A lot of you know that bugs in the source engine are nothing new when it comes to my videos, but I honestly wasn’t expecting them to affect Freeman’s Mind. Lo and behold, Half-Life Source has a bug where if you’re recording a demo, it causes the tongues on almost all barnacle models to shrink up, even though in-game they’re still hanging down, just invisible (try it yourself). This interrupts my usual production method, so I’ve contemplated the alternatives:
1. Ignore it (which isn’t a great option since there are a lot of them in the game)
2. Use fraps to record footage instead (not a good option for me since I always get SOME stuttering this way)
3. Record the game in Half-Life original (not a bad option, but the effects won’t be quite as nice, plus recording will be more of a pain)
4. Export the footage in-game without using demos (best option, but no more motion blur)
So what this comes down to is demo recording in Half Life Source is bugged, so I won’t be able to rely on it for all the episodes. So if you’re wondering why there’s no more motion blur in the next episode, this is it. Also as a standing offer, if anyone can FIX this problem with barnacles and demo recording, I’ll add your name to the credits of every future episode of Freeman’s Mind that has barnacles in it, which will probably be a lot.