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  1. In the part of the video about streaming I notice when pausing the video to read the article that the UBISoft CEO specifically says that streaming will allow them to provide a smooth experience in big cities which implies that they may not care if the rest of a countries' internet won't reliably support their product providing there's a big enough target audience in areas that do (though I presume the article was cut off so maybe they went into more depth). If they didn't go into more depth they may be relying on the fact that even remote areas with poor internet (at least where I live) often have 3G/4G signal strengths for mobile devices to stream on. I was surprised when Ross was talking about poor internet he didn't highlight that section of the text about big cities' experience since I felt it drove home the point he was making about reliable internet. I do agree that streaming as the only option is a bad idea since you're basically buying a dream and one day you'll wake up and it will just be a memory of the dream and no physical substance. Ironically one of the better experiences of an online singleplayer game I've had where the connection to the central server couldn't be established (though my internet was working) was UBISofts' Black Flag where it prompted to say that online purchases wouldn't be available in game until the server connection was established and would I like to proceed to play without them? I realise this would annoy people who if the server went down forever would lose their additional purchases but at least it implied you could still play the game. Talking of online singleplayer reminds me of a big annoyance for me where I suffered greatly at the hands of GTA V a few days ago. I decided on a game of singleplayer and was met with a 5+gig patch which as far as I can tell was all new content for GTA Online, so I had to sit through a huge patch just to get to the singleplayer game. Worse was the update server was under heavy load and timing out constantly so it was a day later before things had quietened down enough to get the patch and finally make it into the single player portion of the game. I don't think singleplayer should be like that As to Steam DRM, it isn't even in the future that problems have arisen with games being hooked into it. A few years ago now I bought the first two Hitman games. Installed them, tried to play them. Not happening, up prompts a window telling me the Steam dll could not be found. Luckily other people had worked out the problem and found a work around (copy the latest steam dll from the steam install folder and put a copy into each games folder) but we shouldn't have to do things like that. If a game is up on Steam it should really work out of the box as far as Valves' responsibility goes. I have a similar gripe when it comes to GOG. I like GOG, I like that they're bringing back older games, that they won't put DRM in their games and so forth, so don't get me wrong. However I've purchased games from them that just don't work, the games aren't supported, aren't patched to run on modern systems (some wouldn't even load) correctly or at all so when it doesn't work you just can't play and again as Ross said in the video we have to rely on other people (he said pirates but I'd say there are people who aren't pirating the game since they usually only patch the exe meaning you still need to have bought the rest of the game) who are both fans of the game and know what they're doing to help patch the game so it runs. Again, if GOG is selling these games they should make sure they run because otherwise what's the point? I was interested in how Ross' view that adding redundancy into a game at the start of development to allow it to be converted from a central server setup to allow for private servers in the future would actually work. If for example the game stored information to a database backend (such as say character customisation) would the only way to allow it to run on a private server be to remove such functionality from the game and have the game converted to an experience akin to say HL2-DM where you have 8? characters to choose from and that's that - because I could see people losing access to the core experiences of a game such as in this example character customisation being nearly as upset as if the whole game shut down. One final point to make about Steam dropping XP/Vista is it also means that for me at any rate, my linux wine installation of steam (I dual boot due to all the past fun with Windows 10 upgrades breaking my games - some of them not that old either, which does drive home the points in the video somewhat) no longer functions correctly as originally you had to run steam as a Windows XP machine, but now with them dropping support if you change it to run as Windows 7+ you get a crash and the friends list doesn't work. Not a big deal currently since the games library works still, but how long before something breaks with that. Okay so I'm sure the people who contribute to wine will sort it out in the future but again, we're having to rely on others to help keep things running for us. @RaTcHeT302 - Max Payne 1/2 - for me the only requirement to make them run was using ReShade.
  2. I didn't see this anywhere online when I searched to see if I'd just missed the news so maybe it's only just happened today with no prior warning. While not exactly a game being killed off I spotted today when I logged into Origin that the on the house offer on the Origin website now redirects to EA's monthly/annual Origin Access page and the button in the origin launcher has been removed. It was there only yesterday/the day before since I'd been checking regularly knowing it was close to their ~2-3 month gap between free on the house releases. Shame really, I'd sort of hoped they may have got round to releasing a few of their under £10, better known titles for me to nab
  3. I too expected a Frohman style end to the Vort. and for those who want to read/re-read/know what we're talking about - here's the authors' comic site: http://www.screencuisine.net/hlcomic/index.php?date=2005-05-01 And the unofficial sequel which for me no longer loads, so an archive link: https://web.archive.org/web/20150420011515/http://aconcernedrip-off.webs.com/apps/photos/
  4. @St.Goliath, but do we know if Ely is really Alyx's father or should Gordon "be aware of unforeseen consequences". Either way I reckon Ross' response will be accurate but its something I always pondered about, probably because I played HL2 before HL1 and really did think the hair looked similar. In truth his reply is how I felt about the new Mirrors Edge game.
  5. On the subject of spider-bot like "you can't handle the truth" scenarios since it opens up a whole load of "hmmm" questions: Do you think the baby photo shown in Gordon Freemans' locker in Half-Life is in fact the baby Alyx Vance? (the hair for one is similar and some people reckon ~20-ish years elapsed between 1 and 2).
  6. When you said about not handing control over of the nuclear weapons to A.I. in the video, it reminded me of an article in the Times about what problems the millennium bug caused that weren't made public at the time. The one item I remember of them all was the Russian (or I believe it said it was Russian) nuclear missiles computer supposedly reported a large missile attack on the country and advised the people in the control room to launch an immediate nuclear counter attack. The general in charge decided it was a computer glitch and decided not to destroy the world.
  7. Just wanted to say that I've found APB:R to become seriously laggy at times on servers with high load to the point it's usually worth joining another zone. I realise my internet connection last time I played wasn't brilliant but my friends on cable also suffered as much as I did and they don't normally lag. You mentioned which hitman game to play to get a better feel for the overall experience while still allowing leeway when things go horribly wrong and I would say my own view (that I suspect will be shared with others) would be blood money. However in saying that if you want a mix of the ease of blood money and some of the difficulty of hitman 1 (I find it the hardest game of all of them) then I'd suggest contracts. On another note, in the Boppin game dungeon episode, it's mentioned that when your character cries you lose a life yet in the twitch steam feed the lives rarely went down when he cried - so is it random life loss in the game or was something strange happening?
  8. Just a thanks to HaroldPortato for the link - in the end just had to revert my save and then continue with many different saves as a precaution until I finished the game. Anyway: 1) Old Games, New Computers - *sigh* (As seen in previous post). 2) The passengers soon realised their mistake on asking for the scenic route. 3) Between a rock and a hard place. Chief
  9. Well this one raises alot of questions..... Basically I'm submitting this more as a [rant] than anything, but it is in keeping with Ross' views on game compatibility mentioned in several of his videos and expanded upon in the last chat video so I guess it still falls under the raising questions submission entry item. So, I've never played Max Payne apart from a minute or so on the ios version which I just couldn't cope with the touch controls enough to proceed past the first three enemy AI. Looking for something different, and Ross reminding me of the game by quoting it in the last chat video I decided to try it out and bought it today. Now I've had many an issue with older games on modern systems, but this one was one of the worst in terms of frustration. I realise that those who have this probably already had to go through all this to play the game and this may be nothing new to them. First I couldn't get past the loading movie as the game would crash with no error to desktop after the intro finished. I figured compatibility settings were key, and forum post said as much - but it wasn't that. More hunting and I saw a thread suggesting a program called ReShade to fix the problem, this worked and I had a menu. Great! I thought, now I can play - alas though, no audio after the main menu. So more searching -luckily a stickied thread on the steam forums- had to use a batch file to convert the audio files so they'd work. Took a bit of time, failed the first time because I'd forgotten to close the game before converting the files - oops! Finally up and running, and played all the way to just past the start of Part II. Then the game goes blank, as does my latest save (though I can fix it by loading from the start of Part2 again). Now that one is probably a bug since the game began, but all this palaver just to get the game running on modern hardware/operating systems. Now in terms of what you had to do once you found out it was required isn't that tedious - but the think that irked me most of all is that I'd paid £5.99 for this from Steam. If it's still for sale, and still creating revenue then shouldn't it be made to work with modern systems? If I'd bought the cd version on eBay for a couple of quid then I don't think I'd complain as much because it would be oh well, old unsupported game - these things happen. Guess I should say that while this frustrated me the most, I've spent days in the past getting older games to run and that's felt less frustrating than this - don't ask me why. Of course worst is ddraw problems and nameless GPU companies removing features from their drivers, telling me it's the softwares fault and then approx. three years later adding back in the features and magically having the game suddenly work again! [/rant] Oh well, back to revert to the previous section of the game... Chief
  10. I used to play Project-Torque, an excellent online only racing game, bought one car in it, it closed. I used to play Level-R which was an online only racing game clone (modified base code) of Project-Torque, it closed. I used to play Heat-Online which was an online only clone of the base code of Level-R and Project-Torque, bought one car in it, it closed. I used to play NFS World when it first came out, bought one car in it, it closed. No I don't see any pattern emerging here at all Thing that annoyed me about NFS World is it was only last week I booted it up for the first time in yonks and actually found myself thinking, well at least this one isn't closing, I'd expected EA to have closed it down by now... I didn't even know it was closing down until I watched the game dungeon, either I'm blind or there was absolutely nothing on the game launcher or in game to even imply it was closing down. Sure it wasn't the greatest game and was no match for Project-Torque et al, but it was at least something free to play. I played NFS World when it first came out and maybe it's my memory but when I loaded the game up last week my first reaction was, URGGH what have they done to the graphics. I just don't remember the tint being as extreme wayyyy back when compared to how it is "now" and I always played the game maxed out on the highest settings. Well, another one come and gone, all I can really say of them is that I'm sure gonna miss owning an E-Type and mx-5 - that and the Project-Torque music I may be wrong but I suspect you'd have found it more enjoyable than the dark NFS World style: Chief (Burnin' Rubber)
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