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pvtjokerr

pvtjokerr


typo

Some good news some bad news.

I played around a bit in kaitai and got it somewhat working for i2d bitmaps, but only for really small ones. Larger ones seem to be chunked, LZ compressed and run length encoded, and I wasn't able to figure out uncompressing them.

The spec files mentioned above are gone for good I think, at least I wasn't able to find them anywhere (believe me , I  tried). Not all is lost however, as the entire (?)  Revenant source code is on github, so for someone who actually knows c++ it should be possibe to figure out the format.

Link to kaitai thingy: 

 

https://pastebin.com/7rTFwcfd

Revenant source code:

https://github.com/benjcooley/Revenant

pvtjokerr

pvtjokerr

Some good news some bad news.

I played around a bit in kaitai and got it somewhat working for i2d bitmaps, but only for really small ones. Larger ones seem to be chunked, LZ compressed and run length encoded, and I wasn't able to figure out uncompressing them.

The spec files mentioned above are gone for good I think, at least I wasn't able to find them anywhere (believe me , I  tried). Not all is lost however, as the entire (?)  Revenant source code is on github, so for someone who actually knows c++ it should be possibe to figure out the format.

Link to kaitai thingy: 

 

https://pastebin.com/7rTFwcfd

Revenant source code:

https://github.com/benjcooley/Revenant

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