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cardina

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  1. That's an interesting idea! Maybe targeting payment processors could be a novel approach. It reminds me of the precision needed in Slope Game; one wrong move and you're done. Similarly, a badly designed payment system can "kill" a good game by scaring away potential players. We need to be strategic, just like when navigating the challenging slopes in Slope Game, ensuring we're not unintentionally hindering legitimate developers.
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