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Current Plans

Well I’m still not done with this project that’s been keeping me so busy, but I’m getting close. Since some people are wanting updates, here’s what I plan to work on or look into once I’m done with the current job I’m working on:

Unfinished Episodes: There are currently 2 episodes that are partially completed that I want to go back and finish before making too many new ones. I have plenty of good ideas for new episodes, I just don’t want to get too far ahead of myself.

Simultaneous Production: One of the animators in a previous episode has gone and founded his own machinima group, who has expressed an interest in helping to produce CP episodes. Since I’m already working with some good people on other episodes, I’m going to try and manage two projects at the same time, letting his group handle most of the production. This is an experiment, but it may lead to good things.

Dark Messiah of Might and Magic: I’ve been wanting to play this game since it uses the same engine as Half-Life 2. I’m going to see how much material it has for me to work with and if things look good, I may start a fantasy oriented series within it. If I do, it will also be comedy and will still have Mike and Dave, but maybe as guards in a more medieval setting.

Freeman’s Mind: While the writing is more difficult and the format is less interesting than my other ideas, it has the shortest production time of anything else I do, so I plan to continue it interspersed with other projects.

New Website Design / Subtitles: People are still working on this, hopefully it will be done before too long. Thanks to all the volunteers translating and your patience with this.

Other Game Engines: I use the Half-Life 2 engine primarily because it has better animation tools included with it than a lot of other games. If I have time I’d like to research other options. If anyone has experience doing animation in other games and thinks an engine in particular would be good to work with, please email me with more information. If you’re at this site, you’ve probably seen what I can do with the Source engine, so it would have to be roughly comparable to that.

That’s it for now, It might take about a month before I have anything to release again, but once things get going, I’d say to expect more machinima from me than ever before.

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