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  1. I like how Ross says Amnesia is bad and someone suggests SOMA as better game. I thought soma is universally hated. It would be interesting to know what Ross would think. I would bet he's also going to hate it. Stadia is almost dead already, most people in the industry does not believe in it. On topic of Linux: wine isn't easy, especially on nvidia. If you want a game to be running on Linux you may just ask people to run the game in specific manner so they come up back with ready solution (it may not work the same on your machine though). I dunno why people recommend lutris or playonlinux - those are launchers that are meant to run scripts that someone else did. If you are running weird games, then well - those aren't going to help you.
  2. I am kinda disappointed at Gordon just shooting the barrels like it's an accident (from the second time). I honestly was expecting another sarcastic remark on this gamey situation like it was before about barrels, manhacks or famous box smashing room from fm1. Or another mod in like headcrab sitting on the barrels and Gordon deciding to blow it up with infinite barrels to be sure.
  3. I meant - it's when player already understands everything, but heroes are acting clueless. This is actually imparting gameplay because you have to find "proof" of something you've already understood.
  4. Story with a twist, even though the twist message isn't really very twisty. Very short. Very nice UI and overall game execution. Looks like a tech-demo or presentation for something bigger. Walking simulator with very light "puzzles" (mostly need to solve riddles of sorts).
  5. It's a puzzle actually. Portal-like with narrative walking simulator intermissions. Puzzle mechanics are solid, varied enough, even if somewhat short. Story is god-awful. Attempts to introduce "atmosphere" are made in such way that it's better not to have any story (at one puzzle level you'll be forced to solve a puzzle that uses a trick unseen before and after, under constant sound of a woman crying). Tons of melodrama. Like the whole story, except for the very end when it turns out it's not melodrama, but you are already fed up with it.
  6. Looks like someone's magnum opus. Untypically lengthy. While not ideal, attempts to shake usual "run around and click stuff" routine with refreshing gameplay elements are made. Lots of melodrama and "heroes are idiots" moments though.
  7. Interesting, but short and filled with authors forth-wall breaking (and utterly uninteresting) dev-blogs. Walking simulator, very minimal gameplay.
  8. Very primitive gameplay - not entirely walking simulator, but close. Otherwise, slightly interactive movie. Quite lengthy for the format.
  9. Ross: "I am picky!" Me: "cool! let's take a look!" *Looks through 3 pages of adventures* Me: "oh, I found 4 games I didn't played of like 20 I would even consider playing" (Not to bash on Ross, after all, you can't be the guy who makes a show about weird games, unless you consider playing weird games) There are few games that missing there and look like matching overall criteria (based on other games) - the whole WadjetEye catalog (with exception of the Golden Wake and The Shivah, they are quite different from others) is very solid, especially Primordia and Gemini Rue, but it really depends on who like which setting. Anna's Quest is very good (as in "not evil") fantazy fable with some solid gameplay.
  10. The art style is weird (it looks like it was drawn on paper. Watercolor? How that's called, I dunno), but the story is very solid. The gameplay is your usual adventure - collect stuff and use stuff, but without pixel hunting or weird logic. It's rare case of adventure that does not require a walkthrough, but is not easy. "Ross will like it" remark because it's all about conspiracy on top of conspiracy. And zero drama nonsense.
  11. Oh, looks interest- waitasecond... did I play this game?.. Riiight, I vaguely remember some of those screenshots! What it was about... eh...
  12. Probably will never come out. Developer was hit by some unknown "financial and legal problems" and disappeared. Pity
  13. Solid story, solid logic, good setting and superb atmosphere. If you like dark sci-fi and detectives - it's a must-play.
  14. Moon logic and pixel hunting is strong with that game, especially closer to the end, but very good style and story is quite enjoyable.
  15. Moonlogicish, but quite enjoyable with intricate story and interesting style and characters
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