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Hope you play this one at some point. The story itself is nothing amazing, but the world is strange and bizarre. Plus it's got Tywald, chain breaker. Can't beat that.

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6 hours ago, Marufrozen said:

Hope you play this one at some point. The story itself is nothing amazing, but the world is strange and bizarre. Plus it's got Tywald, chain breaker. Can't beat that.

1421668826515.jpg

I was going to check this out myself a while ago, but I don't know, the art style is kinda weird.

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On 8/23/2019 at 4:11 AM, RaTcHeT302 said:

I was going to check this out myself a while ago, but I don't know, the art style is kinda weird.

Personally I love the artstyle. It's very strange and fits the oddness of the world itself. Even if you don't like the graphics, you might still find the mechanics decently enjoyable. You can carry units over from each mission and upgrade them. In addition the structures themselves can store things and you can pick up items. It's a pretty neat game, though it's definitely a 'dated' game. So if you don't like that kind of thing and you don't like the graphics you might want to pass. I still like it a lot personally.

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5 hours ago, Marufrozen said:

Personally I love the artstyle. It's very strange and fits the oddness of the world itself. Even if you don't like the graphics, you might still find the mechanics decently enjoyable. You can carry units over from each mission and upgrade them. In addition the structures themselves can store things and you can pick up items. It's a pretty neat game, though it's definitely a 'dated' game. So if you don't like that kind of thing and you don't like the graphics you might want to pass. I still like it a lot personally.

I still wanted to check it out, but it'll probably take me a while to get to it mostly. As I'm not in a rush to play this, with how many games there are.

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 A game that I would love to see get more exposure.

 

 Only played the sequel, so can't comment on the original. I like many of it mechanics, only being able to recruit a limited number of units each map, and getting to enhance them over the course of the campaing, which isn't too long, with a couple decisions to make between missions that can change the ending. 

 

 I would like to see a modern take on it, both refined mechanics and a more fleshed out story, but I doubt it will ever happen.

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