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Posts posted by Alyxx Thorne
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I have a legit code for Windows, so the disk image I torrented isn't even remotely illegal.
Now if I could just find one that actually works to boot from...
Yeah, there is no such thing as an illegal copy of Windows, only illegal product keys.
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Yeah, could be. I agree that a reformat is the best solution.
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Banned for noticing I edited my post.
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Banned for not knowing Atlas is his dog.
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I'm getting set to reinstall Windows... Been having a few issues with the OS causing a 6500 ms or higher ping time, and a download speed of less than .35 mbps.
Let's hope the reinstall fixes the problem then.
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Conduit 2, before that I played some Killer Instinct.
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Yup, pretty accurate review.
Just one more thing, don't let anyone tell you the PC version is a console port... It isn't.
I know, it's the other way around. The game was clearly developed for PC and then ported to consoles, much like how Duke Nukem Forever was.
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I take it you enjoyed my review then.
I really recommend this game. It's one of the best, if not the best game I've played this year.
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No major spoilers. Maybe a minor one but nothing that spoils the main story of the game. And yes, I typed it myself. No copypasta for me.
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The story of Deus Ex, the original from 2000, is a very interesting one. After Ion Storm had received massive backlash for the Daikatana title (which in some ad campaigns stated it would make everyone who played it "John Romero's bitch"), it was a bit strange that anyone would put faith into the developer. However, perhaps it was only Ion Storm who could properly give Warren Spector the freedom he needed to develop his brainchild. Deus Ex, being as it was, came out at a perfect time. The millennium had just passed, and X-Files and The Matrix was all the rage and cyberpunk was coming back in full form, Deus Ex being a perfect amalgamation of the conspiracy theories in X-Files and the cyberpunk aesthetic of The Matrix. The game was a highly polished seamless action adventure game with elements from both the FPS and RPG genres, and focused more on stealth than on straight forward shooting. Indeed, the game in many aspects endorsed using stealth to achieve mission objectives and it was possible to go thru the entire game not killing anyone but a couple of essential bosses. This made the game stand out heavily from other shooters at the time, which of course mostly carried the id Software tradition of shooting everything in sight (no offense meant against id Software here). Even Half-Life didn't feel as elegant. So it probably came as no surprise the game won the Game of the Year award that year.
It is probably for the best that Deus Ex Human Revolution does not continue the story from Invisible War that while being a decent game in its own right, never quite lived up to the expectations set by the first game. Instead, Human Revolution is a prequel of sorts, exploring the origins of Deus Ex 1 and where the augmentation tech that was so prominently featured in the first game originated. In that aspect, it definitely succeeds. In Deus Ex 1 the mechs were always referred to as obsolete and seemed to stem from an age where the technology wasn't as refined. Deus Ex HR takes place in exactly that age where people are starting to become mechs in a way, more or less 20 years before JC Denton's adventure.

The story in Deus Ex HR is definitely one of the strongest aspects of the game and the main reason you should buy it. You play as the security commander Adam Jensen as he uncovers a web of deceit behind the company he works for after an incident in which he is killed, and also his beloved Megan Reed, his main goal being tracking down the killers. All the characters feel well developed in their execution, and in general you get a strong feeling of conflict between "purists", that is humans who rescent the augmentation tech and refuse to get the implants and be rebuilt, and the "augs", who are augmented people, that is people who have gotten these implants and cyberpunky prosthetics and so on. The twist is that it seems that in this early stage of the tech, the human body is rejecting the augmentations and so people have to rely on a drug called Neuropazine that negates the rejection temporarily. It's a very dark setting with a strong sense of cyberpunk about it, and in a lot of ways the game seems highly reminiscent of the 80's cyberpunk Paul Verhoeven movie RoboCop, which also happens to take place in Detroit and center on a character who gets brutally murdered and then rebuilt as a cyborg, basically. In fact, a rather hilarious moment occurs in the game where police officer Alex Murphy talks about how he's not into scifi when a colleague mentions aforementioned movie to him. The cinematics are all absolutely thrilling to watch and at times it felt like watching a movie, and near the end I had several moments that really made my spine tingle and my heart beat fast. The game is extremely well written and the execution is near perfect most of the time.
Aside from the gripping story, the gameplay elements are equally fascinating. While the game brings back delightfully familiar elements it also adds some new things. Mostly the augmentations are a trifle different from the first game in the sense that this time you don't rely on canisters that contain augs, but rather that you already have all your augs but that some of them has to be unlocked before they can be utilized and some have to be upgraded to reach max potential, an element which is explained within the game's story. You rely on what they call "praxis points" to unlock and upgrade your augs, and you achieve said points by either achieving experience points or by finding praxis kits within the game's world. Another familiar element is the same inventory screen from the first game which can be upgraded in size if you find it too limiting.
The game is very well designed in the sense that while stealth is heavily endorsed, you can also rely on combat, which includes taking cover behind things in which the game enters a third person mode or firing your gun in first person mode, all depending on your game style preference. The augs you choose influence which options you have to use during each mission, and what you are good at so choosing the ones that fit your character is obviously a very wise thing to do. Like in Deus Ex 1, you can go through the entire game not killing one person unless you count the mandatory boss fights. The game does have its share of glitches though, but none that detract too much from the overall experience. It does feel a bit unforgiving, and Deus Ex HR can be a very big challenge, even on the easiest setting, as Jensen doesn't take much damage before he goes down so once you are spotted, unless you have a very strong armor and a few painkillers, you're pretty much dead.
Graphically the game is a rather gorgeous affair, with a very warm and lush colour scheme that focuses a lot on the colour yellow, in contrast with the rather cold blue tone of Deus Ex 1. The game utilizes DirectX 11 so things like depth of field and soft shadows is used to make the game look very realistic, and tesselation is used to make the smoke look incredibly realistic as well. The characters themselves seem a bit cartoony and not too photorealistic, which I think makes the game look a lot better than if they tried to go for a more realistic approach. The cinematics also look great and are mostly prerendered, which is rather obvious as they are a tad bit darker than the main game. The sound and music both do a very good job, and the music expertly blends the organic and synthetic to fit the cyberpunk theme of the game. The sounds do a good job at keeping you immersed in the world, the voice acting being so good that it outright floored me at times, whereas the voice acting was one of the original game's weak points to be frank.

With a huge campaign that has enough side quests and challenges to keep you occupied for a good 20 hours, Deus Ex HR is a highly polished and addictive contender for Game of the Year 2011. No matter if you are into RPG's, stealth games or FPS's, purchase it. You won't regret it.
Other games recommended if you like DXHR:
Deus Ex
System Shock 2
- Alyxx
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CoD 4 Modern Warfare.
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MW was pretty good, though the plot felt a bit confusing. I can see why people play it more as a multiplayer game.
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Banned for also having a Steam profile in your sig.
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Yeah, that was a bit over the line, Axeldeath...
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Pizza and Pepsi. ;P
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You improve more and more with each video, Tyler.
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rFx8-ia5alo
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Playing Deus Ex HR. Might go to bed soon.
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More GOTFY, F here.
+rep!
That was the best video yet!
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Just downloaded Modern Warfare. Might give it a try, and if I like it, I might buy it. Not sure though since I'm mostly busy with Deus Ex HR and later on Rage.
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ssie1INx_pc
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EDIT: BTG, I think you need to update your signature; Macs have been able to right-click for a LONG time.
Yet their standard is still only a single button.
I know. I'm always curious how Mac users can handle just one button every time I'm in a computer store and see a Mac mouse with only a single button.
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Finally getting a fucking job!
WOOOOOOOOOOOOOOOOOOOOOOOO!
I've been trying for months to get myself straightened out and this is it. I'm finally going to be able to break even and set out on my own with a real person job. This is awesome. I'm so happy.
Congratulations! I'm happy for you!
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Hey everyone, I'm totally useless! So you can troll me all you want! ROFL! LMAO! BBQ!
Oh yeah, I never respond to people who have ponies in their signature. Bronies drive me IN-FUCKING-SANE!
*BAD POKER FACE*
I do not think it can be guaranteed that you'll last long as a popular member of this forum with that attitude.
Thats just how i introduce myself, i have a different attitude when actually talking.
Welcome either way.

Changes to the reputation system
in Misc. AF stuff
Posted
I appreciate it. Should make it more of a feedback system really now.