Oh boy, Rimworld.
The amount of glorious shit that went down in that game left me sooo satisfied and still satisfies me even more as time goes.
Your hunter shots at a squirrel, which goes berserk and slaughters your whole colony or that raid that just arrived on the map.
Or a pack of man hunting animals attacks your colony, which can be a godsend when running low on food.
Even raids solve themselves sometimes, like two groups from different factions that hate each other spawn at the same edge of the map, causing a bloodbath, which means free loot and *leather for couches and hats.
Your pawns are random generated and get skills and traits like jogger, depressed and cannibal or psychopath.
Also whats great about Rimworld are the mods, you can have (nearly) anything from more functions, additional pawn requirements (hygiene for example), to additional factions and Storytellers.
Attached screenshot is of a man hunter "pack" of around 2500 Seals preparing to assault my modded colony before my cruise missile hit.
Got a lot of food from that. That game can escalate pretty quickly.
Removing organs from prisoners is normal if your colony needs a spare lung or a heart, or just sell them to the next trader.
Weird mishaps during medical operations can lead to a beheaded colonist who was supposed to have a leg replacement.
Everything can murder you, even a tiny turtle.
So in short Rimworld is just gambling with lives of your poor colonists with difficulty set on random.
I sincerely recommend this clusterf**k of a game to everyone (18 or older of course).
Ross, if you do a video of this game, I hope you will have a lot of "good times" with it.