Jump to content


  • Content Count

  • Joined

  • Last visited

  1. Couldn't agree more. The discussion we have right here is going kinda like this: People: this game is good (not bad) Ross: no this game is not good (it is a service)
  2. I'm not saying that your definition of game as service is wrong. Over the last 15 years I watched most of your videos. I'm also not defending wikipedia, gearbox or pcgamer and I hate games as a service as much as you do. I'm saying that your definition of "service" from developer tweet and pcgamer article is wrong. The point is that when most people talking about service games they mean "live service game" or "live games" https://old.reddit.com/r/gaming/comments/bdpmfj/can_someone_explain_what_live_service_games_means/ https://www.gamesindustry.biz/articles/2020-05-06-crash-course-on-live-service-game and that has nothing to do with "is game a service or a good?" So when most people read that tweet/article they see "the game has always online drm garbage, also don't expect any post launch content" and not "service is not a service"
  3. I think people nowadays understand live service game as game that generates continued revenues to the developer and publisher to create new content. So technically game can require online connection for drm and/or anti-cheat purposes and not be a live service game, like Prince of Persia: The Forgotten Sands for example. I don't think anyone would call Forgotten Sands live service game just because it requires a permanent internet connection.
  4. https://v.redd.it/bs9kg54gjns41/DASH_360
  • Create New...

This website uses cookies, as do most websites since the 90s. By using this site, you consent to cookies. We have to say this or we get in trouble. Learn more.