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Writing VMFs

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I began my texturing career in May, making BG2 skins for my clan. Now, I'm joining the development team as their texture artist, and they asked me if i knew how to make a VFM text for normals. I replied I did not, and the guy said that might be a problem.


Anyone here can give me easy info on how to do this? I plan to copy-paste the text from other VMFs, but I want to know how to deal with the phong and stuff like that.


Help please?

[82nd] Mr. Kochi Bracegirlde: You just blow that fife

[82nd] Mr. Kochi Bracegirlde: the 'if ye know what i mean' aside

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VMF is a Valve map file used by Hammer for mapping in the source engine.


I don't know much about texturing, but I'm sure this is the sort of stuff you do in the VMT and not the VMF?


If it is VMT, this might help: https://developer.valvesoftware.com/wiki/Material

Feel free to PM me about almost anything and I'll do my best to answer. :)


"Beware of what you ask for, for it may come to pass..."

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