Here’s the third episode that I originally intended to have done before the 2nd, but here it is anyway. I meant for this one to have slick motion blur, but I would have taken my computer an eternity to do it right, so I just shot it and released it as it is. WARNING: This episode is not suitable for all audiences, it contains singing. It’s over with pretty quickly though, and I promise that this will be the first and last time Mike sings. As for Dave, well, I’ll keep it to a bare minimum in the future. Unfortunately it’s going to be a while before Episode 4 because I have something big planned for that, so imagine I’m dead or something so you won’t expect it too soon. Enjoy!
Well at long last, here is Episode 2 of Civil Protection. This one is the most ambitious video projects I’ve done yet, having more dialogue and action than Episode 1 and weighing in at 11 minutes. Also, this one deals a lot more with the world from Half-Life 2, but I tried to write this episode so that people who know nothing about the game can still follow it without any trouble. Since this one is fairly huge (100MB), I’m offering a low quality version of it as well, although you’re going to miss out on some stuff if you watch that one as you won’t get stereo sound, nor be able to tell what’s happening in the background. The download links are up on the right.
Well I’ve hit yet another delay because I’m running into some serious bugs with the Source SDK (the software used to make these episodes). I was originally intending to have episode 3 out about now since it’s all but done, but I ran into a MAJOR bug that’s preventing me from doing so. Until I find a fix or workaround, episode 3 is indefinitely on hold. I’ll be finishing up episode 2 in the meantime since the bug won’t affect any content in that episode (I had an entirely DIFFERENT bug for that episode, which I found a workaround for). Anyway, this is a showstopping bug for now, and will impact which scripts I’ll use in the future if it doesn’t get resolved. For people who know something about the Source SDK, check out my post on it here. For everyone else, it’s boring technical crap.