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Blue

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Posts posted by Blue

  1. Mine would either be Rainbow Dash or Fluttershy (polar opposites, I know).

    It's interesting you say that, since most of the characters if compared along a single metric are quite polarized. Compare a random one main to another main and you're likely to come up with some kind of polarization, as well as similarity.

    For example:

    Twilight to Dash: planning vs. impulsive

    Twilight to FlutterShy: outspoken vs. shy

    Twilight to Rarity: inconspicuous vs. fame-seeking

    Twilight to Applejack: humble vs. proud

    Twilight to Pinkie: systematic vs. random

    Dash to Fluttershy: extroversive vs. introversive

    Dash to Rarity: function vs. form

    Dash to Applejack: lazy vs. dynamic

    etc.

  2. ...Every religion is a reflection of some group of people's desires. a lot of it is based on money, sometimes actual moral outrage, sometimes guys just wanted to get their wiener touched by a lot of women, or they smoked too much opium or did too many mushrooms or drank a lot and were also loud mouths so they made their fantasies a faith. They get money, they get justification to take over the people and their lives, we then get rulers and peasants since someone has to be deliver the word of god and someone has to kneel. That's how things have worked for a very, very long time. God is the #1 cause of death and the most common reason humans have used for warring, so I see no reason to give praise to it.

    Firstly I'd like to say that out of the two points you made there, the second point is a fully credible criticism that if stated must be applied to every participant argument because "Travesties and grotesquely inhumane acts in the name of [insert thing here]" are not exclusive to any religion or irreligion.

    You say Crusades, I say Holocaust. You say the Witch Hunts, I say the Khmer Rouge rule of Cambodia. It doesn't really do anything apart from mudslinging based upon the collective histories of extremists or those that famously misinterpreted their doctrines. (Blame and cause are contextual, so lets not get into those details.)

     

    But the first point you made is either based on or strongly reflective of one of Neitszche's criticism that Religion exists simply as a method of accruing power and prestige over others. I can't remember the exact name for it, but one of the philosphies championed by Nietzsche was the idea that in a sense, "All truth claims could not be trusted." One would say "Everyone should believe in social justice" for example, and Nietzsche would squint his eyes and say "Hm. Do you honestly believe in the good of Social Justice and that everyone aught to practice it, or are you simply wanting to start a revolution with yourself as the Leader?". So obviously such an approach to Religion would result in his immediate distrust of all aspects of it, in a manner of speaking.

    This criticism is also very credible, which pointed out on a major problem and possibly endemic fault that could then be detected and corrected, once Nietzsche had given it a name (which again, I forget).

    Within Christianity, the use of spreading the Gospel for gain of anything but the Kingdom of God (anything that is not the Kingdom of God includes Church organizations, Denominations, Companies or Individuals) is termed spreading the Gospel "For your own Glory". It can be a very problematic foible since pride in success can blind oneself to their lack of humbleness, and who they are serving. Christianity is to be serving Jesus, not the individual.

     

    But Nietzsche's truth claim in of itself is also self-canceling, since "All truth claims can not be trusted." is also a truth claim, which therefore can't be trusted. Unless one notices that, it's a perfect little pin for popping everyone else's balloon.

  3. Sinbad is made by Dreamworks. They actually had a pretty good (if financially unsuccessful) forray in trying to upstage Disney as the premiere Animation Studio of the world. And to its credit, Prince of Egypt so far is the only animated Epic to have ever gotten both financial and critical acclaim.

  4. I call soccer 'The Beautiful Game' so as to not offend Footballers, and call American Football 'Football' so as not to offend North Americans. Somehow it works well.

    Pretty proud of us Canadians though, we got a goal in on Germany in the last Womens Championship. We lost of course, but still we broke Germany's record of not being scored on in their home fields.

  5. In all of the Disney Movies you can tell there's usually one character that the animators had a little bit too much fun with, usually a background or non-main character whose appeal falls into a slightly different timbre then almost everyone else in the movie.

    ynUXUBvPR9E

    SaxGWcdaHFI

    (Starting at 3:25)

    qylj2SuMllw

    ppobDZeSJ9Q

    Simply put however there are too many superb characters out there to choose from.

  6. Patina was pretty good. You have excellent lighting and photography. However the animation could stand to be improved. Most egregiously is that shot of his foot as he walks by where it looks like quite obviously his foot was animated by Forward Kinematics as opposed to Inverse, so it wiggles around during the down position.

    One of the biggest visual improvements I personally think in general, would actually be a pretty simple fix: break up the saturation border with a bit of noise, or a texture like old paper or something, as opposed to a uniform soft gradient all the way around.

  7. you're able to make a motion capture recording then wrap (i do not know the actual term for it) the model to do what ever you recorded, right? or do you have to draw the model onto yourself?

    Characters in 3D are animated by a set of bones, nulls and other objects that instruct how a character model is supposed to deform. The most efficient and best method to animate a character is to construct the rig and then animate it. Depending on how the animation is input determines how the characters move. Animation in the purest sense refers to an Animator key and sub-framing the movement of that rig over a timeline. Motion capture means that a special rig is attached to an actor, then his motions are tracked and automatically converted into an animation for the rig. (Usually this mo-cap animation is far too detailed and dense to seem very smooth or efficient for video games, so the level of detail is reduced by a movement graph specialist)

  8. Look up some tutorials on Youtube for making your first model. Also, get the hotkeys down pat. And by that I mean memorize the fact that W is Move, E is Rotate, R is Scale, and CapsLock will mess you u badly.

  9. Hey everyone, I'm totally useless! So you can troll me all you want! ROFL! LMAO! BBQ!

     

    Oh yeah, I never respond to people who have ponies in their signature. Bronies drive me IN-FUCKING-SANE!

    *BAD POKER FACE*

    I do not think it can be guaranteed that you'll last long as a popular member of this forum with that attitude.

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