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Psychotic Ninja

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Everything posted by Psychotic Ninja

  1. Look at a thing I found: Z1P7Q5LZTX8
  2. That'll learn ya.
  3. Don't worry about it.
  4. As long as I don't have to mow the lawn, I'm good, our back yard is of the suck.
  5. Werewolf. As BTG failed, I'm going to ask his question: Sun tea or Arizona Iced Tea?
  6. "I have no clue what I'm doing."
  7. Nacho cheese. Anime dubbed or subbed?
  8. Relaxing.
  9. I'm not gay, but hey, $20 is $20.
  10. Questions need answers.
  11. Balance, and they're video games, they're not supposed to be realistic.
  12. +1 RIP rep system. Now if this was dreams as in aspirations, then this would be a different thread all together.
  13. Headset, especially neck rested ones. Half-Life 1, or 2?
  14. Fuck my new manager. No really, screw him. Hell, the previous manager doesn't like him. None of the employes like him, he's a complete hard-ass of a douche, who doesn't know what he's doing. I'm not even comparing him to the other managers (Leeann Chin has two store managers, and then there's the general manager, and other store managers, etc.). The previous morning manager (all names are being changed) Steve, not only did he know what he was doing, he was nice, relaxed (to a degree), helpful, respectful, among other positive traits. The closing manager, yeah I'm not too fond of him, but at least he's good, although his background (I'm not sure exactly what) does get in the way, at times, when working with him, but no big deal. Now the new morning manager (the one that everyone doesn't like, including the previous morning manager) is, like I said, a real hard-ass. The first couple of days he was kind/nice, but that was a ruse. The moment he catches you not doing a task (may it be coming out of the bathroom, putting a band-aid on, talking to a customer/fellow co-worker) he has this "I'm very irritated at you for wasting precious time" look on his face, and with his voice as well. On another note, I hate closing up (this has nothing to do with the managers.). So many tasks to do for four people (including night manager). Now I'm usually the last one to leave (again, minus the night manager) because I usually close once a week, and I'm not as fast as the others. I'm doing the best that I can, as fast as I can, but the night manager (okay, I might have lied earlier, oh well) is like "Tiffany can finish by 9 o clock, can you finish by then?" Look, I'm not her, I'm not Kyle, I'm not you, I am me. Yes, it really sucks that I get finished by 11 when doing the dishes. Also, please, oh please tell me how the others get finished two hours before me, especially those that do the dishes when I'm not closing. I got a couple of tips from another closer tonight, which would have really helped if the night manager wasn't making it harder on me. ADHD version: Everyone at work hates the new morning manager (including the previous morning manager), and I hate closing up, I'm slow(er) at closing up, and sometimes I end up too drained to play video games and working on SFM projects (you can read up on it in the General thread), oh and I really hate the new manager.
  15. What's that? I'm assuming people, on the internet, want to know what's going on with my life? Well, I'm going to tell you! One part here, and the other in the Vent thread, cause it's more suitable there. So I, unlike Ross, am very interested in SFM for animation (and possibly Machinima) making. I'm still relatively new to it, but very eager to learn it (when I have the time and energy for it.) Other than little 1-2 minute projects here and there, I have two major projects I have in mind, one would require pretty much everything to be custom made (thus having a team would be best) along with voice actors (as of right now, this kind of project is a pipe dream of mine, one to be done if/when I became famous, at least famous enough for the project to happen). The other project, is more doable now, at most, it would require some custom maps, characters, and props, which I could probably find in the Steam Workshop. You see, I'm a huge fan of old, retro cartoons, especially Looney Tunes, and Tom and Jerry. With that being said, my other project, I plan on having it being similar to Tom and Jerry, probably called Engineer and Spy (guess who it stars...) so instead of cat vs mouse, it would be human vs human. If anything, I would just be using the characters from TF2, but not set in the TF2 world. However, two things are standing in my way, one is sometimes I'm drained and pissed off after work (more information on the Vent thread), thus I'm not eager to work on SFM, hell sometimes I'm not in the mood to game, and I love to play video games. The other thing? I'm finding it difficult to write 5-7 minute slapstick stories for two silent protagonists/antagonists, depending on the story.
  16. control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. Cannot update control point 0 for effect 'cig_smoke'. C
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