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Psychotic Ninja

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Posts posted by Psychotic Ninja

  1. Something I created in SFM:

     

     

    Femscout_and_Sniper.png

     

    Sweet work on Sniper-chu. How did you do that?

     

    And are you open to a suggestion?

     

    I feel like Sniper's face is a little murky and shadowed, partly because of the backdrop made by his right ear and partly because the light is missing him there. I think that weakens the image a little, because the composition (arrangement of stuff) appears to be meant to draw attention to his expression. You might add a second light just above your camera who's job is to illuminate him slightly, making his face more visible.

     

    I just added the necessary TF2 items, also, here's an updated version:

     

     

    Sniper_and_Femscout.png

     

  2. Twas looking at the reviews for Oblivion (cause why not?) when I stumbled upon this lil jem:

     

     

    patrick stewart said he had a dream about me

     

    11/10

    So where's the image/video?

     

    ....

     

    Fine, go after me but not Jeb, I see how it is. Also, don't you see that "etc." at the end? I think funny text falls under "etc.", but you want a funny picture? Here's a funny picture:

     

    2015-03-12-Boob-Noob.png?resize=1005%2C343

  3. Thief. It had potential to be a great, amazing game. I never played the original Thief games (Okay, only like 1 hour of the first game). The world, bland and boring, maneuvering around the world should have been awesome, going from rooftop to rooftop, staying in the shadows, only going to the ground when necessary, using pseudo parkour with that claw device, all of that, should be awesome, but it wasn't. Thief is one of the few bad games I actually beat because of the potential it had. The only really cool and unique thing about the game is the different types of arrows, I've never seen any other stealth based game (minus the previous Thief games) use the same or similar concept without the game being modded.

  4. I was talking to my boyfriend and friend on Skype yesterday. We were talking about Nintendogs as I was playing it on my 3DS. Gave me so much nostalgia. X3 I go on to tell them; "It's kind of annoying, because the voice recognition focuses on your tone, more than the words you speak. So if you're playing it in a sad mood, the dogs won't do what you say, because they're used to hearing your happy tone."

    My friend replies who's a guy replies; "Yeah. I can't play anymore. I grew up and now the dogs don't recognize my voice."

    I had to put down the 3DS so I could laugh hard without shaking the device all around. I don't think Nintendo realized that puberty was a thing. XDD

     

    Like The Sims (and many others), Nintendogs seems like a game I would enjoy playing, but wouldn't want to be caught playing it.

  5. Sorry for sounding moderator like. I was actually a moderator on another forum, so. Practice makes habit I guess.

    This forum is full of once-moderators... It helps keep the spam out.

    Same here, however I'm still a moderator else where. In fact it really bugs me to keep seeing inactive bot accounts popping in the birthday bar at the bottom of the forum.

     

    I was thinking about starting some kind of source filmmaker online group. Its probably not going to be the same as having an RL wingman, but if I do, you're welcome to join

    I'm interested, I've never liked having to somehow befriend a big name who knows what they're doing when they only accept others who know what they're doing.

     

    I'm game.

  6. Hey guys, its be awhile! Glad to be back. I had a system error here on my end and lost everything but pics, music, and important stuff. I owe my digital life to Western Digital external hard disk. I forgot to back up my bookmarks so I forgot how to get back here.

     

    Seeing your avatar reminds me of this.

  7. I'm just going to ramble. Type out my thoughts as I'm thinking, sorry if I seem to go all over the place, fail to stay on one topic for a long time, I just, I just don't know. So, I got a job, which is good, I guess. But it's not what I really want to do (common I guess). I want to animate and/or model making. I'm a noob with SFM, and I still have to learn Maya. I want to learn, I really do, however with work I end up too drained to do anything most days really. Then when I get days off (usually 2 days a week), I don't want to work on Maya or SFM, but just play games. I want to work, but I don't want to work, you know? I hate having to go to bed at midnight, just to wake up at 8 am to work from 9 to 3 one day, 9 to 4 the next, and then 9 to 5 the next, just have to wake up at 10 to work from 11 to 3 or 2 or 4 or 5. It leaves me drained. "But at least the pay's good". Yeah well, staying up late and sleeping in is so much better. Working when I want to, for as long as I want to is so much a better feeling, is a lot less stressful, and overall just better. I'm not ready for adulting. When I start on a SFM or Maya project, it would be amazing to have that support. Not just from you guys, but from physical people who are physically right next to me. I need that emotional physical support. That motivational drive to keep on pushing. Especially when I'm still new, and unknown. I would love to showcase my work on Youtube and Steam Workshop, get noticed, have a following, and have animation and/or modeling (3D modeling that is) as my job. I would love to have as much help as I could. Help with SFM and Maya, figuring out what I really want to/should focus on, help me get noticed and GAH! I'm an adult, but I'm no where near ready to be an adult. I need help. Once again, sorry if there's too much "junk" in my post.

  8. Anyone else want to spin the wheel?

     

    Speaking of source filmmaker, this is what I'm doing today:

     

    The%20Legend_zps5xjz5a1b.png

     

    Thats footage from Soul Calibur 3 that I baked into an image pane and am transcribing into .dmx animations. In other words, I'm copying animation from the game moves.

     

    My goal is to become the next Monty Oum eventually grab every cool looking move from this game, DoA2:H, anything from the PS2 era that I can emulate (legitimately!) and record. Suggestions are welcome--its easiest if the game has a practice mode which can demonstrate the move for you.

     

    Also, I made my first prop:

     

    Spy%20Is%20Not%20Impressed_zpsil54yy6q.jpg

     

    I'm proud of the modeling, but as you can see, I know nothing about texturing. Spy wants his old revolver back. (Full disclosure: the prop is based off Weiss Schnee's weapon in RWBY)

     

    Lastly, here are my first 95% custom source character models. They are Michael Jones and Gavino Free's Minecraft avatars (Banjo the bear and a creeper, respectively) having it out in front of a monolith. They are 95% custom because I used the ValveBiped skeleton to rig them, rather than reinvent the wheel, but I made the geometry myself. You'll notice that I actually deviated from the true Minecraft character proportions because I thought this looked better:

     

    poster_resized_zpsdf1gdsle.png

     

    This. This is what I want to do. However, work keeps on getting in the way, usually leaving me drained. I haven't had the proper time to learn Maya LT. I'm not sure if I want to focus on animation, or modeling. Gah! I need help. I need motivation, I need support, I need another human with me supporting me, motivating me, encouraging me, and gah! I need to go to the vent thread...

  9. Really? Really? You come in to a workplace where you're serving people food, and you think it's a good idea to come in high? Really? Just be glad you weren't fired on the spot for that.

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