Some good stuff going on with Civil Protection. After I started making the first episode, I found out about a contest for machinima making going on, so I worked to finish it in time before the deadline. It was hosted by Machinimasia, an institution devoted to this type of media. They’re located in Singapore and since the focus of this was to spread machinima awareness in Asia, it was pretty cool of them to accept entries from other continents as well. The results got posted a little while ago and it turns out that I not only won for best student category, but also BEST OF SHOW. I guess this means I’ll start getting death threats from other machinima makers now, but they don’t know where I live. They could do an IP trace, but that should only get them the general region of the ISP. Anyway, this trophy looks neat:
The bad news is that I’ve fallen behind on episode 2 for several reasons. One of the biggest was my getting sick over Thanksgiving break but also with my exams/graduation coming up. I’m still working on it though and will get it out as soon as I can, I just have less time to devote to it right now.
This will be the webpage devoted to the Civil Protection video series. I’ve just finished the first episode which you can download from the link above. As for the series, it’s inspired by the oppressive policing force within the game Half-Life 2. It’s a comedy created using the game engine itself to animate everything. Right now I am the writer, animator, director, producer, cinematographor, editor... pretty much everything you see in the episode is my fault. This episode does contain some language and violence, but it’s not much worse than a PG rating.
It was a real pain to learn the SDK and animate all this, so I won’t be starting on another episode immediately. Not that you have any frame of reference, but the next one should go much more quickly since a lot of the time was spent on learning everything. Whenever I start on it again, that is. I need a break, I’m practically dreaming about those spooky metal helmets that the CP units wear. Anyway, feel free to contact me or post comments about whatever.
The best way to contact me is via email. I only sometimes see Youtube and forum comments and I only use Twitter for quick announcements.
I'm happy for email from people and will try to answer questions, however I can often get overwhelmed by the volume of email I have and I often neglect it in favor of spending more time making videos. I DO read all email sent to me, but replies can often take a while. Please don't get offended by slow replies, even if it can sometimes take months. It's the only way I can have enough time to keep making more videos. If it's something time-sensitive, it may help to put that in the title. Alternately, if it's been a LONG time and you're waiting on a reply, it's okay to send me another message to remind me.
I probably won't reply to emails that are only reports of news or requests for Ross's Game Dungeon due to limited time. There is about 0.1% chance your email will be considered spam by Gmail and I'll miss it. As flawed as the process is for me, email is still the best way to ensure I'll see what you have to say. Also, be sure to check the FAQ!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.