch like that? well look man i know how you hate long posts so i'll make this brief for your benefit. i'm pegging your problem being attributed to self doubt; you question yourself constantly. there's really nothing wrong with having a high standard in your work, so while i'm writing i lie to myself, i say to myself "everyone will love this", or "Ryan's going to feel happier reading what i wrote" to a certain extent, i convince myself that i'm the best damn writer alive, why? i'd never survive if i kept thinking of peer rejection.

    This made me chuckle a bit. But you are right, I do tend to be harsh on myself. I see complicated work and get the whole "I'll never be that good" feeling which ultimately makes me a bit afraid to try out of fear of the imminent failure. But I never actually thought to try and think of it in an opposite light of actually using an self-ego boost for motivation.

     

    another thing i've done is make excuses, actively make excuses to put it off, i'm sure you do this too, i mean after all we're both humans here (granted though, i did replace your arm), so try to avoid avoiding behavior, idk offer yourself an award for doing it, i don't allow myself to listen to music till my shit's done. i love music, so yea, makes my project pretty inconsequential

    Yeah, I'm definitely guilty of that. Half the time my excuses are something extremely petty like "maybe someone posted on my facebook"(one can hope. :P), or checking my email/forums/D-art/anything for replies to something. Sometimes I even gotta turn off my Wireless receiver just to avoid distractions.

     

    The self-rewarding method also escaped my mind. I usually listen to music while I work to get my creative mood booming but now that I think of it, I usually spend more time changing songs than working. That can probably be changed with playlisting what I want ahead of time but putting it off till after can also be a good reason to get working. XD

     

    i lied about this thing being brief, sorry bro.

    Lol no problem.

     

    make a detailed map for your work, i can't stress how important it is to do this, not only for a good structure, but also because you'll think "oh my good god, the map is done, now i need to put it on paper" i structure my work, it's tedious at times, but it's very simple compared to the project, and doing that alone will motivate the shit outta you.

    This is actually a fantastic idea when I think about it. In fact, I think it's safe to say that a lot of my problems here stem from lack of organization leading to the whole thing about not knowing where to start, then to the stress attacks, etc. Maybe if I take some time out of the day after my classes to just sit down and arrange all my thoughts and plan out what I'll start with first and what I'll work on and when.

     

    i have to pee.

    Ditto.

     

    okay i hope i helped you dude, any questions, please ask. :)

    Thanks man. actually pretty helpful.

     

     

    I do sometimes get random bursts of inspiration from somethings. In fact, I got some for my vector landscape project on DA after I saw a cartoon landscape and realize that vector art can be very cartoony.

  4. The Luna fandom baffles me. She spent most of the episode trying to kill the ponies, sounded like Rarity; and when she was defeated, all she did was bitch.

     

    BTW, what's a "vector"? On Equestria Daily, they keep on saying "Someone made a vector of so-and-so!" What are these "vectors" and why are they so high-quality?

     

    Funny you should ask as I'm studying that right now. A vector is a type of image that can be scaled to any size without loss of image quality. I'd give the super geek explanation but I'm not sure how much you know about digital art and how much you'd understand.

  5. Well, as some of you know, I'm currently studying to get into the gaming industry. The field I'm pursuing is level design which is a rather artistically heavy aspect. Problem is, when it comes to art, whether it be Photoshop, drawing, or building, I always have a hard time starting. very hard time, actually, to the point where I start to stress and fear I may not complete in time. Not only that, but I have motivation issues when it comes to the actual work. I'm fine when I'm working on something I find enjoyable but life isn't always going to let me do what I love.

     

    So that's why I'm asking this. I want to know if anyone has any kind of tips, advice, or any personal methods they use to motivate them into working? I realize that not everything works for everyone but I figured I'll try a few and see if any of them do.

     

    If you haven't noticed, I got some personal correcting to do if I'm going to survive in this industry.

     

    Thanks in advance.

  6. I'm gonna revive this thread. I do believe it needs more love, and the thing's I'm probably gonna be talking about over the course of this quarter aren't important enough for their own topics and not random enough for the random thread.

     

    Anywho, I think my computer finally met it's match. And that match is none other than a vector based photoshop file consisting of 246 layers. As it stands, any changes made to it take 2-4 seconds to appear. I may need to restart my computer to clean out all the RAM and close any back-ground processes that aren't needed just to finish. XD

  7. RPG's: Elder scrolls 3 and 4(3 requires patience for new gamers), Fallout 3 and NZ, Fable

    Strategy: Starcraft and Warcraft series

    FPS: Deus Ex: Human Revolution, Killzone series, Half Life series, Halo series, Left for Dead series, first F.E.A.R(if he doesn't mind horror), Bioshock(I for some reason can't bring myself to call it horror but some found it scary so, yeah, I'll throw that tag in.), Team Fortress 2(this one is free so he should just get it anyways. XD)

    Horror Games: Dead Space series, Resident Evil 4, Penumbra, Amnesia

    Puzzle: Portal 1 & 2

    Sneaking: Thief, Metal Gear Solid(try and go for 2 and 3 the most. 4 and 1 were good but 4 has far too many cinematic moments and 1 is hard to find and not every gamer is backwards compatible in their gaming abilities.), Deus Ex: Human Revolution (yes I put this in FPS but it's sneaking system is also very well made.)

    Other: InFamous 1 & 2, Starwars Battlefront 2, Assassin's Creed Brotherhood

     

    I'll try and think up more later.

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