Jump to content

Dr. Derpy Hooves Ph.D

Member
  • Posts

    3,786
  • Joined

  • Last visited

Posts posted by Dr. Derpy Hooves Ph.D

  1. Well, I sort of speak in my own accent...

    It's not the average American/Southern accent that you'd get from people down south, in Texas...

     

    Wow = Waao (Unenthusiastic, flat)

     

    Others:

     

    Yes = Yees/Yase/Yehs

    Yeah = Yah/Yuh

    Sure = Shur/Syer/Sir

    Sir = Suh (I do this on purpose, though. XD)

    No = Nu/Nou

    Nope = Nupe

    Mine = Mian/Mien

    Never = Neyver

    Mind = Minte

    And = Unt/Undt

    What = Wut/Whut

    Quite = Quiet/Kviet/Kfite/Kuhiet

    Brother = Brawther

    Sister = Seestar/See Stir <-- This one is on purpose, I'm addicted to saying it like this.

     

    The way I say "No, Not quite": Nu, Nawt Kwieht

    It's not so much of a "Fake Russian" accent, I've never actually heard anyone who talks like me.

     

    Am I the only one that cannot find a video of someone talking that sounds like me?

    !!!

     

    haWnvGDiUck

    or

    L1LZGpQbxuM

  2. It is clearly impossible, the sheer size is of the map is around 20 times the limit of what ]valve hammer can complie.

    Not only, that, the half-life engine will crash simply because of too many entities. It will show maxs_entity limitm message and quti the game. I'm not sure if the size of the map is even possible to play on Hl. I know for a fact it is impossible to render it with Valve hammer editor.

     

    People are mad at the editor for taking a long time to compile simple finished maps, this would take forever and then just crash.

     

    It only takes me 10 seconds to compile a map.

     

    Seriously, try merging some of the maps for less loading.

    No offense but then your maps must suck, there is no way for a proffesionl map to be compiled in 10 seconds.

     

    (No matter what comp.)

     

    No matter what size my maps are, they always take such a short time to compile.

    I could download one of Vincent's maps, decompile it, and it would still take only 10 seconds to compile.

  3. Metroid Prime 1 for Gamecube...

    Because I only got $5 in turn for Metroid: Other M

     

    Metroid: Other M sucked, I didn't mind the third person POV, but I honestly hate the single-remote control and the fact that they gave Samus a speaking role in this game.

     

    Seriously, Team Ninja ruined everything I love about the Metroid series...

     

    And I'm sick of people saying people who didn't like this game aren't real Metroid fans; just prime fans, Because I loved Metroid Fusion, Super Metroid and Metroid: Zero Mission.

     

    My 2 favorites, however, would have to be either Fusion, or Echoes, I'm torn between these 2.

  4. I'm confused...

    So let me get this straight...

    On the Internet, I'm a ghost

    On Accursed Farms and all other forum boards I frequently visit, I'm a Pegasus

    IRL, I'm a Tall, thin and rather creepy looking 14 year old. <---True

    And in my brain, I'm a mix of the mane 6 + Phoenix Wright?

  5. I'm sorry, what shield?

     

    All Star Trek ships have deflector and energy shields, capable of withstanding everything from meteoric impacts to high-energy weaponry. The Borg defenses are especially formidable in both respects, because they add the biological and technological capabilities of every species they encounter to their own.

     

     

    Nothing can withstand the power of Friendship....

     

    or ZAWMBEE CAYUNCUR!!!!

     

    JB8lx6kD4FA

  6. Back on topic: Have you tried merging all the maps and compiling it? Half-life with lag, but no loading! :lol:

    It is clearly impossible, the sheer size is of the map is around 20 times the limit of what valve hammer can complie.

    Not only, that, the half-life engine will crash simply because of too many entities. It will show maxs_entity limitm message and quti the game. I'm not sure if the size of the map is even possible to play on Hl. I know for a fact it is impossible to render it with Valve hammer editor.

     

    People are mad at the editor for taking a long time to compile simple finished maps, this would take forever and then just crash.

     

    It only takes me 10 seconds to compile a map.

     

    Seriously, try merging some of the maps for less loading.

  7. Welcome back to the forums?

    Seriously, where have you been? I surpassed your post count 2 days ago.

    And I think I relate to alot of characters.

     

    Twilight Sparkle: Smart, Friendly, Supportive

    Rainbow Dash: Fast, Competitive

    Pinkie Pie: Crazy

    Rarity: Everything has to be perfect

    Fluttershy: I love animals, I usually never speak

    Applejack: She DOES represent the element of honesty

    Phoenix Wright: I have a good argument for everything...

    Wait, Phoenix Wright isn't a pony. e.e

    I'll agree with you at least on the crazy part, but I think you may be off on the "Smart, friendly, supportive, everything has to be perfect, honesty and always having a good argument" thing. :lol:

     

    I'm talking about IRL...

    I keep the internet and my life seperate.

×
×
  • Create New...

This website uses cookies, as do most websites since the 90s. By using this site, you consent to cookies. We have to say this or we get in trouble. Learn more.