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Epsilon

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Posts posted by Epsilon

  1. I just thought of a nightmarish-to-play-against Spy loadout.

     

    The Enforcer (I don't need to say anything)

     

    The Dead Ringer (as The Scoutman said, gargantuan amounts of survivability)

     

    The Spycicle (you pull it out and kerblam. Fire immunity. When used in conjunction with the Dead Ringer, Pyros can't so much as breathe on you, so one of your only true hard counter's roles has been nullified. GG, Valve.)

     

    HNNNNNNNNNNNNNNNNNNNNNNNNNGH JUST THE THOUGHT OF THIS UNHOLY TERROR IN A PUB

  2. Ah, I think I get what they're doing. They release new items and they're intentionally veeeery OP. This makes more people want to get them, which increases the store sales. When the dust settles, they nerf the weapons.

     

    Thanks to my TF2 nerd rage, I didn't think of it like this.

     

    Good theory. I do hope they nerf them ASAP, though.

  3. Sweet zombie Jesus the new Australian Christmas weapons look OP as hell.

     

    http://www.teamfortress.com/australianchristmas2011/

     

    That Flamethrower is even more a W+M1 disaster than the backburner. The pyro axe has no downsides to the regular axe but it's not like anyone uses that anyway. And finally that secondary weapon is crap too. Even though you can't use both the Manmelter and Phlogistinator together as you wouldn't be able to put anyone out it looks sickeningly powerful, other classes have to destroy building or kill enemies with a sentry or actually hit an enemy in the head in order to get guaranteed crits, not always easy. But this makes it pathetically easy. Just put an ally out, groups of 2-4 people get hit by an enemy W+M1 all the time that's 4 crits stored for an enemy penetrating, non-deflectable medium range pyro weapon.

     

    The Engy shotgun is disgusting too. What if a medic has 100% uber and charges a sentry, but gets hit right before he deploys? Better encourage less people to play Medic! Good job Valve! The wrench is almost as bad. Want to never die engy? We got the answer right here!

     

    I'm sure I'm being overly pessimistic about these weapons, but I think I'm rather justified. I mean LOOK at them.

    are-you-serious.jpg

     

    WHY, VALVE, JUST... WHY?

     

    I expected some weapons to finally make the Engineer... well, he just needed a few more things in his inventory. As for the Pyro? No one likes to play him/her/it since he/she/it is supposedly underpowered to oblivion.

     

    Well, Valve definitely succeeded in making the Pyro (excessively) less underpowered (if he/she/it ever was whatsoever), and the Engineer is now a spawn-teleporting Medic and Spy killer/uber stopper. ERGO: the Engineer now has no weaknesses. The Pyro probably doesn't, either.

     

    I adamantly anticipate Valve to fire the nerf cannons.

  4. I'll jump on the "post my school" bandwagon.

     

    Lovinggood.jpg

     

     

    While I haven't been to any foreign countries, I have been to Panama City, Florida.

     

    panama-city-beach-blue.jpg

     

     

    I've also been to the World of Coca-Cola in Atlanta, which is pretty neat.

     

    p59052-Las_Vegas-Coca_Cola_factory.jpg

     

     

    And finally, the Georgia Aquarium, which is also in Atlanta.

     

    the-georgia-aquarium.jpg

     

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