Just finished the game yesterday.
It's a point and click adventure from a Chinese studio, so the English translation is understandable, but very clunky.
Story wise, it's a nice story with the usual saviour hero elements mixed with a bit of (in retrospect) chinese folklore elements. This for me is a major factor in a point and click.
The inventory management is very annoying, the puzzles are mostly disjunctive, and the music is mostly repetitive.
The puzzles are built in a manner that will make you mostly call the helpline of that era to pay for hints. Luckily today we have walkthroughs.
I would have given it good/great except it ends on two very annoying puzzles which make me downgrade it to Doubt/Love&Hate/Hazy.
The first is a sliding puzzle of an image of the map game with 36 squares, and I HATE slider puzzles.
After that, nearly immediately, there is a spinning maze riddle; attached is an image, see for yourself:
These two just feel like some kind of artificial time wasters that have nothing to do with the game