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Everything posted by traviltar

  1. I think you're right in that 3000 might be optimistic from my fans alone, however I was reaching out to other communities to join in. As for higher level players coming to get us, that's the whole reason we need more people. If the game is capping us off like this, not only would most of the fans not get in, but those that did would have no chance at all. I have a solution. Everyone just try to get in. Those who do, good! Those who don't, won't. Unless we message the devs or something.
  2. That's a great idea. The best way to accomplish this is to cut Prowler and Sunderer access when defending and being the sort of "advance force" when capturing a territory. Or you could just go rogue and do as much damage to the enemy team(s) in any way you see fit. Great thing about this black ops or "Rogue Squad" idea is flexibility. The cons of course are that you guys will die. A lot.
  3. Damn Vanu apologists. The only good technoscum is a dead technoscum. Burn those half-machines with the rest of them. Obviously I'd prefer the Terran Republic "They might have been human once, but not anymore. Whether it's their crazy alien-god bullshit or something more insidious, humanity has become little more than an obstacle to those freaks. You see your own brother hooked up to Vanu tech, you take him out - you're not family anymore. To him, you're just human rabble that needs to be 'enlightened'."
  4. About the liaison thing (is that how you spell it?) I may not be the most experienced in PS2 but I have a little experience as a Sergeant (squad commander) and have done platoon commanding with the outfit AJSA (Angry Joe Show Army) too so I like to think I know the basics. Other than that, I live in Europe too so timezones aren't a bother and my ping isn't *that* bad on the US servers.
  5. I don't know if you've ever heard of this game - it was pretty popular back in the day but I think it some how fell to obscurity when it never got any sequels or something. Also, I thought the first and second Mass Effect had some great tunes. Third was.. well, it was okay at best. 1 https://www.youtube.com/watch?v=iUMIK6V_bjU, People from the 70s thought all music would eventually sound like this when we got into the space age - turns out in some way they were right. 2 I always preferred the second games soundtrack overall with it's more orchestral approach thanks to a higher pay grade composer, Jack Wall (One thing Electronic Arts got right) and more themes that really set the mood for the game, yet I find my favourites from the series come from the first game 3 https://www.youtube.com/watch?v=zonrWB8z84c The third one had alright tunes, but I think it tried a bit too hard - like think actors who overact but not really on purpose - you get the message they're trying to relay but you're not feeling it. It's funny. Some of the tracks sound like they were composed by a Hollywood composer and some of it was some guys project at Sound Design 101. The third game tried to go and find that space-age sound the first Mass Effect had to combine it with what the second one offered with it's orchestral and oomphier sound. In many ways, Mass Effect 3 tried to combine the best bits of the two games, but mostly just failed. Like that one-button-does everything approach was ridiculous. We could have had 'E' for 'Use', 'Space' to access the combat HUD and 'Shift' for sprint and.. I'm getting sidetracked. I highly recommend Mass Effect if you haven't played it yet. It's sort of like Battlestar: Galactica, now that I think about it. Smooth and exciting start with a great twist, excellent sights and sounds and it suddenly ends in a way you would have never thought. And I don't mean that in a way that you won the lottery when you got to your destination. No. More like "you turned left at the wrong intersection and now you're a sex-slave to a bunch of inbred rednecks who plan to eat you when they're done with you." Ugh. Still gives me the shivers. The ending. Not the redneck thing. I made that one up.
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