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Battlezone 1 & 2

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Battlezone is a critically acclaimed remake (for Microsoft Windows) of an arcade game of the same name. It was released by Activision in 1998. Aside from the name and presence of tanks, this game bears little resemblance to the original. Activision remade it into a hybrid of a tank simulation game, a first-person shooter and a real-time strategy game. Battlezone is played like any other real time strategy, but the main difference is that in Battlezone the player is controlling everything on the battlefield from the first person view.


The one and only resource in Battlezone is bio-metal scrap which is used to produce new units and construct new buildings. Building and directing units is done via interface either by selecting onscreen object with mouse or by using number keys on keyboard. Starting with a bio-metal recycler (the most basic construction unit), the player constructs vehicles to scavenge scraps of bio-metal, build base defenses, and construct new base vehicles capable of building more advanced structures and vehicles.




Battlezone II: Combat Commander




Battlezone II: Combat Commander, often abbreviated to BZII or BZ2, is a 1999 computer game released by Pandemic Studios as a sequel to Activision's 1998 Battlezone. Like Activision's Battlezone, Battlezone II is a hybrid tank shooter, first-person shooter and real-time strategy game. The player pilots various futuristic vehicles, while using the function keys to select and command units and structures. Battlezone II features two races, the ISDF (humans) and the Scions (modified/upgraded humans).


Battlezone II is set in the 1990s, with an alien invasion theme. At the end of the Cold War conflict between America's NSDF (National Space Defense Force) and the Soviet Union's CCA (Cosmos Colonist Army), the two foes were forced to work together in order to combat their common enemy, the Furies. Access to alien technology has necessitated the creation of an international peacekeeping force, the International Space Defense Force (ISDF), whose role is to oversee distribution of the rare bio-metal resource and mediate disputes between member nations. To prevent the future misuse of bio-metal, the AAN (Alliance of Awakened Nations) is created to oversee the even distribution of the resource between the countries.


After several years, General Armand Braddock, former commander of the NSDF's elite Black Dog Squadron, secretly builds a base on Pluto from diverted resources without the knowledge of the AAN, and begins what he dubs 'Project Pedigree'. By fusing human test subjects (the former members of the Black Dogs) with biometal, Braddock is able to create a highly advanced force of powerful and intelligent combatants. However, tired of Braddock's deceit and enraged by what he has done to them, the subjects mount a rebellion and flee into space. Unable to pursue without arousing suspicion, Braddock is forced to monitor the edge of the Solar System, where they also discover a new celestial body, dubbed the "Dark Planet" because of its hidden nature, and even build a small facility there as well. Shortly after the loss of the Voyager-2 probe to a missile attack, contact with Cerberus Base on Pluto was lost.


A whole fleet of ISDF troops was dispatched to find out what happened, including Lieutenant John Cooke, whom Battlezone II's storyline revolves around.


Battlezone II has two alternative endings available to the player:


ISDF Alternate Ending


John obeys his superior's command and destroys the Scion craft. Braddock informs him that Manson and his men survived, but they refused to obey, saying that Braddock is a traitor to the AAN. Cooke inserts a small team under his lead and destroys the base. Manson's body is found at the outskirts of the base. They also find out that Burns has escaped.


Following Scion transmissions, they locate the heart of the Scion society, a medium sized planet called the "Core" planet, which is presumed to be artificial. After establishing an outpost, Cooke follows a convoy to a hole in the crust, leading to the planet's interior. He descends, and after dispatching numerous automated defenses, destroys the central crystal, causing the planet to collapse and detonate.


Scion Alternate Ending


Instead of shooting the Scion as commanded by Braddock, Cooke orders the Tug carrying Burns to follow the Scion. After leading him through an underground tunnel, the Scion confirms that she is Shabayev. She was found by the Scions on Bane after the crash. She explains that Braddock ordered the attack on the drop ships to silence them. He had also ordered the Voyager to be shot down to prevent the AAN from detecting the ISDF base on the Dark Planet. She also reveals to John that the Scions are actually humans who have been fused together with bio-metal. At the core of the Collective are the Furies who were the former members of the Black Dog Squadron. After the uprising, they fled to the Dark Planet, then into the Scion system, where they found the Cthonian ruins on Mire and embraced their culture. Their ultimate goal is not to destroy Earth, but to bring the enlightened Cthonian culture back to humanity.

John is transformed into a Scion to better aid their cause. He is informed by Burns that the three machines that were disarmed were called alchemators, and that they did not destroy planets but rather terraformers. The Core Planet is dying, as evidenced by a large number of dead Scions found on Pluto and Dark Planet before. The Scion can only survive if they find a new planet, and the Dark Planet is the ideal candidate.


A routine patrol manages to steal one of the power crystals of the three machines. Shabayev asks John to escort the Hauler towing the power crystal to a nav point where it can be carried away by a Scion dropship. When the convoy arrives at the passage, a landslide occurs, causing them to have to reroute the Hauler. Cooke investigates the other side and sees a departing Scion vehicle. After the incident, Burns requests that John find and return the last two crystals. The second crystal is stolen from a base with a clever tactic: John lures the defenders into an ambush, then shuts down the defenses with a surgical artillery strike on the power generators. When the third crystal is acquired, each is sent to their respective alchemators. However, when he brings the final crystal to Rend, his team is ambushed by a much larger force of rebels who capture the crystal.


Burns receives information that Manson's AAN loyalists (including himself) have defied Braddock and are under siege from his New Regime troops. After breaking the siege, Cooke counterattacks with Manson's forces, destroying the NR base and even intercepting a rebel convoy carrying the crystal which they are willing to trade with Braddock for bio-metal.


With the last crystal in his possession, Cooke lands on Rend for a final payback. Braddock personally defends the alchemator with a trio of Attila Combat Walkers, but he is ultimately defeated and the crystal is placed. The three alchemators are then activated, and their combined beam is shot through a wormhole into the Solar System. The beam impacts into the Dark Planet, gradually transforming it into a new Core Planet at Earth's doorstep.

Don't insult me. I have trained professionals to do that.

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I don't consider these games obscure personally.

You are one of the few. Did you also play the Earthseige games?

Don't insult me. I have trained professionals to do that.

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