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Mira

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Posts posted by Mira

  1. Decent atmosphere, some interesting gameplay elements, some unexciting but sparingly required combat mechanics... I was mostly on board until the final chapter which is one of the most torturously tedious sequences in any game of this kind that I've played. As far as the story is concerned...

    Spoiler

    I AM SO GOD DAMN SICK of horror game stories that are just weak variations on Silent Hill 2, and the story in this doesn't even have a natural flow or resolution to it. We know next to nothing about the main character's backstory until a giant plot dump at the end which feels disconnected and all over the place; the whole part about him having served in the military could have probably been left out entirely if one of the writers hadn't recently played Spec Ops: The Line and wanted to pay homage to it. One neat sort-of-twist is that the game's instructions trick you throughout the game into making decisions that lead you towards the worst ending, but since all endings are absolutely miserable this hardly felt meaningful. Overall I feel pretty let down and now totally agree with the scepticism towards Bloober Team being assigned to develop the Silent Hill 2 remake.

     

  2. I for one would love to see more extemporaneous discussions with you and other people about the hard-hitting topics of the world, provided indeed that they have a bit more structure and preparation than the Yudkowsky video and that it doesn't cause more stress on your part.

  3. Call me naïve but I doubt future developments in AI's conversational skills will really end up influencing public opinion or quarterly reports that much more than the imperfect bot accounts and various devious marketing tactics that already exist currently. People are already way more adept at predicting and gaming human behaviour than many realize.

     

    I'm actually more pessimistic about the future of the creative industry myself. I don't think we're gonna see a decline in the demand for human-created art "for art's sake", but creative jobs for producing art with more generic purposes (graphic design, stock photography, incidental music, etc.) will definitely be at risk of replacement now that far cheaper alternatives are quickly being perfected; at the very least the market for it will become vastly more competitive and less lucrative, and it's not like artists in that business are generally raking in millions at the moment anyway.

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