2014
09.26

FREEMAN’S MIND: EPISODE 60

Youtube link

(Downloadable copy will be up later)

Subtitles: English

Here’s the next episode of Freeman’s Mind. This one contains the most shouting there’s been in an episode in a while, but Freeman has some legitimate grievances. I originally considered skipping this area for FM since I felt like it was one of the more contrived areas, next to the giant fan room, but I saw some comments of people saying they had been looking forward to this part, so people will get the full experience instead. In any event, I’m happy with how this episode resolves the previous one. As a bit of side information, the very last part of this episode was literally played and recorded in slow motion. It was the only way I was able to preserve the motion blur AND not have the game glitch during the demo playback. Something about the one of the teleporters the demo system in Source simply did not like.

The voicework for #61 has been recorded, although it will take a little longer for the editing than this one did. In the meantime, I’m likely taking on more than I should and I plan for the next video to be another Game Dungeon. I’m aiming to have it by the end of the month, but I’m not promising anything. More videos coming one way or another!

LINK TO FORUM COMMENTS

2014
09.24

Hey everyone, I have a side announcement to make. A while back modder Peter Graf contacted me for voice work on a mod he was working on in the Source engine. It’s a first person puzzle solving game where you’re guided around by a robot. It’s recently been released and you can check it out here:

http://www.moddb.com/mods/steam-tracks-trouble-riddles/downloads

I play the voice of the main robot (after being run through a synthesized filter). I wasn’t involved with the dialogue or design of this, I was just a voice actor for hire, with Peter directing me on the tone he was after for the lines. I’m embarrassed I haven’t had a chance to play the mod myself since I’ve been busy churning out my own content (next FM coming before too long!), but I can say that the creator has put a ton of effort into this, so if you like puzzles and free games, I can’t think of a reason not to check it out.

LINK TO FORUM COMMENTS

2014
09.19

FREEMAN’S MIND: EPISODE 59

Youtube link

(Downloadable copy will be up later)

Subtitles: English

Freeman’s Mind continues! This episode got delayed more than I intended, but I’ve been working ahead as well. I hope #60 isn’t too far behind.

I made some adjustments to this episode based on how the last one went. The first is I increased the field of vision, something I should have done in the last episode, but didn’t notice it being a problem until it was a little too late. For some reason, it never registered in my brain, even though I knew something was wrong. This episode has been adjusted from the default 90 degrees for Uplink to 106, so it should more closely match the previous ones from HL: Source.

The other big change made is based on the feedback from the last episode, I decided to drop Freeman’s morphine tripping as many people were finding it annoying. While I try my best, I see no reason to adhere to consistency if it hurts the overall impact of the show, so this episode is much more the standard Freeman you’re probably used to. Afterall, it wouldn’t be the first inconsistency. Speaking of which, this episode has another consistency shortcoming because of an invisible wall, but I didn’t want to re-record the whole episode because of it, so you can think of it as an easter egg. While I never plan to sacrifice the writing or voice acting quality, in general my attitude towards bugs and other errors in the show is to just keep moving forward.

On that note, more Freeman’s Mind is coming, though I may try to squeeze in some more Game Dungeons if I can, it will be a bit of juggling act. In the meantime, this episode has one of my favorite endings in a while.

LINK TO FORUM COMMENTS

2014
09.17

Quick September Update

Hey everyone, there’s been a longer than expected delay since the last video, so I wanted to give a bit of an update. Right now I’m done with the voicework for Freeman’s Mind episode 59 AND 60 and I’m currently working on episode 61. The sound editing help has ended up being a bit of a hold up, but I plan to get it resolved as soon as possible. I still want to keep the pace pretty relentless on FM since I promised to finish it this year, although at the rate it’s going, I may risk trying some more Game Dungeons in between Freeman’s Mind, I’ll have to see. More videos coming soon!

LINK TO FORUM COMMENTS

2014
08.21

FREEMAN’S MIND: EPISODE 58

Youtube link

(Downloadable copy will be up later)

Subtitles: English

The next Freeman’s Mind episode is out, after a much-longer-than-expected delay! I’m guessing some people guessed the content of this episode was next, but probably not everyone. Due to this episode being filmed in a different engine, on a technical level, it was actually the most difficult one since the original, maybe even moreso in some ways. I had to invent some new tricks to make the visuals semi-consistent with the previous episodes. My apologies about the delay, this one didn’t get started on until July and while the voicework has been done on this one for a few weeks, the sound editing took way more work than usual and I was working on other things while Otto finished this one off.

Some of you may be concerned I won’t get to finishing Half-Life 1 this year at this rate, and if every episode was going to take this long, you’d be right. However, Freeman’s Mind has been shifting to become a priority and I have confidence I’ll be able to get Half-Life completed this year. What I don’t know is if I’ll have any holiday-related Game Dungeon episodes or the DOTA 2 voice pack redo before FM is done, I’ll just have to see how things go.

While the next episode will likely take longer than average, it absolutely won’t take as long as the gap between 57 and 58.

LINK TO FORUM COMMENTS