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Posts posted by rairii
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Qyqa_h7slx4
I don't think any game on steam has been more befitting of the "great soundtrack" tag
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tfw you want to gush about how good JoJo DIU was but none of your friends are in to JJBA
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2ZBtPf7FOoM
in loving memory of the best JoJo villain
Goodbye, Morioh
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Another thing you should try is playing in 1280x720, it doesn't really have much of an impact on how your game looks since DS1 has mediocre graphics to begin with, but the FPS boost is noticeable.
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Bows technically are only necessary for one part of the game, the spot near the end of sen's fortress where the female manserpent is waiting to knock you off that narrow path. They have their use in picking off enemies you don't want to get near, but you get to a point where you're good enough to get near them anyway. I have one solid piece of advice though: Always practice your parrying. It makes everything much easier for you. And in more serious fights where the risk of dying is higher, PvP especially, don't go for parries if you're not confident enough to land them.
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2ZBtPf7FOoM
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Dark Souls 1:
Well I did it, I beat the entire game with only mouse and keyboard.
I parried continuously Gwyn and proceeded to slice him several new ones with my +15 Great Scythe. Is that considered cheesing?
As I mentioned previously I chose to plunge Lordran into an age of darkness. Sacrificing myself in order to keep the fire going would've only delayed the age of darkness, not prevent it. As far as I'm concerned I'd rather be completely fucked than less fucked and more fucked later on.
Now onto DS2.
Technically parrying Gwyn is considered cheesing since his parry windows are huge and predictable, and he takes a lot of critical damage
And technically the canon ending is linking the fire, since the events of Dark Souls 3 wouldn't happen otherwise
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what a beautiful duwang
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Vent
in Free-For-All
Main channel or not, this is EXTREMELY fucking greedy, what the fuck. >.> I can't believe this actually came out of his mouth.I was unaware not throwing away your entire career over a harmless joke was greedy.
Please don't ruin people's experience/fun by hacking in a multiplayer game. If you're going to cheat/hack, do it in a single player game. Also, if people aren't happy about it, please don't encourage the hacker to continue, especially out of spite.Speaking of which, games that don't punish cheaters well enough
My friend got banned from Dark Souls 3 for running a script that only activates Bloodborne's gestures (which are already in the game's files)
Meanwhile I ran in to this guy the other day and he's still at it.
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GGUsBU2u6ZM
9TJNecIpDUA
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Fair enough, if you have Dark Souls 2 but don't have 3 I see no reason to stop you
Though if you did have DS3 I'd strongly recommend playing it first since it makes more sense as a sequel
Speaking of DS3, just got done playing that. I'm almost done building my mage and it shows.
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Kamehameha motherfuckers
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-Snip-
The difference between DS1 and DS2 is that the first one actually awards the attentive for looking out. All the traps you mentioned can be seen and observed before you have to deal with it, and there isn't an ambush in the game that can't be foiled by a simple peak around a corner before walking. It's a game of patience and persistence. DS2 however, was not designed by the creator of the first and lost a lot in the translation. It WILL throw shit at you that you had no way of discovering without previous knowledge or a note from another player. The enemies aren't designed with a set weakness or counter(or at least effective counter). And to top it all off they completely fucked the controls as the movement snaps to the 4 main 90 degree angles if you move the sticks to within like 10 degrees either side of them and input feels slower and more delayed. In a fit of absolute frustration I rage quit the game and made a comment to kitty about how if I kept every anvil that game dropped on my head I'd have a very impressive collection of anvils because it does that almost every other room.
And now you guys know where I got my old signature from
But honestly, I think the fact that Rarity told me not to pick up the game when it was on sale for $10 speaks volumes about it.
This game is so full of questionable design choices it's fucking insane.
Enemies that can chunk half your health in attacks that only last a few frames, a boss that is way too difficult to kill for how formulaic it is, a gank squad that serves no other purpose than to annoy you and gives you jack shit for killing them, enemies that still take advantage of the old poise system because fuck you, and the cherry on top
a disappointingly easy boss whose entire backstory is that he's such a greedy fatass that he literally ate Gwyndolin, my favorite character from the first game
The only redeeming factor of Irithyll is the throwback to Dark Souls 1
I know I say this every time but we really did have very different experiences with that game. Maybe it's all the time I spent in Bloodborne, a significantly faster paced game, as well as it being my introduction to the series but I just don't have trouble with fast, hard hitting attacks. I'm more dodge oriented anyways. Hell, my favorite boss is one that a bunch of people hate because of how much trouble they have with him and this was my first try:
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Honestly I found the best way to learn bosses in DS3 is to put down your sign and help others with it. Success or not, it's a low-risk way to learn and even helps others in the process.
It's not exactly that I don't know how to beat the pontiff, he just kicks my ass without fail every time because of his stupid doppelganger.
I love his moveset because the delays in his combo catch you out of rolls so you get punished for panic rolling, so I always have to play carefully around that. But it stops being a panic roll when he introduces his doppelganger, because I actually have another thing I need to roll away from. I wouldn't mind if the doppelganger stopped hiding like a bitch behind the pontiff or simply didn't exist.
Also, if I can't have DS1 poise, I see no reason why silver knights should. Nothing short of a UGS staggers them.
I don't have DS3, I'm not really sure what you mean by a true sequel. DS2 looks like DS1 so I'll give it a chance based on that and go from there. If I don't like it I'll just come back to DS1.I also don't PVP as PVP in Dark Souls in general sounds incredibly finicky. Hit detection that depends on my internet connection rather than when I actually hit ingame? No thanks.
But I've had my fill of DS1's level and monster design. I want something somewhat different and if DS2 provides that with somewhat different mechanics then that's what I'm looking for.
As much as I love DS1 it has it's fair share of dodgy mechanics and too. Like how the statuses were handled in DS1. If you're poisoned you are dead unless you have some means of curing yourself. Being cursed was even worse with your health being cut in half even after you die unless you shell out 8000 souls for the cure.
The fight with Havel is so cheap at so early in the game. You can't screw up once during that fight or he'll one shot you. He should be considered a boss for how deadly he is instead of Pinwheel who goes down in as little as 5 shots. I'm not even sure how Pinwheel's a boss.
And there's also incredibly bullshitty aspects of the level design like the boulder machine in Sen's fortress, the closely-knitted segments of swing axes in Sen's Fortress or the two archers in Anor Londo.
My point is I've had my fair share of bullshit from DS1. If DS2's gonna throw more my way then I'm game. I got through DS1's bullshit so why couldn't I be able to get through DS2's?
I honestly never had a problem with DS1's mechanics. I thought most things were handled perfectly, save for the occasional "oh god I have to do this again" area (e.g. tomb of the giants and silver knight archers in Anor Londo).
The traps are fair and can easily be avoided with patience and a keen eye, Havel is quite easy to parry so it seems natural he'd punish you quite hard for missing, and statuses I think are completely fine. Moss being cheap and easy to find, you should always carry some on you to begin with. You also get a couple of free purging stones per playthrough as well as a rare ring of sacrifice from Snuggly, so I've never found curse to be an issue either. Just avoid being cursed and stack curse resistance when needed.
The issue with Dark Souls 2 is, like Rarity said, it drops anvils on your head. Quite literally. There is a dragon skeleton that will fall on your head and kill you instantly and your only way of knowing is if someone told you beforehand.
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Dark Souls 1:
I killed Ornstein and Smough, got the Lordvessel from Big Tits Mcgee and placed it at Firelink shrine.
Now all that's left to do is kill Nito, Seath, Bed of Chaos, the four kings, and finally Gwyn.
I'm feeling somewhat tempted to just jump into straight into Dark Souls 2 as I've had my fill of Dark Souls 1 at this point. I'll take a break for now, But I really really want to move on to Dark Souls 2.
I'm also slightly annoyed that my build isn't as optimized as I would like it to be. For a dex build I dumped way too many points into endurance.
I plan on playing as a Deprived in Dark Souls 2 since I know what I'm doing now.
Dark Souls 2 has nothing to do with the first game, has some questionable mechanics and balance choices,
.If I were you I'd skip over to Dark Souls 3, it's more of a true sequel to Dark Souls 1
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Dark Souls 3
This game is so full of questionable design choices it's fucking insane.
Enemies that can chunk half your health in attacks that only last a few frames, a boss that is way too difficult to kill for how formulaic it is, a gank squad that serves no other purpose than to annoy you and gives you jack shit for killing them, enemies that still take advantage of the old poise system because fuck you, and the cherry on top
a disappointingly easy boss whose entire backstory is that he's such a greedy fatass that he literally ate Gwyndolin, my favorite character from the first game
The only redeeming factor of Irithyll is the throwback to Dark Souls 1
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y2aB_uXLVSA
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Truly a worthy successor to Baba Yetu
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Dark Souls 1:
I have discovered the ultimate blend of light and heavy armor, behold Havel Xanthous.

I've equipped Xanthous's hat, gloves, Havel's chest, pants and ring. This allows me to dodge roll like normal but I'm no longer being staggered.
That is the absolute silliest thing I have ever seen in my life
You should try giant dad
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Vent
in Free-For-All
So PewDiePie was like "if I hit 50 mil subs, I'mma delete my channel cause screw Youtube". Everyone believed him, the news, the internet, everyone. I get the feeling that final mil he got was from haters who wanted to see him gone. Whelp he reached 50 mil, aaaaaaaand nothing. Well he did delete a channel he did create. A troll/backup channel. So technically he wasn't lying. I can't believe everyone fell for it. The whole "reach 50 mil subs" thing was just him being greedy. Some might argue he was trying to make a point. If that was the case, he would have actually deleted his channel. Not when he reached 50 mil subs, not when he reached 100 mil subs. No, right then and there. At most, make an announcement on Twitter, Facebook, etc.He would have said his farewells, maybe told people to download his videos and reupload them if they wanted to. Maybe he would have backed up his videos on an external hard drive, or something, and then deleted his channel. That would have sent a message to Youtube. "Fix your shit, or no more content creators".
I don't think anyone honestly thought he'd delete his main channel, especially considering the fact that he didn't specify which channel he'd delete
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zoqH1Rk4ANM
I feel like everybody needs this song in their life
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TIL the source engine allows for fully functional 18x1HU stairs
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Dark Souls 1
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WoG is supposed to deflect projectiles so technically it's working as intended, but I don't think From accounted for every projectile in the game
Also those boulders DO crash and land causing the exact same fire in the exact same AOE, it looks pretty silly depending on where you can get it to land
Dark Souls 1:I failed to get Priscilla's dagger and killed her. Oh well, It had short range anyway.
Also is there anything I can't kill with the Great Scythe? Ever since I got it I've been practically untouchable.
Great Scythe has the benefit of long range and wide reach, but it swings really slowly and uses a lot of stamina
It's also one of the few heavy weapons that scales extremely well with dex
Also TIL reapers aren't their own weapon class in DS1 and the scythe is listed under the halberd class. Huh
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zoqH1Rk4ANM
I feel like everybody needs this song in their life


Things you got recently
in Free-For-All
Posted
you might want to get x360ce as well to make the controls more bearable, logitech gamepads tend to not work quite as intended right off the bat