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I have played the Demo: Thespian Feast. I played a tank class with gratsword and tower-shield, and I found the dance of neutral game needed to get in the right positin and time for a devastating slash to be very engaging, especially against the clone of yours that spawns when you die.

This game reminded me a lot of Dead Space, and not just because it apes the aesthetic: the designers love to concoct rooms that put you in a tight spot or optimally showcase an enemy, but in terms of believability they fail completely: the architecture and interior design is on par with Quake, and the music is forgettable. In the end I'd give it a hazy: there are good things here, very good even, but they're stuck in a mediocre mold.

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