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  1. Well...Just finished the Expansion for the Underrail. Or you may say DLC, but it was pretty big (not as big as main game still) and... It was really really good. Story is much better than main game in my opinion, and I experienced less BS during combat. And it have one really really good NPC, that speak about some really interesting philosophy. I guess now I actually like this game
  2. Just finished the main game (and maybe will finish DLC too, but I am kind of uncertain, cause I am already at the maximum level and there will be no more growth with a lot more hard fights ahead). So...even maximizing myself in everything but equipment it was long and somewhat hard. Especially last boss...which you can actually beat easier if you consume all the enhancing drugs you have. Otherwise it was unbeatable for me (well maybe if I was doing full combat build with all the needed feats...and crafted myself best equipment possible). Anyway, point is that this game is...something. On harder difficulties it might as well be "prison sentence game", but kind of fair one.
  3. Not a bad game. Certainly more on the good side, but not without minor problems. Mainly I don't like map (especially that there is no map in one certain giant city for no good reason) and trading system (I understand it, but trading is really not a reliable way to make money, probably it was exactly the point). And I certainly skipped much less dialog here than in famous big RPGs. This game have a lot of ways to take care of your enemies, and you will need to get rid of lots and lots of them. Practically this game is about combat, but it have ok story and very interesting side ideas, events and conversations. And best thing about it - even if you slightly cheat in this game it still remains hard, make you think about how to use items that you have to survive another fight. Just don't change default difficulty, but you probably want to change default experience system (cause I am not sure oddity one provides you with enough of it). As for the cheats, I just gave myself highest stats and skills possible on character creation, and keep giving myself maximum possible skill points on level ups. Also I gave myself tons of money in both currencies of the game, to remove need to micromanage selling stuff. I think If you just gave yourself same "unfair advantage" on character creation and give yourself infinite money this game will be just playable enough for everyone who skipped it before because it's hard. Cause it will still be hard enough
  4. For me this game started as seasickness simulator with very long loading time. And I've been on ships before, in a storm too. This game is so much better at making you seasick. It is almost unbelievable. Hard pass.
  5. I am pretty convinced that posting one picture every day somewhere is perfectly legitimate reason to get a spam warning. Maybe posting something with more substance and mush less repeating will be better for everyone.
  6. Done Archangel around 5-7 years ago, and I just can't remember much issues. I remember shooting being a bit weird, but you get use to it fast, and game is too short for it to become real issue. Story was just fine, not something special, just enough for short hack-n-slash/shooter game to have some context. And I don't remember voice acting at all, maybe I was playing localized version, sometimes translation make everything better. Arx Fatalis definitely have those problems, I played it to half of a game and restarted it once to unfuckup some quests and stuff. End up using guides too, cause there were some of "oh, you can do THAT?" moments. At least 3 or 4 moments like that, which was never explained directly in game. Only one with a wooden stakes was visually there, but I ignored it first time, so catacombs were extra creepy for me.
  7. It seems to have gamepad control option, but I have not tried it, cause second keyboard control mode is exactly what was best for me (w/s to accelerate/decelerate, a/d to fire and left/right arrow keys to turn)
  8. So I've tried it. And it is as good as I remember. Controls and everything. BTW now it is on sale on Steam, so it is exactly the time to get it
  9. Have you played all of them? And if so, what is your actual opinion about each?
  10. Well...may be I will try this port (it seems to be cheap enough). I think in my version (it was some sort of demo disk that came with video card) controls looked something like Z X C V for acceleration/deceleration and weapons and left/right arrows to turn. Now it looks quite unusual. But if it is something like this it is still much more playable than some other racing game I've seen on steam. By the way console version controls are a bit unusual too, as I remember. And also...it is not really hard to use some gamepad mapping utility and play games with gamepad even if they does not support it. Played some PC platformers like that. As for the "unpolished" part I just don't know, have to try it myself I guess. Maybe people just compare it with some other racing shooters.
  11. I am not really buying that just "oh, they were eating bats" was the reason. I am pretty confident that people were eating bats before and there were no pandemics because of that. This virus looks more like something artificial. But I am not a medical researcher, and not even a chef, so... Well, sorry for bumping this thread anyway.
  12. Wait...so there is an official Accursed Farms discord? May I take a look at it? i don't know if I stay for long, but just curious
  13. I...don't really see this "overly negative reviews", that thread author was talking about, so it is really confusing topic. But I will bump it anyway, to shame someone who started it. This looks like a proper reaction.
  14. Ok, so this thread is for fan fiction, got it. Carry on
  15. So...once this idea came to me in my dream. It is a Multiplayer RTS, each player controls one squad of single side of a conflict, each squad have a hero with multiple abilities you can improve during the game. Players have single resources pool, that they can spend on their squad separately. Map of the game have a top-down view and it is really big, and you have to coordinate your squads to conquer it. If anyone know about some games that fits the description - please let me know. On a paper it sounds pretty cool, but I am not a game designer, even if I know some thing about it
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