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Posts
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Posts posted by Alyxx Thorne
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The canon ended after Terminator 1 as far as I'm concerned.
Well that sure makes things less convoluted.
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SPOON!
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What? You've never engaged in a threesome with your mother and father before? Shit, and you call me strange.
And you have never had your cock getting stuck to your vagina before?
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Eh, the canon ended after Terminator 2 as far as I'm concerned.
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I'd only eat it if I knew how old the bag was.
"Mmmm... crunchy M&M... wait... since when did M&M's taste like dead beetles?"
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I still love to play old games and be amazed at how awesome it must've been for people back in the day to play them and experience them, and I love discovering old treasures that I haven't heard of before. So I am in no way any "graphic whore".
I guess I understand what you are saying, but in the end I don't focus on single parts of a game, like the differences between real time shading and 2d shading. I just take it as one whole experience, and judge each game by itself. So I guess we just look at games differently.
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Thank God I know where my fallout shelter is.
Stock up on canned food.
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Most people are under the delusion that having GMOD makes you a good Machinima director...
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My favourite ATM is Felix's Mind, you HAVE to watch the series right through though. If you stopped anywhere between Ep. 1 and Ep. 10 then you are missing out on the epicness that is everything after that
What game is it based on?
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I think You may have misunderstood, I meant I think the ones i played are worse solely because they concentrate on the physics world, light shaders, pretty much the world is now a code.
I really liked 2d Shading and lighting better to be honest.
I recently played Bulletstorm and I was amazed at the level of detail in the textures, the backgrounds and the cutscenes. The game felt both gritty and dark at places and bright and colourful as well. I would still call that art even if a lot of it is code and stuff. I would rather see the beauty in both old and new games rather than say one thing is better than the other, because in the end it just boils down to your personal preferences.
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When you say that all modern games don't look as good as the old ones SOLELY because they use 3d graphics, and regardless of the game, then you make a generalization, regardless of whether it is your opinion or not. I'm not taking it personally or anything, just saying you should probably consider the fact that 3d or 2d, games include graphics, and graphics is art, whether it's 2d or 3d. For me you just need to look at the right games to get that impression.
I agree that early DOS games like Alone in the Dark and Myst look awesome for the time, and Monkey Island 2: LeChuck's Revenge had absolutely stunning hand painted art that was digitally scanned into the game. But I think it's actually a good thing that those games stand the test of time that way. I just disagree that all 3d games look worse.
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HAHAHA It's funny because it coincides with the release of Portal 2.
Yeah, we should expect GlaDOS to appear any minute.
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Apop - Unicorn (Duet version)
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Donkey.
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Coltan is the metal the terminators are made out of, at least according to Terminator: The Sarah Connor Chronicles.
That's non-canon.
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Funny that you should mention Blood. It's one of the better games to utilize the then-revolutionairy Build engine. It was actually made by the same guys who later made No One Lives Forever and even FEAR. Fun to see where they started.
It feels like as if someone crossbred Doom, Duke Nukem 3D and Evil Dead.
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Nämmen farbror Melker, varför simmar du utan kläder på?
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I watched the review on GameTrailers. It was more indepth and didn't spoil any of the story really.
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Ever played Alone In The Dark? Myst? Now those were painted by proffesional artists single handedly, nowadays it's mostly Modellers who make the game world that's why often times the game lacks depth or real atmosphere, almost feels like plastic.
That's why I say, that sometimes I think a lot of Dos Games beat some modern "Maya, 3ds MAx" Games graphics wise.
You know, you sound very old. "Back in my day we didn't have all that 3DS Max Maya graphics. We had to look at hand painted artwork, and it was much better!"
You know, people still paint and photograph textures and put a lot of work into 3D games. It's still art, just more hardware-intense than before.
And if you look at games like Braid (which is VERY new), it's clear to see that the hand-painted style is still being used, it's not just some kind of dead fashion.
And look at games like Dreamfall. Horrible gameplay but the game feels like an art book.
All in all, it depends on which games you look at. I think it's unfair to make such a generalization.
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Portal before moving on to Portal 2.
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I grew up with DOS and DOS games.
One of the earliest gaming memories I have is with BlackThorne by Blizzard. Think it came out around 1994. The PC version featured blood, which was censored out in the SNES version...
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IMMA FIRIN MAH LAZOR!!!
BLAAAAAAAAAAARGH!
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I'm such a magnum nut, I feel like a badass straight out of a sci-fi western when I hold that thing.
magnums have always been a favorite of mine, I'm not a huge gun nut (I'm a knife fan.) but I'll go shooting a magnum any day.
You should call yourself Dirty Hamburglar.
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I'm gonna do like Kirk and play Portal 1 first.
Games As An Artform
in Gaming in general
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Thanks for the tip. If it's DOSBox compatible, I'll try it out.