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Stop Killing Games: New option available to get law passed!

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Sorry for the few hours delay. Formatted WebVTT positioning applied to jump out of the way when needed! (like for the last point on the Xbox slide).

WEBVTT

00:00:00.400 --> 00:00:04.400
Hey everyone, I'm surprised how
often I'm saying this these days,

00:00:04.400 --> 00:00:08.460
but I have big news on the
Stop Killing Games campaign.

00:00:08.460 --> 00:00:11.040
This is not an exaggeration.

00:00:11.040 --> 00:00:14.080
We have a new option that
could get new law introduced

00:00:14.080 --> 00:00:17.310
to start protecting games
you've already paid for.

00:00:17.310 --> 00:00:19.564
Though, it's only for Europeans.

00:00:19.564 --> 00:00:20.770
Again.

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Sorry, what can I say?

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Europeans seem to have
all the options on consumer rights.

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I'll cut to the chase.

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The Digital Fairness Act in the EU
has opened up for public commentary.

00:00:32.640 --> 00:00:34.094
Now, the Digital Fairness Act

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currently does <i>not</i> cover the problem
of games being destroyed,

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but it covers a few
issues adjacent to it.

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I'll get to them in a minute.

00:00:42.400 --> 00:00:43.920
So, the strategy here,

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which has been suggested by the BEUC

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<i>and</i> some political
insiders I've talked to,

00:00:49.280 --> 00:00:50.887
is to politely suggest

00:00:50.887 --> 00:00:54.880
"Hey, maybe the Digital Fairness Act
could swing a little to the left,

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and protect video games
while it's at it."

00:00:58.080 --> 00:01:00.167 line:0
As of the time of me recording this,

00:01:00.167 --> 00:01:03.166 line:0
there are 17 comments on its page.

00:01:03.166 --> 00:01:07.040
So, if we had, say,
a few thousand polite suggestions

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to include protecting
video games from being destroyed,

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that might get the EU's attention.

00:01:12.960 --> 00:01:14.350
From everything I've heard,

00:01:14.350 --> 00:01:17.440
this strategy has a
real chance of working.

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I would not call this a long shot.

00:01:19.920 --> 00:01:24.200
I would say it's another one with
maybe coin toss odds of being successful.

00:01:24.200 --> 00:01:25.414
And best of all,

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this is an additional option

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on <i>top</i> of everything
else we've been doing.

00:01:30.240 --> 00:01:34.384
So, the consumer protection agency
investigations in multiple countries?

00:01:34.384 --> 00:01:35.840
Still happening.

00:01:35.840 --> 00:01:38.017
The European Citizens' Initiative?

00:01:38.017 --> 00:01:39.600
Still happening.

00:01:39.600 --> 00:01:40.508
Though, seriously,

00:01:40.508 --> 00:01:42.720
hurry up if you haven't signed it
and you're eligible.

00:01:42.720 --> 00:01:44.634
It ends in just a couple days.

00:01:44.634 --> 00:01:48.720
So, let's go overkill
and open up this new option.

00:01:48.720 --> 00:01:49.521
Though, again,

00:01:49.521 --> 00:01:52.194
it's only for Europeans, sorry.

00:01:52.194 --> 00:01:54.722
But more people
can participate in this

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than the Citizens' Initiative.

00:01:56.895 --> 00:02:00.720
For example, some European
countries aren't part of the EU,

00:02:00.720 --> 00:02:02.880
but they're EU adjacent.

00:02:02.880 --> 00:02:05.200
Like, they'll share some
policies with the EU,

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or are actively trying to join it.

00:02:07.680 --> 00:02:09.920
So, this is for all EU citizens,

00:02:09.920 --> 00:02:13.920
but if you're a citizen of
Norway, Iceland, Türkiye,

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or countries that are EU-ish,

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I've been told it's okay if you want to go
and leave a comment on this also.

00:02:21.357 --> 00:02:23.434
Unfortunately, due to Brexit,

00:02:23.434 --> 00:02:25.601
that does not mean the UK.

00:02:25.601 --> 00:02:28.448
So, UK commentary
isn't going to help here.

00:02:28.448 --> 00:02:29.415
Sorry.

00:02:29.415 --> 00:02:31.488
So, what should you say?

00:02:31.488 --> 00:02:33.264
Well, that's up to you.

00:02:33.264 --> 00:02:35.670
This isn't meant to be
a template letter.

00:02:35.670 --> 00:02:38.240
In fact, if everybody
writes the same thing,

00:02:38.240 --> 00:02:40.000
that could get flagged as spam,

00:02:40.000 --> 00:02:43.200
so you really do have to
put this in your own words.

00:02:43.200 --> 00:02:45.717
However, I've been
given some guidelines.

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First, be polite.

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The EU is under no obligation to add
our issue to the Digital Fairness Act.

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This is us making a request.

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So if you grouch at them,
they'll probably ignore you.

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Second, ask if they can add

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protections against video
games being destroyed

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that have already been
sold to customers.

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If you have a personal experience
with this, that's even better.

00:03:08.240 --> 00:03:11.040
If there was a game you like
that was destroyed,

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or if you're worried about
a current game being destroyed,

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due to it being online only
with no end of life plan,

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you can tell them.

00:03:18.080 --> 00:03:19.908
Or you could bring up
how hundreds of games

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have been destroyed already,

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and hundreds more
are at risk of being destroyed.

00:03:25.120 --> 00:03:27.367 line:0
There's been a community-made
index of them here

00:03:27.367 --> 00:03:28.721 line:0
if you want to take a look.

00:03:28.721 --> 00:03:32.010 line:0
And of course, feel free to mention
that the Citizens' Initiative

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already has over a
million EU citizens

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expressing support for protecting
video games from being destroyed.

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That might give this
a little more weight.

00:03:40.904 --> 00:03:42.701
Maybe avoid URLs though,

00:03:42.701 --> 00:03:44.960
since that might
trigger spam filtering.

00:03:44.960 --> 00:03:46.685
You can just leave a sentence or two,

00:03:46.685 --> 00:03:48.640
or you can write a short essay.

00:03:48.640 --> 00:03:51.366
You have up to 4,000
characters to work with.

00:03:51.366 --> 00:03:54.240
Now, you do have to register
in order to give a comment,

00:03:54.240 --> 00:03:56.087
but they give a few options here.

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Electronic ID,
even Facebook and Google.

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Huh.

00:04:00.240 --> 00:04:02.261
Also, select "EU citizen"

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or "Non-EU citizen" if you're
Norwegian or something.

00:04:05.581 --> 00:04:08.382
Do <i>not</i> select
"consumer organisation."

00:04:08.382 --> 00:04:11.440
Stop Killing Games is not
an official organization.

00:04:11.440 --> 00:04:13.233
It's just a grassroots movement.

00:04:13.233 --> 00:04:16.000
Anyway, if you leave
a comment on this,

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you could be opening up a whole
new avenue to protect games.

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Let's make the topic of game destruction
impossible for the EU to ignore.

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The whole world has
been ignoring this problem

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for 15 or so years,

00:04:28.320 --> 00:04:30.587
so we're making up
for lost time here.

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Speaking of time, some good news.

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Unlike the European Citizens' Initiative,
which ends in a couple days,

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this is open until October 9th.

00:04:41.120 --> 00:04:42.741
So, if you're watching this late,

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you can still leave a comment
and help protect games.

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In fact,

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I have no idea if the EU's website
can handle a flood of people or not.

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So on the off chance it goes down,
just come back later.

00:04:54.540 --> 00:04:56.240
So, that's the main news.

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You can stop watching here if you want.

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But some of you may be wondering,

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"What is the Digital Fairness Act,

00:05:02.320 --> 00:05:05.403
and why is this a good option
for protecting games?"

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A very relevant question.

00:05:07.566 --> 00:05:09.127
Well, the Digital Fairness Act

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is a kind of hodgepodge of
protections the EU is trying to push

00:05:12.800 --> 00:05:16.400
to rein in some bad practices
occurring in the digital space.

00:05:16.400 --> 00:05:17.514
The big ones they mention

00:05:17.514 --> 00:05:20.480
are "dark patterns
in online interfaces,"

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which is kind of weaponizing the GUI
to do things customers don't want,

00:05:24.624 --> 00:05:29.200
"addictive design of digital services
that pushes users to spend more money,"

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or, hey, look at that!

00:05:31.298 --> 00:05:34.544
"Gambling-like features
in video games"!

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See? This is what I mean!

00:05:36.560 --> 00:05:38.960
That's not the issue
of Stop Killing Games,

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but it's totally in
the same neighborhood.

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"Personalized targeting,"

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like if they were to push gambling ads
on someone who's a gambling addict,

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I imagine something like that.

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Making it hard to unsubscribe
from digital subscriptions,

00:05:52.080 --> 00:05:56.080
and "problematic commercial practices
of social media influencers."

00:05:56.080 --> 00:05:59.360
So what we're trying to do
is add a number six here:

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"Publishers permanently disabling
video games they have already sold."

00:06:03.680 --> 00:06:06.480
I'm sure they'll word it differently,
but you get the idea.

00:06:06.480 --> 00:06:09.066
We're trying to invite
ourselves to the party here.

00:06:09.066 --> 00:06:10.800
Now, I know what some
of you are thinking,

00:06:10.800 --> 00:06:13.520
and that's, "Whoa, whoa, whoa, Ross."

00:06:13.520 --> 00:06:16.960
"I'm someone who thinks we shouldn't
have a lot of government interference,

00:06:16.960 --> 00:06:20.000
and this looks like a lot
of government interference."

00:06:20.000 --> 00:06:22.000
"I don't want games being destroyed,

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but I don't trust the EU not to
go too far on this other stuff."

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"They could screw it all up."

00:06:27.200 --> 00:06:28.880
Well, guess what?

00:06:28.880 --> 00:06:30.401
You could be completely right,

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and I'm not trying to
tell you otherwise.

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Stop Killing Games is single issue.

00:06:36.314 --> 00:06:38.962
We are <i>only</i> trying to stop publishers

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from destroying
video games you paid for.

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That's it.

00:06:42.640 --> 00:06:45.520
If we get that, then it's
mission accomplished.

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All of this other stuff here
is outside of our scope.

00:06:49.040 --> 00:06:52.000
So, if you have strong opinions
on all this other stuff,

00:06:52.000 --> 00:06:54.400
feel free to tell
that to the EU also.

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See, the thing to realize is this
stuff here is already set to happen.

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We had nothing to do with
any of these proposals.

00:07:01.040 --> 00:07:03.440
But if there's a chance
we can piggyback our issue

00:07:03.440 --> 00:07:07.457
onto legislation that's already
happening with or without us,

00:07:07.457 --> 00:07:09.920
oh, yeah, we'll take it.

00:07:09.920 --> 00:07:12.001
I mean, we're trying to keep
Stop Killing Games

00:07:12.001 --> 00:07:14.000
contained to just the core issue,

00:07:14.000 --> 00:07:16.240
but with the industry
lobbying against us,

00:07:16.240 --> 00:07:19.360
and taking a potshot at us
behind the scenes,

00:07:19.360 --> 00:07:22.080
we'll take almost
any help we can get.

00:07:22.080 --> 00:07:23.881
Anyway, I want to end this saying

00:07:23.881 --> 00:07:27.520
concern for government
overreach is a valid concern,

00:07:27.520 --> 00:07:29.721
but only up to a point.

00:07:29.721 --> 00:07:32.640
For example, the issues in
the Digital Fairness Act

00:07:32.640 --> 00:07:34.744
sound like good
practices to reign in,

00:07:34.744 --> 00:07:38.480
but I could also imagine scenarios
where that backfires.

00:07:38.480 --> 00:07:43.200
But saying that about Stop Killing Games
has always rung hollow to me,

00:07:43.200 --> 00:07:46.560
because I think the worst possible
thing that can happen to gaming

00:07:46.560 --> 00:07:50.881
is games you like or want to play
being destroyed forever.

00:07:50.881 --> 00:07:54.800
Well, that's already happened
to the tune of hundreds of titles,

00:07:54.800 --> 00:07:57.280
and the industry is
promising to put resources

00:07:57.280 --> 00:08:00.000
into killing many, many more.

00:08:00.000 --> 00:08:03.120
I mean, live service games
don't <i>have</i> to be synonymous

00:08:03.120 --> 00:08:05.304
with titles that are
destroyed forever,

00:08:05.304 --> 00:08:09.360
but that's what the industry does
the vast majority of the time.

00:08:09.360 --> 00:08:12.880
Now, of course gaming
could get worse than it is now.

00:08:12.880 --> 00:08:16.400
But I don't think it could be
on a worse trajectory.

00:08:16.400 --> 00:08:20.000
I brought this up before,
but I'll never let my audience forget it.

00:08:20.000 --> 00:08:22.800
If you want to know what the
video game industry as a whole

00:08:22.800 --> 00:08:24.777
wants for us in the future,

00:08:24.777 --> 00:08:29.764
look no further than
the original Xbox One reveal.

00:08:29.764 --> 00:08:31.125
Some highlights of that

00:08:31.125 --> 00:08:33.125
were no game sharing,

00:08:33.125 --> 00:08:36.000
needing to connect to the
publisher every 24 hours

00:08:36.000 --> 00:08:38.346
or all your games would stop working,

00:08:38.346 --> 00:08:40.934
having every game you
own on the platform

00:08:40.934 --> 00:08:44.160
be at risk of being completely
destroyed when support ends,

00:08:44.160 --> 00:08:46.427
even if you have physical copies,

00:08:46.427 --> 00:08:48.640 line:0
and having a mandatory surveillance camera

00:08:48.640 --> 00:08:50.268 line:0
that could detect biometric data

00:08:50.268 --> 00:08:52.720 line:0
like your facial expressions or heart rate

00:08:52.720 --> 00:08:54.966 line:0
and would upload that
data to the publisher.

00:08:54.966 --> 00:08:59.120
Now, they ended up backing off
of <i>some</i> of that due to competition,

00:08:59.120 --> 00:09:01.333 line:0
but the industry tipped its hand there.

00:09:01.333 --> 00:09:04.373 line:0
<i>This</i> is the trajectory we're currently on.

00:09:04.373 --> 00:09:06.160 line:0
It's just slower now.

00:09:06.160 --> 00:09:08.200 line:0
It's the whole boiling frog metaphor.

00:09:08.200 --> 00:09:12.001
Microsoft's mistake was
they turned the heat up too fast.

00:09:12.001 --> 00:09:13.307
And it's not just them.

00:09:13.307 --> 00:09:16.400
Stadia had streaming-only exclusives.

00:09:16.400 --> 00:09:18.666
How do you get less
ownership than that?

00:09:18.666 --> 00:09:20.794
Ubisoft has its infamous quote about

00:09:20.794 --> 00:09:24.014
players needing to get used
to not owning their games.

00:09:24.014 --> 00:09:27.950
And Blizzard killed a game
they sold over 50 million copies of,

00:09:27.950 --> 00:09:29.920
which made them billions of dollars,

00:09:29.920 --> 00:09:31.590
and they kept everyone's money.

00:09:31.590 --> 00:09:34.000
So, they were rewarded for that.

00:09:34.000 --> 00:09:36.074
And that's the path
we're on right now,

00:09:36.074 --> 00:09:38.800
<i>without</i> regulation on this issue.

00:09:38.800 --> 00:09:40.640
So if we don't get regulation,

00:09:40.640 --> 00:09:43.824
the industry is promising
to kill more of our games.

00:09:43.824 --> 00:09:46.430
But if the regulation backfires,

00:09:46.430 --> 00:09:48.560
uh-oh, what's going to happen?

00:09:48.560 --> 00:09:51.000
The industry will
still kill our games?

00:09:53.100 --> 00:09:54.067
So yeah,

00:09:54.067 --> 00:09:58.080
I'm not scared of the government
making gaming worse than <i>this</i>.

00:09:58.080 --> 00:09:59.701 line:0
What the industry wants here

00:09:59.701 --> 00:10:01.466 line:0
already scares me more.

00:10:01.466 --> 00:10:03.360
All right, that's it.

00:10:03.360 --> 00:10:05.474
Last call to go sign
the EU initiative

00:10:05.474 --> 00:10:09.220
and first call to go comment
on the Digital Fairness Act.

00:10:09.220 --> 00:10:10.220
Let's get it done!

00:10:10.220 --> 00:10:12.574
[Subtitles by Erasmus Magnus]

 

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