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Ross Scott

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  1. What part of my analysis is false? I wasn't against Picard saving the survivors. I was saying he shouldn't have sent the drugs back with them AFTER rescuing them. If the Enterprise never showed up, the drugs would have burned up in the atmosphere (along with the survivors). I'm saying him giving back the drugs was the violation; the Enterprise's actions literally changed the course of history for planet A in a big way. Simply rescuing the survivors wouldn't change the course of history much, if at all. He saw helping the addicts as violating the prime directive. Fine. The planet would have gone through hell and recovered in some fashion. You can argue he shouldn't have helped them, but then he ALSO interfered by giving them one last shipment that would never have made it otherwise.
  2. Ask questions or topics to discuss here for the next videochat with fans on 5:00pm UTC on April 5th at twitch.tv/rossbroadcast. I was originally going to delay this because of my move, but my move has been delayed because of the quarantine, so I may as well have this sooner. I hope to have a new video out before this! This is a blog post. To read the original post, please click here »
  3. Ask questions or topics to discuss here for the next videochat with fans on 5:00pm UTC on April 5th at twitch.tv/rossbroadcast. I was originally going to delay this because of my move, but my move has been delayed because of the quarantine, so I may as well have this sooner. I hope to have a new video out before this!
  4. New video! This is a side video I've thought about doing before and now felt like a good time to do so. This is NOT the big side video I've been working on, that's still coming later! I've had an idea of making a video on this for a couple years, but in addition to wanting to get more videos out faster due to the quarantine, I felt like this one ties in well towards thinking about the state of the world in general. Hope to have an new Game Dungeon out soon-ish! This is a blog post. To read the original post, please click here »
  5. New video! This is a side video I've thought about doing before and now felt like a good time to do so. This is NOT the big side video I've been working on, that's still coming later! I've had an idea of making a video on this for a couple years, but in addition to wanting to get more videos out faster due to the quarantine, I felt like this one ties in well towards thinking about the state of the world in general. Hope to have an new Game Dungeon out soon-ish!
  6. Here's the again-delayed Freeman's Mind! This is another shorter one, though I guarantee the next one will be noticeably longer. Unfortunately, due to quarantine complications, I'm going to be suspending Freeman's Mind until my neighbors aren't encouraged by law to be staying at home. The screaming just isn't going to stop in episode 14 and I'll disturb more people than I normally do if I keep it up. Instead, I have another big side video I've been working on coming up and more Game Dungeon coming! This is a blog post. To read the original post, please click here »
  7. Here's the again-delayed Freeman's Mind! This is another shorter one, though I guarantee the next one will be noticeably longer. Unfortunately, due to quarantine complications, I'm going to be suspending Freeman's Mind until my neighbors aren't encouraged by law to be staying at home. The screaming just isn't going to stop in episode 14 and I'll disturb more people than I normally do if I keep it up. Instead, I have another big side video I've been working on coming up and more Game Dungeon coming!
  8. The region I'm living in has declared a pseudo-quarantine and are discouraging people from going out more than necessary. This actually won't affect the videos too much, but may delay my move. I'm also going to suspend FM2 Episode 14, since I should probably cut back on constant shouting since a lot of people will be at home in the apartments around me now. Episode 13 is still due out ASAP and I'll be working on the upcoming side video / Game Dungeon / movie instead. This is a blog post. To read the original post, please click here »
  9. The region I'm living in has declared a pseudo-quarantine and are discouraging people from going out more than necessary. This actually won't affect the videos too much, but may delay my move. I'm also going to suspend FM2 Episode 14, since I should probably cut back on constant shouting since a lot of people will be at home in the apartments around me now. Episode 13 is still due out ASAP and I'll be working on the upcoming side video / Game Dungeon / movie instead.
  10. March chat with fans. Mostly rambling as usual. More videos coming ASAP, also I'm moving. Lots going on! This is a blog post. To read the original post, please click here »
  11. March chat with fans. Mostly rambling as usual. More videos coming ASAP, also I'm moving. Lots going on!
  12. Ask questions or topics to discuss here for the next videochat with fans on 5:00pm UTC on March 7th at twitch.tv/rossbroadcast. Apologies for not having more videos, LOTS of things been going on, will have updates. FM2 Episode 13 is done except for sound effects, been working on FM2 Episode 14 + movie + big side video. Also, there's a chance that the chat may have to get pushed to the 8th, but I'll make an announcement if so. This is a blog post. To read the original post, please click here »
  13. Ask questions or topics to discuss here for the next videochat with fans on 5:00pm UTC on March 7th at twitch.tv/rossbroadcast. Apologies for not having more videos, LOTS of things been going on, will have updates. FM2 Episode 13 is done except for sound effects, been working on FM2 Episode 14 + movie + big side video. Also, there's a chance that the chat may have to get pushed to the 8th, but I'll make an announcement if so.
  14. Hey, I just want to recap what I'm doing here, since I'm not sure how many of the suggestions apply to what I'm testing. So here it is: I'm going to be testing many 3D accelerated older games from the late 90s to late 2000s and besides seeing which I can get running, also see if I can force "real" antialiasing on. (Either SSAA or mixed mode MSAA + SSAA for alpha textures). These are going to range from DirectX 5 - DirectX 9 most likely. If you're talking about enhancements beyond that, that's interesting, but that's beyond the scope for what I'm looking at this point. Manoa: Several notes: -I have an old AMD card that's slower than the 770, but I originally wrote AMD off, since my understanding was they got rid of the option to force AA in games at the driver level on Linux. In other words, they removed the option to force AA (it had to be supported by the game itself), so I wasn't considering them for my test. Has that changed? -I don't plan to be testing demanding games performance-wise. My most recent game will probably be from 2009. Is a Geforce 770 really not enough muscle to run 15-20 year old games on Linux? -I'm not interested in shader based AA methods for this test. Many of these older games are resolution-locked, so AA becomes the only method of cleaning up the image. Shader based ones can help somewhat, but don't attack the worse elements of aliasing like shimmering and pixel-level flicker. They mostly just smooth easily defined edges. The idea behind this test is I'm trying to see if it's possible to get the games to look at good now as they could have in say, 2008. -I have to definitely disagree with your claim that SSAA can't be done on a 770 with a playable framerate as I've literally done that on WINE with playonlinux last year. Remember, I'm talking about a lot 15-20+ year old games, the polygon count just isn't that high. -A sharpen filter could be of use if SSAA is working, but is blurry I'm getting the feeling that you're trying to be helpful, but you may not be understanding the parameters of what I'm trying to test here. cgalves: -I'm not worried about integer scaling for this test, I figure that's something separate from game compatibility. In other words, if it works, it can work on basically any game. -Same for force feedback, I actually have that turned off on my own steering wheel anyway. -I'm not going the custom resolution route that can send rates that the monitor can be incompatible with. If the scaling can be done on the card / OS itself and it's downsampling the image to be sent back at native resolution, great. If it involves forcing a monitor to try and take a higher resolution, I'm not doing that. In addition to necessarily being good for the monitor, that's not a reliably reproduceable solution, it's too dependent on the monitor itself. -You're honestly confusing me with what I should be running now. Say I have a DirectX 8 game and a DirectX 9 game that's not in any Linux game database. What steps would you recommend I take for: 1. Getting each game to run 2. Attempting to force antialiasing on said games. For step #1, if it's the sort of thing where I should try method A first, then if that doesn't work, try method B, that's fine, but I'm a little lost as to the suggested path now. In the past, I was using what I mentioned in the first post in this thread. Apparently that's outdated now, so I'm trying to get my bearings.
  15. I'm late seeing this, but thanks a bunch for this post, I was wanting to find something exactly like the maps that were posted.
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