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  1. Well, what is the Grand Vision? If it's a MMO where you can have multiple people on a spaceship flying from system to system with other crewed spaceships and systems with planets in each system you can walk on, I can say, yes, it is possible. It's been possible since at least 2006. One of my major pet projects is gathering as much data, and maybe even rights, to a dead game that did just that, Star Quest Online. Shores of Hazeron also does something similar? Maybe Dual Universe as well. But honestly I think Star Citizen's big vision is either, at best, at the hands of a Perfectionist called Chris Roberts, or to make money for a scam artist known as Chris Roberts. Therein is the problem, whichever it is. A perfectionist will never be happy with a product and either has to abandon it or be forced into releasing it. A scam artist never wants to release it as it's a cash cow.
  2. As in right now it's just a list of games with a search function. I think they're trying to organize it by length, genre, that sort of thing, the normal sort of thing they have on itch:io.
  3. Originally posted on Saturday at 08:21 AM (edited)- I have dealt with Itch.io in the past, it basically gives you the .exe like gog did. Got Butterfly Soup from there, Island Planner, a few others. I'll buy it, screw it. Most of it is uninteresting or shovelware but there are more than a few games I'm interested in. Now it's like 1.6k games. The only main problem or concern is, well, yea, the quality. You're not going to see a Fallout or a Baldur's Gate on Itch.Io, a lot of it is casual, a LOT of VNs, but there are some diamonds in there still. UPDATE: Bundle is over, as of two hours before this post. Now Itch.io is trying to organize the bundle, which will be okay cause I don't want to go through 1.6k games on a binge. They made 8.016 Million.
  4. Where'd this come from? I mean I guess the site will go on until its not paid for? anymore? How does that work? I can see some old forums I used to go to, and others are archived in bits. Hopefully Game Dungeon spawned a few more spiritual successors. Hopefully, moreso, Ross left an impact on the gaming world with his campaign against GaaS and deadware.
  5. This video was a work of art. While I can't contribute anything to GUIs - I for one thought eye tracking would had taken off by now or Bio-Neural Electronics - it was enjoyable listening to Ross.
  6. I've brought games I've pirated. Underrail, Fallout 3 GOTY, Expeditions Viking, Tangledeep, KSP, to be specific. Proof I'm not shittin: And here are the pirated games on a old drive: note dates: I tried to push my underrail pirate saves to my legit copy but no luck. You know it's a cold day in hell when I'm agreeing with/helping/verifying BTG. I just used them in lieu of demos, to see if my rig can handle it, if i enjoyed it. In the case of Doom, Age of Decadence, not really. In the case of Expeditions, Underrail? HELL YEA! I haven't even played Expeditions because I know this laptop can't handle it but I will when I upgrade.
  7. Neat. I'm in the mood for some submarine spelunkin'. A 2000 4x? Aww yea.
  8. Reminds me of Carnivores and not in a bad way.
  9. There's a demo of this, a free prologue, on GOG, if you want to try out the system/game mechanics.
  10. I'm interested. Oblig: "CyBERpunkkk"!
  11. I asked this years ago elsewhere, and found a answer somewhere. APPARENTLY, BACK THEN, Gabe said that in that event steam would release the...dlls? appls? Something-ls, offline play lite basically. I think it also means you HAVE to have the games downloaded - purchased but not downloaded would be a no go or a rush-grab to DL everything.... There are many concerns however - whether they WOULD do this, because that was YEARS ago, before GaAS and all that, and what will DRM do to your games, the like. Just because it might be both easy to do and the 'right' thing to do does not mean that Steam, the Publishers, or both WILL do it. Gotta get used to being forked over, cha know? That reply from support doesn't raise any hope. It's too haughty. Too much hubris. Especially since Steam is asked this question every odd week, they should have a cookie-cutter response from years ago. And it's going to happen, eventually. Steam won't last forever. Nothing won't. Best thing we can hope for is that it lasts longer than we do, and if it doesn't, that somehow, they do the right thing. Because honestly the industry seems to be gearing up to never do the right thing ever again. Hell a recent article says they might have to be sued into actually doing anything. It's part of the reason I went over to GoG and try to buy games there first than on Steam. No, really. I like just having the .exe file stored somewhere.
  12. Bit the bullet and brought Animal Crossing: New Horizons a week or two ago. If it weren't for this ongoing situation I would never had, and it's honestly dull and a bit unpolished. I'm getting bored with it. It's something better with other people, I guess, but I'm never into multiplayer. I just use it to pass time until my company reopens.
  13. Most of the DLC seems to be ships but it's still a...orange? flag, especially if it turns out those ships have applicable bonuses and are thus giving pay-to-win an edge over the FTP 'poors'.
  14. The vanilla was 'good' (i still have the og manual, one of the books I'll take to my grave) but the expansion vaults it to being superb. I have both the original, warlords, BTS, and colonization on my steam profile now and I just play BTS alone. It comes with everything beforehand save a few scenarios, so it's no biggy.
  15. X-com: UFO Defense (1994) hands down. It mixes everything I love. Base-building, tactical gameplay, a huge scale and scope. To date no game has surpassed it, and only a few have come close such as Terror From the Deep, Terra Phoenix, A close second would be Fallout: New Vegas. Again - big scope, your actions have consequences, modability, and replayability. And it's half cooked, too! You can add a whole second layer to it, such as more quests per town, a whole questline about swayying towns over, fill in the Legion side of the map, etc. A third is Civilization IV: Beyond the Sword. Again, big scope, multiple paths, replayability, modability. The epitome of 4x so far.
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